I'm a game designer!
Chapter 125
"Oh my god, what kind of monsters are these? Why didn’t I see these monsters when I was designing games? Are all the gameplays developed by monsters and demons?"
After a round, Fang Yun was stunned. The players in this world were too abnormal. The game had just been tested for half a day, and so many genres had already been developed by the players?
Fang Yun had completely broadened his horizons. However, it was not a good thing to develop too many gameplays too early, because when the new players asked: Which profession and which gun is better to choose?
Then all kinds of answers came up directly, which could easily confuse the newbies. However, there was nothing wrong with these people who answered...
Then the newbies’ thinking was easily affected...
But these were all trivial matters. In the long run, a variety of gameplays could ensure the longevity of a game, not to mention such a swipe game!
Fang Yun turned to the VR area and took a look. The screen was now divided into...���It was displayed, and part of it was broadcasting the actions of the remaining players: At this time, several houses had been built, but the houses were all of the standard type, and the walls were half built, giving people the feeling that it was a village.
The other part was broadcasting the situation of the players drifting on the sea: they had seen an island, but due to the wind direction at sea, they were now sailing against the wind, and the raft was drifting very slowly...
It looked like it would take some time for them to drift to the vicinity of the island...
Moreover, now they have people jumping into the sea from time to time...
It seems that there is not enough food, so they can only choose to commit suicide and then revive on the ship, so that they can move forward with their corpses...
There are many players watching, and Fang Yun did not hold anything like a press conference, but it attracted a large number of players. Many of the other companies in the same exhibition hall as Fang Yun had professional hosts/designers introducing their latest works to the players, but not many players went to listen...
These companies were also helpless, because they were unlucky enough to be in the same exhibition hall with the great devil Fang Yun. That's right, Fang Yun now has another title of great devil!
If they could, they would rather go to Hall 3 than stay in this"second-tier hall" to show their superiority...
However, what they don't know is that Hall 3 now has even fewer players..., and the companies in Hall 1 are now speechless - they can't say anything about their suffering!
The launch of Fang Yun's new game not only affected Hall 2, but also the other two halls. Although the number of people has returned, it is because the players saw that they couldn't experience the game at Fang Yun's place, so they returned after watching the"live broadcast" for a while.
The first day of the exhibition ended like this. The players who came to watch the exhibition gained a lot, and the game media also gained a lot. First of all, almost all of them got an interview with Fang Yun!
Although Fang Yun didn't say anything very detailed, this was Fang Yun's first interview after all, and the commemorative significance was huge!
The next day, major game newspapers/websites released the content of the first day's interviews with major companies:
【Dark Wind Productions lacks follow-up? There is no game to show off this year!】
【TAKE-The latest sports game from FOUR's 4K studio is revealed!】
【AE Entertainment’s latest blockbuster of the year!】
……
Of course, the articles with the highest number of hits are as follows:
【The secret of Fang Yun’s new game is revealed!】
【Fang Yun admitted to working with director Spielberg!】
【The plot designed by Fang Yun is confirmed to be made into a movie!】
……
Of course, the article with the highest number of views is the one from [Game Times], which not only mentioned Fang Yun’s two latest games, but also talked about Fang Yun’s collaboration with a famous director, and even listed possible projects for collaboration at the end.
This has caused a lot of speculation among players:
"I think it should be"StarCraft". If StarCraft was made into a movie, it would be a typical science fiction blockbuster, which is exactly what director StarCraft is good at. Moreover, the plot of StarCraft feels like it can be used to make a trilogy, perfect!"
"Is it impossible to play war games? I heard that Borderlands revolutionized FPS games! I am now curious about how FPS games are played? I heard that the special effects in it are simply perfect!"
"I think Ark is the most likely, don’t forget Jurassic Park! Same dinosaurs, different plots, perfect collaboration!"
"Everyone is talking about the movie, has no one thought about Warcraft? In terms of plot, I think Warcraft is the first! Azeroth is the best in the world!"
"Wake up, with Fang Yun's snail-like update speed, how long will it take him to complete the plot of a movie? Even if the current plot is used to make a movie, many details still need to be supplemented. If you say that a movie will be released in a few years, I will believe it, but now? Haha!"
……
Domestic media also interviewed Fang Yun yesterday. Their content reports were not much different from those of foreign media, so domestic players are now speculating. There are all kinds of guesses, but the least guess is World of Warcraft. Only a few people swear that it will definitely be World of Warcraft.
Most other people think that the new movie should be a science fiction movie...
Of course, Fang Yun's new game also triggered a lot of discussion. While they were surprised that Fang Yun released two games at once, they also became curious about them.
The videos circulating from the venue were all promotional videos shot by players with their mobile phones and played on the big screen, as well as player gameplay videos of"Ark: Survival Evolved". Needless to say, the promotional videos can only let players know a general type, and those gameplay videos, because of the frequent switching of the player's camera, look quite messy... Only players who watch from beginning to end can roughly understand the gameplay of this game.
As for"Borderlands" on the PC, since there is no video playback, players can only analyze the game content from the words of the experiencers, and the responses of all experiencers are almost the same:
"Brush, brush, brush"
"Liver Liver Liver"
"It’s so fun to play the gun-smashing style!"
"The fake cannon flow is more exciting!" and other words that sounded impressive.
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