And this requires signing a series of agreements with the Dwarf Federation, the Freljord, the Kingdom of Sand, and other small countries that want to participate in this transportation route.

When it comes to dialogue between countries, the personal friendship between leaders is important, but even more important is the agreement.

It's a contract!

And to transport goods from the Western Continent, those God's Chosen Ones are required to drive ships across the sea of ​​the atrium.

During this period, you only need to sail at full speed, half a month to a month is enough.

This involves signing a contract with the Kingdom of Arad.

And now, the first batch of transport fleets have already started to depart from the port city of the Kingdom of Arad...

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【XXXX】Stand on the deck.

He was wearing a turban on his head, holding a mop in his hand, and was dragging the deck down and down.

I don't know why, but the daily cleaning of the deck is a must.

In addition to deck cleaning, there are also trivial tasks such as checking ropes, tying ropes, etc. on weekdays.

There are a hundred Dragon's Lair players on each ship.

The only ones who can get on the boat are players from the Dragon's Nest.

Players from other cooperative unions are not eligible to board the ship.

Of course Wu Di wouldn't let them board the boat casually.

Wu Di has absolute control over the players in the Dragon's Nest, but he doesn't have that much control over the players outside the Dragon's Nest.

What if they rob goods casually?

[XXX] After mopping the floor, I looked at the endless ocean in the distance.

Who would have thought that we would have the day to go to sea?

It's great to be a player of Dragon's Lair.

His mission has been completed, and now he has to turn in the mission.

[XXX] came all the way to the captain's room.

In the captain's room, stood a high elf NPC.

On each ship, there is such a high elf NPC as the captain.

The sailing, steering, etc. of the ship are all in the charge of the captain.

In addition, the captains are also responsible for issuing tasks to the players.

That's right, Wu Di has turned these captains into NPC status.

Players only need to get close to the captain to receive the task.

The so-called tasks are nothing more than patrolling, checking the condition of the ships, and daily maintenance.

Don't look at things as small, but for sailing boats sailing out to sea, this is a very important thing.

If you don't pay attention to daily maintenance, when the storm comes, it will really kill you.

The lives of the players don't matter, but the lives of the goods are very precious!

The goods will not be revived.

Moreover, these goods are insured, and Wu Di even collected the insurance money.

[XXX] came to the side of the captain and submitted the task first.

Followed by new tasks:

[Task Name: Guarding the Cargo]

[Mission description: Now, you need to guard the cargo on the ship to avoid any accidents]

[Task objective: stand guard for 0/2 hours]

[Task Reward: Get 1 game point. 】

It's okay, although the task rewards are a little less, but you can get 1 game point if you stand for two hours and browse the forum, how can you miss such a good thing?

When sailing at sea, the task rewards are relatively small.

But once the voyage is over, the game points obtained are very considerable!

Thinking of this, [XXX] hurried to stand guard.

Wu Di was also sitting on a large sailboat at this time.

Of course, as [Jil Bangying], he will go out to sea with everyone, and then see how he feels.

Along the way, if you find players' self-stealing behavior, stop it in time, and then record the players' behavior in the crime clause.

As long as the punishment is cruel enough, the criminal behavior of those players can be effectively prevented.

If all else fails, break their equipment and drive them out of the Dragon's Lair camp!

Unless it was because he didn't want to play anymore, Wu Di didn't think there would be such a person.

Fortunately, Wu Di came with him.

During this period of time, those players really came up with all kinds of routines to commit crimes.

What Wu Di set is that players cannot touch the goods without their own permission.

Okay, the players really didn't touch the goods.

But they touched the captain.

As long as your captain dares to sleep and take off his clothes, dare not lock the door.

Just wait for the bare ass the next day.

In addition, although those players cannot touch the goods.

But steal the sails, steal the rudder, steal the mop, and even try to steal the mast.

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