Create a copy from the leaves

Chapter 2 - Start building a copy

"Madara-sama, this cave looks good. Why don't you rest here tonight?"

Black Jue turned his head and said with a smile to his 'master'.

"can."

Madara ignored Zetsu who turned around and walked directly into the smelly cave.

This is a good place and no one should disturb him at night.

------

'Should you equip [Meteor Strike] to [Guardian of the Door] or [Demon Chariot of the Labyrinth]? '

At night, Chiba was studying the two new big options of the system. [Dungeon Materials] is easy to understand. This thing should be a warehouse, and it is a warehouse that can only be seen, not used. It contains all the things he got in the lottery before. Cards, like [Resurrection of the Dead], [Fusion] or something like that.

It feels useless.

[Dungeon Construction] was different. As soon as he entered, he felt like he was standing in the sky. There were many cards surrounding him. The patterns on the cards were very familiar. They were all seen in [Dungeon Materials]. Those ones.

With a wave of your hand, these cards can change, and with a thought, the patterns on the monster cards can be pulled out and embodied.

Some magic cards can be manifested, and some cannot be manifested. Maybe they are manifested, but you don't see them?

He didn't understand the principle either.

The only trap card in hand can be realized, but Chiba only has this one trap card in his hand now, and the base number is too small to draw a conclusion.

He likes all these cards, but he really hates a few of them, mainly the two cards [Worm of the Labyrinth] and [Shadow Ghoul].

These two toys look really ugly after they appear!

How did her mother fall in love with his father?

Chiba simply couldn't understand how there could be such ugly creatures in this world, but Xiangdu was prettier than them!

After playing for a while, Chiba summarized the function of [Dungeon Construction]. In fact, the main thing is to materialize the cards contained in [Dungeon Material] and then combine them together to create something similar to a small world. Son.

Looks very tall.

But the actual effect is XX!

Once the copy is created, he can't use it!

Why can't game manufacturers compete with players for such small profits?

Am I a gamer?

Is that a small amount of profit?

Chiba looked at the dungeon drop table and shed tears of envy.

But fortunately, after the copy is cleared by the 'player', as a manufacturer, he can more or less get some rewards, such as copy points for the [Level [-] Lottery], and redemption points for the [Redeem] function that has not yet appeared.

The next update content of this XX system has been discovered!

Chiba was very excited.

However, [dungeon construction] has several very powerful restrictions, such as the number of cards invested, the strength of the strongest BOSS, the number of dungeon levels, the design of dungeon difficulty, etc. These things make Chiba feel dizzy. sleep.

Chiba reluctantly read all the restricted content and began to think about how to design this first dungeon. In his previous life, he was just a gamer. In this life, he has been playing games since he awakened the system. He did not expect that he would need to do it himself now. I made a game myself.

Sure enough, no matter which world you are in, no one can become a strong person casually.

Chiba remembered that the [Patron Saint of Labyrinth] in his hand seemed to be the deck used by the Labyrinth Brothers in the [Yu-Gi-Oh!] world. Time had passed so long that he could no longer remember the details.

The entire deck in hand has a total of 22 cards of different types. However, except for [Three Demon Gods] and [Guardian of the Gate], there are three other monster cards in this deck, which can be used to build a copy maze. It is more than enough!

The number of [Card Monsters] is sufficient, and the combat power that can be used after being materialized is also considerable. Several equipment cards also greatly enhance the strength of several small BOSS templates.

After Chiba racked his brains to design, this first copy was barely completed.

Using the monster card [Maze Wall] as the terrain, due to the special effects of the monster card [Shadow Ghoul] and [Wall Shadow], the use of the magic card [Maze Change] will become slightly more special.

In the early stage of the dungeon, the monster cards [Worm of the Labyrinth] and [Monster of Hell] are used as the mobs. The first mini-boss is the monster card [Mine Spider] equipped with the magic card [Awakening]!

The attack power is as high as 2600 points. According to the system's conversion, it has just entered the shadow-level combat power category. Although the defense power has become 0, the fact is that the original defense power is 100, which is not much different from 0.

After [Landmine Spider] is defeated, go directly to the second round of BOSS, and the monster card [Maze's Magic Chariot] will appear!

[Meteor Strike] was finally equipped to it.

The number of monster cards in Chiba's hand is really too small. One [Magic Chariot of the Labyrinth] is simply not enough to support the difficulty design index of a level. And if it is combined with the bosses of other rounds and designed together, the entire labyrinth will be difficult. The difficulty design needs to be redone, and the redesigned copy of Chiba cannot be built at all.

The fewer copies there are in combat levels, the higher the card strength requirements!

In fact, the [Guardian of the Gate] in Chiba's hand is a monster that can create a separate copy.

It has an attack power of up to 3750 points and a defense power of 3400 points.

According to the system's comparison table, this is completely a six-level monster!

Players who enter the dungeon have a chance to receive rewards after killing monsters, among which BOSS-type monsters will definitely drop!

Once the dungeon monster drops an item, Chiba can get some redemption points. At the same time, if the 'player' kills a monster, Chiba can also get a certain dungeon point based on the conversion.

so!It is absolutely impossible for Chiba to design a dungeon with few monsters, high strength, and few "players" to clear the level!

Moreover, the design of the "Magic Chariot of the Labyrinth" only keeps crushing the place where the 'player' fights the [Landmine Spider] for a certain period of time. After the time is over, it will disappear into the depths of the labyrinth and will not appear again later. .

But there is a little easter egg here. If the player fails to kill the [Devil Chariot of the Labyrinth] immediately, the reward from the [Landmine Spider] will be taken away by the [Devil Chariot of the Labyrinth]. The 'player' experience After all the hard work, I defeated the BOSS, but got nothing. This made the dungeon much more difficult!

But this does not affect Chiba's harvest.

The BOSS dropped the reward. I blame you for not picking it up.

Yaxi, you’re a loser!

After passing the second round of level BOSS, we ushered in the third round of level BOSS, which is the [Shadow Ghoul] team led by a [Wall Shadow]!

'Players' will face four monsters at the same time!

But [Shadow Ghoul] has a special effect: for every monster in your graveyard, the attack power of this card increases by 1!

According to the normal strategy, at this time the 'player' defeated three [Worm of the Labyrinth], three [Monster Envoys of Hell], one [Mine Spider], and one [Magic Chariot of the Labyrinth], a total of eight monsters.

The original attack power of [Shadow Ghoul] is 1600 points. If all eight monsters are killed, the attack power will be 2400 points.

So Chiba has such a design. Once the 'player' kills eight monsters, a [Maze Change] will be launched to transform a [Shadow Ghoul] into a [Wall Shadow] (attack power 1600 points, defense power 3000 points).

Therefore, players can kill up to four monsters in front of them, otherwise they will face at least two [Wall Shadows] in this level.

Of course, if 'players' feel that they are powerful and [Shadow on the Wall] is just a novice with low attack and high defense, then they will also receive four BOSS drop rewards.

Difficulty and drops are directly proportional. This small design is also one of the major manifestations of the difficulty of the dungeon, and it also reflects the fun of the dungeon.

But 'players' generally won't discover this little secret.

After all, drops are the truth. If 'players' don't kill some monsters and BOSSs, how can Chiba earn redemption points and copy points?

You really think the game manufacturer is a charity!

Next is the fourth level of the dungeon. There are powerful [Thunder Demon God - Sangjia], [Wind Demon God - Shujia], and [Water Demon God - Sijia] guarding the [Three Demon Gods]. The 'player' must be there Defeat the [Three Demon Gods] at the same time within a certain period of time, otherwise the last BOSS of the dungeon - [Guardian of the Door] will come directly!

The 'player' will face the flanking attacks of the four BOSSes [Three Demon Gods] and [Guardian of the Gate] at the same time!

After defeating these four bosses, players will receive additional rewards even if they have cleared the entire dungeon.

And here, Chiba will get some clearance points, but Chiba doesn't know what the clearance points are used for.

It is not mentioned in the introduction of the system.

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