Wizard: I brought the wrong system
Chapter 111 First Alchemy
The hand of magic power, as can be seen from the name, can be released with any magic power.
But if other magic power is used, the magic power will collapse after being exposed to the excessively high temperature of the scorching hot iron.
However, if the magic power of the fire system is released, an appropriate amount of high temperature will make the fire element more active, thereby reducing the loss of magic power.
But there are gains and losses. The activity of the fire element will also make it more difficult to control the magic hand.
Staring at the melted molten iron, Yarrow carefully handed out the magic power he released.
caught!
Yarrow was overjoyed, he didn't dare to relax at all, and immediately controlled the magic hand to grab him.
Now, Yarrow will move it to the shaping table.
The shaping table is also a must-have tool for novices in alchemy. Its function is to generate a repulsive force to suspend materials in the air.
The scorching heat wave made fine beads of sweat appear on Yarrow's face. He stared at the dazzling liquid in mid-air, as if holding a bowl full of soup. There is no slack.
The energy expended in this process is no less than that of an extremely fierce battle.
Because, whenever the molten iron touches the edge of the magic hand, the magic power of that part of the fire system will become more active. Yarrow must take advantage of the trend to reduce the magic power of that part, and when it shakes down, he needs to restore it to normal Degree.
The iron juice is constantly shaking, and Yarrow needs to constantly mobilize the output of magic power. The whole process is like whack-a-mole, with ups and downs and constant ups and downs.
It's also because Yarrow's reaction speed is beyond ordinary people, otherwise ordinary people really wouldn't be able to do this!
"It's finally moved."
The complex magic pattern on the shaping table released a faint light, and the dazzling iron juice floated quietly above it, wantonly releasing its own heat.
Yarrow breathed a sigh of relief, wiped the sweat from his brow, and looked at the heating table, which was only two meters away, feeling puzzled.
"Is it that hard to just move this far? How does a normal apprentice do it?"
Yarrow picked up the "Introductory Alchemy Handbook" on the side, and flipped through it purposefully.
True, Yarrow hasn't finished the book yet.
Because of learning in different ways, the depth of memory obtained is different.
Generally speaking, the normal order of arrangement is: Listen<Look<Speak<Do.
This is because, in different ways, different sizes of regions are activated in the brain.
It is better to do it once than say it a hundred times.
Encountering a problem, reading a book, and solving a problem, going through it in this way is better than "reading" a long book.
"When moving the high-temperature solution in the early stage, you need to concentrate the magic power at the bottom, and then move the magic hand quickly. When it stops at the end, the normal magic power mobilization sequence of the magic hand is..."
Yarrow...
It's a good way. During the rapid movement, use the acceleration to squeeze the solution together. As long as it reaches the molding table, you can use the force of the molding table to suspend the solution. After that, you only need to offset the inertia.
Hmm... This is the disadvantage of not reading the book and getting started rashly.
Yarrow took a deep breath, repeated it a few times, and used the magic hand again, then flipped through the "Introduction to Alchemy" while performing preliminary shaping.
"When the metal is still in a high-temperature state, it is difficult to shape it. If the proficiency of the magic hand is high enough, you can directly shape the object into the desired shape, and then release the 'fast-setting technique' on it..."
The book made sense, but Yarrow couldn't do it, so he chose the method taught later—waiting for the molten iron to cool.
"When the metal cools to a certain extent, its solid properties begin to appear, but it has not yet completely solidified, like soft soil, and then it can be shaped."
Level zero trick - the power that can be exerted by the magic hand is only about five pounds. Compared with the cooling speed of metal, the time it can operate is very little.
"It's just that at normal temperature, this state is maintained for a very short period of time. It's best to release the 'hot melt technique' to keep it warm..."
Understood, Yarrow smiled confidently and closed the book.
……
Yarrow looked at the crooked iron rod floating in mid-air, speechless.
The first-level trick, hot melting, is much more difficult than the zero-level trick. Although Yarrow is very familiar with the zero-level trick, he still failed too many times when using the first-level trick.
Seeing that the molten iron had cooled, such a strange object was made in a hurry.
That's right, Yarrow has already thought about what he is going to do.
The goal he wants to achieve is to attract Bosco's attention, so naturally he has to create something novel.
Just like ordinary apprentices, if they only make one piece of garbage weapon for the first time, they will lose a great opportunity to perform.
"It seems that it can only be smelted again, but before that, I need to practice the heat fusion technique."
Yarrow had many times the idea of making a mold to pour iron juice into, but he restrained them all.
He can't take shortcuts, and the production process is already being exercised at this time.
Making the mold itself also takes a lot of time, and wizards rarely have anything that requires a lot of mold making.
Because the acquisition of extraordinary materials is very random, many times the obtained things may only be enough for one crafting.
Even if there are a lot of duplicate extraordinary materials, it is difficult for a single wizard to obtain, and it will naturally attract the attention of the powerful wizard alliance.
Therefore, most of the mold making modes are only applicable to Wizards Union.
Zero-level cantrip, probably just uses a little magicka in a single use.
The magic power of a single use of a first-level trick is about three points. At the same time, the hot melt technique is also a continuous trick, and it will continue to consume one magic power every minute.
Even with Yarrow's fire magic at this time, it is only enough for him to perform a complete alchemy.
"Do you want to use skill points to directly charge up the thermal melt technique?"
Yarrow hesitated a little, the shortcut was right in front of him, but he was a little bit reluctant.
Just looking at the increase in experience points, it can be seen that it will become more and more difficult to obtain subsequent experience points, not to mention that Yarrow doesn't know how many levels he can rise to.
What if level [-] is the limit?
Or maybe the limit is level [-]?
But after thinking about it, Yarrow gritted his teeth and decided - use it!
Isn't the golden finger used to quickly increase strength when one is weak?
When one's own strength becomes stronger, one might be able to forge golden fingers by oneself in this extraordinary world!
Not to mention, this is the first level-one trick I learned, which is much more difficult than zero-level tricks. I really have to wait for myself to learn slowly, and I don't know how long it will take.
Use the skill points to learn quickly first, and the time saved is enough for me to learn how many other first-level tricks later.
Therefore, Yarrow's problem now is how to design thermal fusion as a skill move.
The heat fusion technique will generate a temperature of about [-] degrees, and the skills and moves must be released close to the body. How should one consider so as not to burn oneself, and it is best to have enough lethality.
But if other magic power is used, the magic power will collapse after being exposed to the excessively high temperature of the scorching hot iron.
However, if the magic power of the fire system is released, an appropriate amount of high temperature will make the fire element more active, thereby reducing the loss of magic power.
But there are gains and losses. The activity of the fire element will also make it more difficult to control the magic hand.
Staring at the melted molten iron, Yarrow carefully handed out the magic power he released.
caught!
Yarrow was overjoyed, he didn't dare to relax at all, and immediately controlled the magic hand to grab him.
Now, Yarrow will move it to the shaping table.
The shaping table is also a must-have tool for novices in alchemy. Its function is to generate a repulsive force to suspend materials in the air.
The scorching heat wave made fine beads of sweat appear on Yarrow's face. He stared at the dazzling liquid in mid-air, as if holding a bowl full of soup. There is no slack.
The energy expended in this process is no less than that of an extremely fierce battle.
Because, whenever the molten iron touches the edge of the magic hand, the magic power of that part of the fire system will become more active. Yarrow must take advantage of the trend to reduce the magic power of that part, and when it shakes down, he needs to restore it to normal Degree.
The iron juice is constantly shaking, and Yarrow needs to constantly mobilize the output of magic power. The whole process is like whack-a-mole, with ups and downs and constant ups and downs.
It's also because Yarrow's reaction speed is beyond ordinary people, otherwise ordinary people really wouldn't be able to do this!
"It's finally moved."
The complex magic pattern on the shaping table released a faint light, and the dazzling iron juice floated quietly above it, wantonly releasing its own heat.
Yarrow breathed a sigh of relief, wiped the sweat from his brow, and looked at the heating table, which was only two meters away, feeling puzzled.
"Is it that hard to just move this far? How does a normal apprentice do it?"
Yarrow picked up the "Introductory Alchemy Handbook" on the side, and flipped through it purposefully.
True, Yarrow hasn't finished the book yet.
Because of learning in different ways, the depth of memory obtained is different.
Generally speaking, the normal order of arrangement is: Listen<Look<Speak<Do.
This is because, in different ways, different sizes of regions are activated in the brain.
It is better to do it once than say it a hundred times.
Encountering a problem, reading a book, and solving a problem, going through it in this way is better than "reading" a long book.
"When moving the high-temperature solution in the early stage, you need to concentrate the magic power at the bottom, and then move the magic hand quickly. When it stops at the end, the normal magic power mobilization sequence of the magic hand is..."
Yarrow...
It's a good way. During the rapid movement, use the acceleration to squeeze the solution together. As long as it reaches the molding table, you can use the force of the molding table to suspend the solution. After that, you only need to offset the inertia.
Hmm... This is the disadvantage of not reading the book and getting started rashly.
Yarrow took a deep breath, repeated it a few times, and used the magic hand again, then flipped through the "Introduction to Alchemy" while performing preliminary shaping.
"When the metal is still in a high-temperature state, it is difficult to shape it. If the proficiency of the magic hand is high enough, you can directly shape the object into the desired shape, and then release the 'fast-setting technique' on it..."
The book made sense, but Yarrow couldn't do it, so he chose the method taught later—waiting for the molten iron to cool.
"When the metal cools to a certain extent, its solid properties begin to appear, but it has not yet completely solidified, like soft soil, and then it can be shaped."
Level zero trick - the power that can be exerted by the magic hand is only about five pounds. Compared with the cooling speed of metal, the time it can operate is very little.
"It's just that at normal temperature, this state is maintained for a very short period of time. It's best to release the 'hot melt technique' to keep it warm..."
Understood, Yarrow smiled confidently and closed the book.
……
Yarrow looked at the crooked iron rod floating in mid-air, speechless.
The first-level trick, hot melting, is much more difficult than the zero-level trick. Although Yarrow is very familiar with the zero-level trick, he still failed too many times when using the first-level trick.
Seeing that the molten iron had cooled, such a strange object was made in a hurry.
That's right, Yarrow has already thought about what he is going to do.
The goal he wants to achieve is to attract Bosco's attention, so naturally he has to create something novel.
Just like ordinary apprentices, if they only make one piece of garbage weapon for the first time, they will lose a great opportunity to perform.
"It seems that it can only be smelted again, but before that, I need to practice the heat fusion technique."
Yarrow had many times the idea of making a mold to pour iron juice into, but he restrained them all.
He can't take shortcuts, and the production process is already being exercised at this time.
Making the mold itself also takes a lot of time, and wizards rarely have anything that requires a lot of mold making.
Because the acquisition of extraordinary materials is very random, many times the obtained things may only be enough for one crafting.
Even if there are a lot of duplicate extraordinary materials, it is difficult for a single wizard to obtain, and it will naturally attract the attention of the powerful wizard alliance.
Therefore, most of the mold making modes are only applicable to Wizards Union.
Zero-level cantrip, probably just uses a little magicka in a single use.
The magic power of a single use of a first-level trick is about three points. At the same time, the hot melt technique is also a continuous trick, and it will continue to consume one magic power every minute.
Even with Yarrow's fire magic at this time, it is only enough for him to perform a complete alchemy.
"Do you want to use skill points to directly charge up the thermal melt technique?"
Yarrow hesitated a little, the shortcut was right in front of him, but he was a little bit reluctant.
Just looking at the increase in experience points, it can be seen that it will become more and more difficult to obtain subsequent experience points, not to mention that Yarrow doesn't know how many levels he can rise to.
What if level [-] is the limit?
Or maybe the limit is level [-]?
But after thinking about it, Yarrow gritted his teeth and decided - use it!
Isn't the golden finger used to quickly increase strength when one is weak?
When one's own strength becomes stronger, one might be able to forge golden fingers by oneself in this extraordinary world!
Not to mention, this is the first level-one trick I learned, which is much more difficult than zero-level tricks. I really have to wait for myself to learn slowly, and I don't know how long it will take.
Use the skill points to learn quickly first, and the time saved is enough for me to learn how many other first-level tricks later.
Therefore, Yarrow's problem now is how to design thermal fusion as a skill move.
The heat fusion technique will generate a temperature of about [-] degrees, and the skills and moves must be released close to the body. How should one consider so as not to burn oneself, and it is best to have enough lethality.
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