Naruto: Martial Arts Becomes a God

1. Some settings (it doesn’t matter if you don’t look at this)

It doesn’t matter if you don’t read these, there are explanations in the works

Related functions:

Martial arts synthesis can be exchanged for two-in-one first-level and five-in-one high-level, but the former disappears.

Alien beasts compete with each other and natural selection is five-in-one. An advancement is randomly determined and the original alien beast disappears.

The different skills can be exchanged for five-in-one when the level is exceeded. The original magic disappears in the lottery of one level.

There is a way to choose internal strength. Give up one kind of internal strength and increase the cultivation level of another kind of internal strength.

The same amount of movement skills are replaced one to one, and the items of the same level are randomly exchanged and drawn, except for movement skills, which disappear.

The smelting of the magic weapon space consumes the magic weapon and exchanges it for space. The higher the level, the larger the space, and the magic weapon disappears.

The mental method is greatly broken. Give up a mental method, body method and martial arts to exchange for a lottery draw of a higher level.

Chivalry points required for redemption conditions:

d: 10 for all categories, 50 for a single category

c: 100 for all categories, 500 for a single category

b: 1000 for all categories, 5000 for a single category

a: 10000 for all categories, 50000 for a single category

s: 100000 for all categories, no single category lottery.

The internal strength cultivation level is based on a certain martial arts game: first glimpse of the door, master it with ease, master it, master it, stand out from the crowd, be miraculous, stand proud of others, reach the peak, be unparalleled, invincible, unparalleled in the world, shake the earth, shake earthquakes in ancient times, become extraordinary in the present, and become a saint.

The system's rating may be modified:

Kill 100, save 100

Extremely evil: 105 kills, D-level lottery reward, 105 rescues, 105 apprentices

Fierce God: Kill 110, reward C-level lottery, save 110, accept 110 disciples

Don't do any evil: 115 kills, B-level lottery reward, 115 rescues, 115 apprentices

Full of evil: 120 kills, A-level lottery reward, 120 rescues, 120 apprentices

Gods Hate and Ghosts Hate: 200 kills, A-level lottery reward, 500 rescues, 500 apprenticeships

Be kind to others: kill 105, save 105, reward with D-level lottery, accept 10 disciples, reward with D-level lottery

Gudao Rechang: 110 kills, 110 rescues, a C-level lottery reward, 15 apprenticeships, a C-level lottery reward

Impatient and righteous: 115 kills, 115 rescues, B-level lottery reward, 20 apprentices, B-level lottery reward

The Great Hero: 120 kills, 120 rescues, A-level lottery rewards, 25 apprentices, A-level lottery rewards

As well as other good deeds and bad deeds that affect the increase or decrease in chivalry value, there are too many to list them all.

All the protagonists will be constantly updated:

Internal skills: Wind Pillar Kung Fu d Shaolin Boy Kung Fu d Hard Qigong d Soft Jin d Ice Qi b Perfect Skills

Martial Arts: Lion's Roar c Orchid Flow Hand c Hundred Step Divine Fist c Foshan Shadowless Kick c Qingfeng Sword Technique c Rain of Flowers b Ten Thousand Swords Return to the Clan s Not learned yet

Qinggong: Flying on the grass d Passing through the clouds d Dragonfly touching the water d Ladder to the clouds c Swallow flying c Walking on the waves c Walking on the snow without leaving a trace b

Alien beasts: Lightning mink b Onomatopoeia c Spirit crane a

Divine Weapon: Ten-beam Sword

Mind Method: Immovable Zen Mind d Mirror Mind Consciousness d Moon in the Well d All Diseases Transformed d Bingxin Jue s

Different skills: Disguise c Bone shrinking b Xiangwangji b Sound transmission a

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