Imperfect Entertainer
Chapter 557: Onmyoji
The gaming experience on the Switch, basically anyone who has played it knows that it is much better than a keyboard after getting used to it, especially when the two Joy-Cons of the Switch can also form a large handle. The game is really cool!
If PlayerUnknown's Battlegrounds can run on the Switch platform, that would be really amazing.
Not to mention anything else, they will definitely buy them anyway, that is, if they are outdoors, there is no way to connect an external screen. If you only look at the small screen itself, some things will not be displayed so clearly.
Bobo, how is your side? It should be almost the same?
It's been done a long time ago, and now we are inviting internal testers to try it out, but the probability of winning the lottery is really too low, I think we should change the mode, otherwise, this game can only be supported by high-end players.
How do you think it should be changed?
Rather than letting one person charge 100,000 yuan, it is better to let 100,000 people charge 10 yuan, don't you think?
Tell me what you think.
Huang Bo then told Ye Zhi about his thoughts on adjusting the game parameters. He felt that a game should not be a game for a few people. dead end.
On Earth.
The game Onmyoji used to create very brilliant results, but the good times didn't last long, and it will die soon. It belongs to the turn-based RPG mobile game of development.
There may not be many players who have played this game, but once exposed to this game, many people will go crazy!
Taking a closer look at this game, it is really outstanding among games of the same type, with high-quality graphics, special effects that stand out from the crowd, and the card drawing mode of the game is also better than FGO of the same type, but...
Compared to FGO, Onmyoji is a younger brother.
Why can't it really catch fire?
Ye Zhi thinks there are actually three reasons. First of all, this game is a turn-based game. Generally, the turn-based system will give people a sense of freshness when it is passed in the early stage, but it will definitely be a bit boring to be a daily player in the later stage. The problem arises here. .
Because this game can't be skipped even if it is a daily clearance level!
Too bad!
This makes many obsessive-compulsive disorder sufferers somewhat uncomfortable.
If you don't want to finish the task, you can't finish it at all. This kind of approach obviously runs counter to the essential purpose of the game's leisure and entertainment.
This may also be due to the bad habits left by NetEase in turn-based games such as Fantasy Westward Journey,
Also, the probability of winning an SSR shikigami is really low!
too low!
Even if it is krypton gold, it is very difficult to win. If you meet a rich non-chief, you may not be able to get a few SSRs even if you charge millions of dollars, so many krypton gold players Very upset.
After all, I recharged money, but you told me that I still need to look at the odds to become stronger?
Who the hell can stand this?
The second is that the game has a single form, just blindly crazy and explosive, and most people will give up after playing for a long time.
so……
The way Huang Bo came up with was to add new gameplays, and many of the new gameplays he proposed were really eye-catching. He actually thought of adding a game of war chess, which is a bit similar to the self-propelled game of DOTA2. chess.
This idea really surprised Ye Zhi. To be honest, he really never thought that he could play like this!
However, it does look interesting.
Each shikigami actually has its own rank (similar to attributes), and the ranks can be mutually reinforcing. Each rank has its own strengths and weaknesses. Even shikigami of the same rank may have their own advantages. disadvantage.
Combat power mainly depends on the level of training, and even if the strongest shikigami is trained, if it is restrained, it will appear very weak, which also gives some poor people hope.
Otherwise it really is just a rich man's game.
And the most important thing is, whether it's liver dog food or liver soul, this mechanism is really stupid in Ye Zhi's eyes. The purpose of playing games is to relax and pass the spare time.
However, such a gameplay design obviously deviates from this goal, and players can only improve their strength by constantly playing the game.
At the beginning, players may think that this is a feature of the game, but day after day, it will only make the player physically and mentally exhausted, and finally leave disappointed. If you continue to play, you will really lose your life!
Really play NMB series.
What's more, Onmyoji is a game where pay and benefits are not proportional at all. Instead of making some people particularly strong, it is better to change some thinking and increase the probability of getting some good soul (equipment) so that a large number of people can reach the highest level.
And then supplemented by half battle flag and half auto chess...
It will definitely be a fire!
That's right, Bobo, I didn't expect you to be so creative when you don't talk much.
I really like the game of Onmyoji, but during the test, I felt that if the game was played according to the original logic, it would be too tiring and cost too much money. If I were a player, I might like it no matter how much I liked. give up.
Indeed, it is impossible to brush up all the characters every day.
Killing obsessive-compulsive disorder series.
Then how are you doing now?
good.
This battle flag mode, let me help you figure it out. First of all, I think we can do some calculations according to the rank and attribute level... Ye Zhi quickly opened a chart creation tool on his computer, and the Write down some of the thoughts he just had.
Although the idea of Zhanqi is good, the gameplay Huang Bo said is still too rough.
Following this line of thought, he planned to improve the gameplay of the game. A rough frame is not enough, and a lot of details are needed to fill it in. But once he has an idea, it will be very easy for Ye Zhi to fill it in. .
When he finished writing the outrageously huge sketch, Huang Bo was stunned.
Really, no matter how many times I watch your showy operation, I still feel incredible, it's really...
Huang Bo didn't pretend to be shocked. He really didn't know how to describe the shock in his heart. He just gave a general direction and framework of the game, but Ye Zhi's thinking seemed to be quite different from his. For example, how to play the battle flag...
Ye Zhi has a lot of ideas of his own, and he doesn't completely follow his own ideas.
But even Huang Bo felt that if he followed Ye Zhi's way of thinking, the game would be super interesting. The most frightening thing was this guy, who actually considered many details from the very beginning.
It can be said that it is very thinking from the player's point of view.
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