Douluo's full-time soul master

Chapter 247 fierce battle

Before the Lord of the Curse's reinforcements arrived, Xue Qinghe's troops were besieged by troops from all sides in Xingluo.

This is perhaps the most dangerous situation Xue Qinghe has faced since he started his mission.

Among the besiegers, there were two Contras whose combat power was comparable to Title Douluo, which really caused Xue Qinghe's troops to suffer heavy losses.

Although Xue Qinghe could easily defeat them, he was exhausted by the opponent's strange tactics.

If this continues, by the time Feng Xina's army has finished repairing and joined the battlefield to complete the encirclement, Xue Qinghe's entire army may be wiped out.

At the critical moment, Bone Douluo led an army of elite necromancers to rush to disperse the besieging Xingluo army from the outside.

"Lord Necromancer, please forgive me for the late rescue." Bone Douluo said.

However, Xue Qinghe was busy counting the results of the battle, so he had no time to pay attention to him.

In Xue Qinghe's opinion, spoils of war are more important than anything else.

The most important loot is the fresh corpse.This is the fundamental guarantee for the expansion of his army.

After rectifying, it's time to officially enter the canyon.

In this canyon, there are many military bases directly under Feng Xina.

And the keystone fragments that opened the second barrier are hidden in these various military bases.

Guaranteed by a strong army, Xue Qinghe did not divide his troops desperately, but advanced as a whole, raging wildly in the entire valley, and soon wiped out all the Xingluo defenders inside.

Although it is very time-consuming, it is the safest method anyway.A few days later, the Xueqinghe Front Army, who dug three feet into the ground, finally gathered all the keystone fragments and opened the second barrier.

From here to Star Luo City, there is no danger to defend, but a vast plain stretching as far as the eye can see.

In the decisive battle on the plain, there is no possibility of opportunism, and there is only a competition of real strength.

The Lord of Curses didn't dare to take risks, and immediately sent all the necromancer troops that could be sent nearby to the Xingluo Great Plains to join forces with Xue Qinghe.

Under the command of Xue Qinghe, the decisive battle between the Legion of the Damned and the Star Luo Empire, which is about life and death, finally started.

But after Xue Qinghe gave orders to his subordinates, he quietly led an elite army, bypassed the main battlefield, and arrived near the outskirts of Xingluo City.

Of course he has his reasons.

That's right, although this woman Feng Xina is not much stronger than him, she is the most difficult enemy he has encountered since he started his mission.With Xue Qinghe's distorted personality now, how could he not have some perverted thoughts about her?

He wants to capture Feng Xina alive on the only way for the enemy to retreat, and then slowly play with her...

After five days and five nights, Xingluo troops began to flee back to Xingluo City intermittently.

But Xue Qinghe still stood still.He wanted to wait for Feng Xina to come, and then rush out to give her a "surprise".It wouldn't be fun to startle the snake before that.

Through the spiritual link of the Lord of Curses, Xue Qinghe roughly understood the battle situation on the frontal battlefield.

Obviously, the Star Luo Empire is doomed.

What awaits them is death and the end!

Xue Qinghe didn't mind giving these two things to that woman first.

That afternoon, Xue Qinghe sensed Feng Xina's aura in the hiding place, and gave an order, causing the elite soldiers ambushing here to rush out, killing all the guards around her, and capturing her alive.

. . . . . .

Insert settings:

Hero Name: Yusla

Hero positioning: fighter.

Difficulty of getting started: medium

Price: 10000

Basic value (based on level one):

HP: 2140 points.HP recovery rate: 3 points per second

Tide value: 100 (does not grow with level).Tide value recovery speed: -5 points per second (does not change with level)

Base attack power: 130.Base Attack Speed: 1.33 per second.Attack Range: 1.1 (Melee)

Collision volume: approximately equal to Muradin

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Traits: Amphibious murlocs.

Active: Yusla can use this skill to enter the water near the water, and use this skill to return to the ground while in the water.

Passive: When Yusla is in water, its movement speed is increased by 50.00%, and its health regeneration rate is increased by 300%

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Basic Skill 1:

Tide Shock Wave (q): Yuthra swings his three-edged halberd and sends out a surge shock wave that spreads out in a fan shape.

The radius of the fan is 10 (equivalent to about twice the range of Vera's basic attack), and the fan is 60° in total, divided into three small parts, each of which is 20°.At the same time, each part is independent.

Each small fan blaster does 120 damage, disappears on the first hero it hits, and then marks those hit.

At the same time, each hit hero will provide Yusla with ten surge points.

cd: 10 seconds

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Basic Skill 2:

Tide Magic Bullet (w): Yuzilla sprays out a ball of water bullets condensed with magic energy from its mouth, and then automatically attacks the nearest enemy nearby (maximum judgment distance: 7). After hitting, it will cause 110 points of damage. and 1.5 seconds of stun.

Consumption: 15 tidal surge points

cd: 12 seconds

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Basic Skill 3:

Fishla charges! (e): Yuthra holds the weapon and sprints a short distance (about 4 yards) in the target direction, and at the same time gains a shield that can absorb up to 150 points of damage for 5 seconds.

Does not consume tide value

cd: 9 seconds

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Ultimate Skill 1:

The big fish man is coming! (r): Yuthra charges for one second, then jumps heavily to the target location (maximum distance 12), causing 3 points of damage to enemies in a small area (radius about 360 yards) and knocking them back for a short distance. Distance (similar to Li Min's Force Wave).

Consumption: 40 tidal surge points

cd: 70 seconds

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Ultimate Skill 2:

The big fish man is angry! (r): Fishela enters a furious state, increasing her attack power by 20% and doubling her attack range.In the furious state, Tide Shock Wave can cause an additional 50% damage to enemies whose health is below 100%.

Lasts 8 seconds.

Consumption: 50 tidal surge points.

cd: 120 seconds

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talent:

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Level one talent.

"" Deep Sea Thick Scale (Passive): Yusla has a permanent 20 points of physical armor, which converts the normal attack damage received into tide surge value.Every 100 points of damage converted into 10 points of surge value.

"" Deep Sea Physique (Passive): Yusla has a permanent 20 points of magic armor, which converts the damage received from skills into its own surge value.Every 100 points of damage converted into 10 points of surge value.

《》Deep Sea Soldier (Passive): Yusla's normal attack power is increased by 10%, and the damage caused by normal attacks is converted into tide surge value.Every 100 points of damage converted into 10 points of surge value.

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Level [-] talent.

"" Villain Buster (Passive): All of Yusla's damage methods will cause extra damage to those whose maximum HP is lower than their own.The specific damage increase depends on the difference between the maximum health of the two sides.The bigger the gap, the higher the extra damage. (Example: When Yusla himself has a maximum health of 3000, he can cause an additional 1500% damage to enemies with a maximum life of [-])

《》Fly Buster (Active): Yusla consumes 20 tide points and uses it on a target, causing it to receive damage depending on the distance traveled within the next 6 seconds.Takes 1 damage per yard moved.

"" Master Buster (Passive): All of Yusla's damage methods will cause extra damage to those whose maximum HP is higher than their own.The specific damage increase depends on the difference between the maximum health of the two sides.The bigger the gap, the higher the extra damage. (Example: When Yusla's maximum health is 3000, it can cause an additional 6000% damage to enemies with a maximum health of [-])

《》植物人克星(主动):鱼斯拉消耗20点涌潮值,对一个目标使用,使其受到一个中毒效果。这个中毒效果每秒都会在它的即时位置留下一滩半径为2码的毒水。毒水对范围内的敌人每0.25秒造成20点伤害。每滩毒水存在6秒。

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