It is already the middle of the year, and the International Game Designers Committee has sent Fang Yun an invitation letter, inviting Fang Yun to attend this year's (last year's) awards ceremony.

You know, Fang Yun's games last year almost swept all the major charts! Not only that, even at the August [Game Exhibition], Fang Yun's booth is also the largest, and it is in Hall 1!

Compared with last year, Fang Yun's treatment this year can be said to be the top treatment, but correspondingly, Fang Yun's preparation should at least not be worse than last year, but Fang Yun did not design many games this year, and at the game exhibition, Fang Yun could only show one game:"DOTA2".

Of course, there will be a mobile game. Compared with last year's PCVR dual-end masterpieces, this year seems to be a little less impressive, but Fang Yun believes that his advance trailer will save this situation!

Immediately afterwards, Fang Yun prepared to go abroad with Guan Tao, and the destination was still Country M, in order to attend this year's awards ceremony. Guan Tao was going to attend this trip as his assistant. In addition, Fang Yun also needed to have a meeting with the great director!

At this time, the filming of the Warcraft movie is already in progress. It is expected to be completed by the end of the year and will be officially launched at the beginning of the next year. Fang Yun's trip is also to check the progress and put forward some suggestions in advance, so as to avoid making various suggestions after the filming is completed, which would be too late to make changes.

……

Soon, the day of the award ceremony arrived. Fang Yun and Guan Tao sat in the front row of the guest seats. The entire award ceremony seemed to be Fang Yun's stage. His designer title was completely changed today, and he became a special game designer!

Fang Yun won a total of 6 awards: Best Creative Game:"The Elder Scrolls"; Best Music/Soundtrack Game:"Borderlands"; Best E-sports Game:"StarCraft"; Most Influential Game:"Warcraft"; Best Game:"Warcraft"; Fengyun Game Designer: Fang Yun.

The first four were considered"small" awards, so Fang Yun's acceptance speech after he went on stage was some formulaic content, which made the media and reporters on the scene very disappointed.

However, they also knew Fang Yun's character.

When it came to the last two"big awards", Fang Yun would definitely continue to say something amazing.

Sure enough, the second to last award was Fengyun Game Designer. Fang Yun went on stage again to receive the award, but Fang Yun's acceptance speech was still so old-fashioned. However, the reporters endured it, wasn't there still one last big award?

Until the last Best Game Award, Fang Yun's clichéd speech was so boring that even the host couldn't stand it anymore. After Fang Yun finished speaking, the host stopped Fang Yun who was about to leave the stage and started asking questions:

"Mr. Fang, looking back at your entire design career, we find that you have been involved in many types of games. So, will you continue to design game types that you have not yet touched upon, or will you innovate on existing game types?"

"Well, I still couldn't escape."

Fang Yun thought helplessly. He had originally planned to play dead today and get through the award ceremony, but he didn't expect that he couldn't escape the palm of the Buddha.

There was no other way. Since he was asked, he could only answer:

"When I design a game, I don’t consider its type in advance, because I have countless ideas and thoughts in my mind. When an idea is particularly strong, I will put it into practice. This is how my previous games came about, and it will probably be the same in the future. I may continue to launch new games of a certain type, or I may switch back and forth between different types of games. Who can say for sure?"

"……"

As soon as Fang Yun opened his mouth, the host felt a strong sense of pretentiousness coming towards him, saying that he had countless ideas in his head, and any one of them could be nominated as a masterpiece.

Fang Yun's entire sentence can be translated as: These previous games were made casually and are not worth mentioning.

"What the hell, you can win an award with just your work? Don't you think we are human beings?"

The other designers in the audience couldn't stand it, but there was nothing they could do. They won the award. If they wanted to refute it, they should at least have a work that they could show off, right? In fact, although there were many designers present, only a small number of them actually won the award.

These people's ideas were of course the same as others, so they began to rub their hands and prepare to carefully design a game to give Fang Yun a good slap in the face.

Moreover, Fang Yun only had one big game,"PlayerUnknown's Battlegrounds", so far this year, their chances were much greater than last year!

These people would certainly not miss such a good opportunity!

The people in the audience had their own little plans, but the interview on the stage continued:

Host:"Then, I want to ask, will"Warcraft" have new works? You know, after more than a year, the history of Azeroth has been improved a lot. If it is only for such an RTS game service, isn't it a bit of a waste?"

Fang Yun:"Waste? I think it's okay. I don't know if there will be new works, maybe there will be?" host:"???……"

"Let's talk about this year. This year you only launched two games, PlayerUnknown's Battlegrounds and Dig for the Ascension. Compared with last year, there are undoubtedly fewer games. Why is that?"

Fang Yun:"Oh, this, I am learning from other designers. People often say that it takes ten years to sharpen a sword. I only launch one game a year. I think this idea is very good. I am also going to follow suit. This way I can have more time to relax. It's good, and the pressure on players' wallets is not too great, right? You see, these games of mine are bought once and used for life, right?"

Host:"Is it because you want to relax a little?"

Fang Yun:"Yes, I have said before that I have a lot of ideas in my mind every day, which makes me very tired, but I am a lazy person, and I don't value money. The money I earn is enough to support my daily life, so isn't it good to relax a little? And this will also help maintain my body, avoid premature baldness, etc., and it can also prolong my career as a designer. I think there is nothing wrong with my idea, right?"

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