As far as the plot mission is concerned, it is a bit weak. It is indeed in the form of A to B to C as you said.It looks a little silly, and a little streamlined. "
"But please rest assured, I know your ability, and I really like your game. I really want to implement my mission in your game, so I came prepared."
Oh?
Come prepared?
Meng Shu frowned, a little curious.
All I saw was Chen An taking out a notebook from his bag, opening it, and speaking.
"Before I came to the interview, I spent one night designing five super-long side missions related to horror."
As he spoke, he turned the computer over.
When Meng Shu saw it, he narrowed his eyes slightly.
In the computer is a PPT.
Moreover, it is actually a mind map.
This seems to be one of the tasks. Judging from the dazzling connections, it is indeed very long and has many branch choices.
"Mr. Meng, although I am an online game mission designer, I did it at the request of the department. If it is a stand-alone game that focuses on gameplay and character presentation, I can make plot missions that satisfy you! "
"I designed the task, which is divided into 5 stages in total. They are "keyword extraction", "problem divergence", "thinking hypothesis", "branch expansion", and "subsequent extension". "
"Look at this task I designed, tentatively named "Knock on the Door"."
As Chen An spoke, he clicked on the first page of the PPT.
Above, just one sentence.
"In the building, the protagonist is lying on the bed, there is a knock on the door outside, the neighbor wants the protagonist to open the door"
Meng Shu glanced at Chen An, waiting for an explanation.
And the latter quickly started his own explanation.
"First, I set the basic framework of a task. Then, start the first step, "keyword extraction""
"Then, from this framework, the four words 'lay in bed', 'knock on the door', 'neighbor', 'open the door' can be extracted. "
Chen An slid the PPT to the second page, which happened to be these four keywords.
Meng Shu nodded, indicating to continue.
Chen An immediately understood.
"After the keywords are extracted, the second step can be carried out around these words, "problem divergence". "
"For example: Does the main character lying on the bed mean that it is night?"
"Is the protagonist really sleeping?"
"Why is the neighbor knocking?"
"Why does the building knock on the protagonist's door instead of someone else's?"
"The neighbor wants the protagonist to open the door. Is he asking the protagonist, or is he hoping for help?"
"The protagonist on the bed, should you open the door?"
After a pause, Chen An continued to explain.
"By raising the question in the second step, you can proceed to the third step of "Thinking Hypothesis". "
"Assumption 1: If the neighbor knocks on the protagonist's door but not on other people's doors, he is targeting the protagonist."
"Thought 1: Did the protagonist do something to be targeted by the neighbors?"
"Assumption 2: The protagonist finds out that the neighbor's cat is a monster and kills it. When he leaves, he finds that the neighbor is also a monster. The protagonist thinks that he can't beat it, so he quietly hides back home without making a show."
"Thought 2: The neighbors found out that their identities were exposed, and they learned that they were the protagonist through some means, so they targeted them."
"Assumption 3: The neighbor found the protagonist based on the smell and asked the protagonist to open the door."
"Thinking 3: The protagonist knows that he has been exposed, so he pretends that he is not there on the bed."
Hearing this, Meng Shu smiled slightly, but did not speak.
Let Chen An continue to explain.
"At this point, you can proceed to the fourth step, "Branch Expansion". "
"Branch 1: The protagonist doesn't open the door, so the neighbor turns into a monster, rushes in, and the protagonist dies."
"Branch 1.1: The protagonist doesn't open the door, the monster rushes in, the protagonist dodges in time, and runs away from the door. The monster is thrown off the road, but in the end he is caught up and dies."
"Branch 1.2: The protagonist doesn't open the door, the monster rushes in and finds that the protagonist is not in the house, but can't find it. The protagonist escapes through the window."
"Branch 2: The protagonist opens the door, the monster attacks, and dies."
"Branch 2.1: The protagonist opens the door, prepares a weapon in his hand, and prepares for a surprise attack. But the weapon doesn't work, and he dies."
"Branch 2.2: The protagonist opens the door, but has already called the police. After opening the door, he evades and flees. He keeps asking for help along the way, but he still dies."
Meng Shu nodded, expressing his understanding.
"At this point, you can proceed to the last step." "Follow-up extension." "
"Death ending: After the protagonist dies, the monster turns into a human and continues to hide in the building."
"Survival ending: After the protagonist escaped from the window along the pipeline, he called the police, and together with the police, he eliminated the monster."
With that said, Chen An returned to the task thinking map and showed it to Meng Shu.
"Next, is the second task, "Eye", I give you..."
"no need……"
Meng Shu waved his hand, signaling to stop.
Hearing this, Chen An panicked.
"That...Mr. Meng...I"
Meng Shu glanced at the applicant in front of him, then at the task thinking map in the notebook, thought about it, and motioned to borrow it.
Chen An nodded immediately, and turned the notebook to him.
Meng Shu looked at this task and smiled.
Climb up with both hands and start typing on the keyboard to make changes.
While looking at the screen, he opened his mouth to respond.
"Your task design structure is a bit interesting. I like the branch options especially. But your problem is that the task plot is not perfect enough, and the loop is not closed enough, and you split simple things into multiple options and then expand from them. "
"Let me tell you something you may not know, that is the principle of Occam's razor, which means: if it is not necessary, do not multiply entities. Generally speaking, it is a simple thing that can be done without deliberately complicating it. "
"You are very thoughtful. Maybe you are coming to our company for an interview for the first time, so you may have overperformed. Designing 5 long tasks in one night resulted in many places being ill-considered and logically illogical."
"But you still have abilities. From your task design structure, it can be seen that you do have your own things, but you just need to optimize and streamline."
"I can hire you, but I hope that your future mission design can keep everything simple and achieve the best results."
"Your first mission, "Knock on the Door", I modified it for you. And this mission, I will directly adopt it into the game. Therefore, the remaining side missions are left to you."
Meng Shu pushed the computer in front of Chen An. When the latter saw it, his eyes widened.
The development of Chapter 56 is completed (ask for the first order!)
Chen An joined the company.
In just two days, he had a hot affair with the other three.
Then, after Meng Shu's personal training, he also understood what kind of game he was about to play.
When I learned that I was going to do a task for a building survival exploration game, I was excited and eager to try.
After returning to the office, I started designing non-stop.
When Meng Shu passed by his desk, he only saw the notebook full of handwriting and connections.
After only four days, he submitted three ultra-long side missions.
Meng Shu looked at it and was quite satisfied.
Although there are still flaws, it is already much better than "Knock on the Door" during the interview.
However, it still needs to be revised, because these three tasks are actually not scary.
So he took one of them and sent back the other two.
Then let Chen An focus on this task to modify it, and then design the next one after passing it.
What Meng Shu wants is essence, not quantity.
Tasks should be fun, not errands.
Therefore, although the efficiency is a bit slow, the quality is gradually improving.
As a month passed by, Chen An also completed a side task that satisfied Meng Shu and no longer needed modification.
And he himself, during the period of guiding the staff, exerted all his strength to develop "Sky Mountain".
And because I was too busy, the matter of recruiting people and choosing the location of the new company was handed over to Sister Mei, the accountant.
I have to say that I am not used to not having a secretary by my side to handle these matters.
This made Meng Shu couldn't help but think back to the secretary in the world who helped him share chores, the 40-year-old sister Zhang.
……
Next, Xia Nianzhen
Some parts of her scene need to be revised.
At this moment, in the office area, Meng Shu stood behind this little beauty, guiding the process.
"This corridor is a bit wide, no, it won't bring a sense of suffocation to the player, and it also prolongs the player's moving distance. Narrow it down a bit, and the position of about three people is enough."
"Um..."
Xia Nianzhen began to revise, and Meng Shu supervised the whole process.
From his experience, only narrow and winding hotel corridors can bring players a sense of tension and danger.
There must be 4 corridors on each floor, so that players will not go to the end.
Instead, it goes around the corner.
And things like corners are so easy to work with.
You never know what's coming at the next intersection.
If you want to act and explore, then you must be ready to face the unknown crisis ahead.
Before going out, think about what you have in hand and whether you can deal with emergencies.
Therefore, this "Mountain of the Sky", he wants to make players feel startled every step of the way.
"The stairs can be a little wider. After all, it is a hotel. There are about 4 people. Then each staircase can be changed to 13 steps."
After Xia Nianzhen heard it, she was a little puzzled.
"Uh... why is it 13?"
Meng Shu crossed his arms and saw the girl in front of him was puzzled, so he opened his mouth to explain.
"The background of the game takes place in the West, and the number 13 is taboo to the West. In the Middle Ages, a great man in the West suffered on the 13th, and the number of steps of the gallows was also 13. The ancient witch organization had 13 members. In short, it is a feudal superstition for us, but it symbolizes some kind of ominous meaning for them."
Xia Nianzhen nodded half-understood, and began to revise according to the boss's request.
What Meng Shu said was the history of this parallel world.
At this point, the two worlds are somewhat similar but different.
For example, there is no Jesus here, and there is no Last Supper.
But there is God.
"Is it just the steps? Do other things about 13 need to be changed?"
Xia Nianzhen asked.
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