crush the rich

Chapter 705 705

No matter what level of professional work, Xiaomi Tang will encounter competitors.

Competitors with low moral value will use various methods to attack you, including but not limited to buying staff, buying trolls to blackmail you online, and even buying gangsters to block you.Competitors with high moral values ​​will be slightly better, but they will also cut off your work head-on, look down on you publicly, and speak ill of you to your collaborators.

The most serious of this kind of competition scenario is said to have someone to throw sulfuric acid on the opponent.Millet Candy has not triggered a similar plot, but I have seen the news before and heard the NPC discussion.She felt that these plots should not be aimless, so if she was unlucky, she might actually encounter them.

Although the game should never really disfigure people, Xiaomi Tang is still cowardly. After the decision, the game should be cautious and be kind to others.

No way, this game is too real, making Xiaomi Tang wonder if something really won't happen.

However, rivalry is not all negative effects.For example, Xiaomi Tang met a young model before, and at first he regarded her as a competitor, and she was very uncomfortable to see her.Later, there was an encounter scene triggered in the workplace, and the other party came to provoke, Xiaomi Tang kept choosing "Praise her", "Praise her", "Praise her again". In addition to being happy, the favorability has also risen to "she thinks you are a good person".

Later, the girl was framed by a competitor, sprained her foot, and even gave up a high-star job to Xiaomi Tang.

Millet Tang really likes this game.

The world was as beautiful as it was in her dreams.

No matter what it is, as long as you do it with your heart, it will definitely come true.Even if you encounter bad people, you can always find a way to resist.Kindness to people always pays off in return.

Even if it takes three days and three nights to talk about the fun of the game, I can't finish it.

But if I have to say it, Xiaomi Tang played all afternoon, and the career system of models is actually not the most fun among them.On the contrary, a design system with a manufacturing system is richer and more fun than the modeling profession no matter from which direction.

This is actually not surprising, because so far, Yin Changsheng has devoted the most energy to the game's physical rule system and the manufacturing system designed based on the basic rules.As for the social and professional gameplay, they just draw a rough framework, and then let the AI ​​fill in the content by itself.

On the contrary, Yin Changning spent a lot of effort on the plot and art, but it was only based on the work of AI to direct, adjust, and optimize, and most of the work was still done by AI.

In this case, it is natural that a more carefully designed and tuned system is more amazing.

Generally speaking of the manufacturing system in the game, most people can easily think of furniture, vehicles, and even organism assembly systems in some existing games on the market.Many games with similar systems are international masterpieces, and the gameplay can be called interesting, but the so-called self-designed system is nothing more than giving hundreds or thousands of modules with different designs, and letting players customize them according to their own preferences. Just put it together.

If you want a self-created design with a higher degree of freedom and better effects, you must use the Mod system. Mod production generally requires stronger software design knowledge, but it can also achieve better independent design effects.

If there is a game that suddenly says that it will release a "clothing design" game system, then most senior players will expect it to be a dress-up game. Maybe think of it as a built-in clothing design software.

But in fact, these two kinds of predictions are not in line with the real situation of the Earth OL production system.

The reality is that Earth OL's "clothing design" gameplay is very simple to use. It is so simple that an assembled module is much more complicated than it, but its professionalism and freedom are very high. It is as high as the current professional design software. Doesn't look as good as it comes.

Based on the description alone, it is difficult for people who have not really been in contact with the settings to imagine how it can achieve these two effects at the same time.

But those who actually watched Xiaomi Tang's operation from the live broadcast couldn't help being amazed and fascinated by it.

When Xiaomi Tang operates it, she simply draws a rough stick figure on the screen, and the system will actively extract some key elements in her drawing, and then reproduce the design on a professional design drawing.No matter how childish and simple the paintings of Xiaomi Tang are, they can still extract a large number of key elements.And it doesn't matter if the extraction is wrong, because each design component is like a phrase in the input method, which can be selected and replaced.

Of course, if you feel that your paintings are completely unattractive, it doesn't matter if you don't want to make a fool of yourself.There is another mode of design, which is to put the most basic clothing style on the mannequin, and then cut, modify and decorate directly on it.

Regardless of the design process, if the player's operation is too clumsy, the system will also assist in intelligent corrections, correcting some irregular edges into straight lines, waves, lace, folds and other styles, whichever system you want will help you replace them. And the effects are very natural, so there is no need for players to worry about it.

Because of the intelligent assistance, players often only need to perform very simple operations to get a very high degree of completion of the design.

Of course, the blueprints designed in this way are really easy to use and can give people a certain amount of fun, but they can't be called particularly fun, professional, or even challenging, and naturally they can't bring a sense of accomplishment.

But unlike the simplicity and convenience of the design drawing, the production process is completely reversed.After the design drawing is completed, select the layout and enter the layout drawing. In the layout interface, players can randomly select a body size, and then calculate the size of each part according to the prompts given by the system.Generally speaking, a layout map does not require players to calculate the size of all parts, often only one to three data need to be calculated, and corresponding calculation rules and professional tips on clothing design will also be given, so that players can compare It's easy to see why it's designed this way.

As for other values ​​that do not need to be calculated, the system will give a standard reference number, but players can also modify it independently, choosing to make it loose or tight.Different choices will lead to different results and get different evaluations.

After the layout drawing is finalized, the system will give a quality evaluation and a bias evaluation.As long as the design itself is reasonable, the quality will generally not change too much. If the number changes too much and there are unreasonable places, it may be downgraded. If it is only a slight modification, the original grade will be maintained. There will be descriptions such as loose, close-fitting, or partially loose, highlighting body parts.

After that, players need to cut according to the layout map.This requires precise operation, but the cutting will not affect the specific shape of the clothes. In any case, the system will intelligently correct the finished product, so that the shape always maintains a perfect design. Players can adjust through options, but do not need to use the touch screen Come and cut out the exact same effect little by little.

However, imprecise operation has consequences, of course.

Precise and excellent operations will upgrade the drawings and upgrade the quality of the final clothing.Rough and poor tailoring will degrade the pattern, and the quality of the final garment will be low.

After that, whether it is sewing, decoration, or modification, players need to operate one by one according to the real clothing production process. Of course, because of the relationship between intelligent corrections by the system, the overall operation will be much simpler, but at least the entire process is complete and true.

In other words, players can even go through this process and actually practice and learn how to make clothes.

But it doesn't matter if you don't want to practice, because the production process itself will be corrected by AI, and as long as you accumulate enough experience, you can always get a potential skill quality bonus no matter what.

But for millet candy, the process itself is very interesting.And like cleaning, every stage of clothing production will have scoring, experience acquisition, and "perfect operation" experience crit bonus, the whole sense of accomplishment is full, so Xiaomi Tang, who is in the middle of enthusiasm, Every time I make a production, I don't have the idea of ​​being lazy at all. Instead, I try to do better every time.

In fact, it's not just about costume design, other people are also unable to stop the production skills they have experienced.

Chen Pan first chose a young man who lived by the coast.He acted in a play before, and a part was filmed on the East Sea.It's not that he has never seen the sea, but the sea he saw during that scene was more beautiful than other places, and he never forgot it.

Although the screen of the handheld is not big, the effect of the sea on the map is beautifully done, which made Chen Pan choose a character who lives on the coast by accident.

This character is the son of a shipyard owner.

So it was almost a matter of course, Chen Pan began to enter the shipbuilding career.

Of course, learning shipbuilding is not the same as learning fashion design. Compared with the former, the workload of the latter is not worth mentioning, so the process of the former is not as easy and convenient as the latter.

In the beginning, he was playing model ships rather than building them.

He needs to understand the general structure of the ship and the role of each part, as well as the influence of each other.The factory is building ships every day, and Chen Pan will also be assigned corresponding tasks every day. He needs to use ready-made parts like building blocks to build different ships.The guests will have specific requirements, and Chen Pan needs to choose the appropriate components according to their requirements. Of course, there is no need to choose all of them—maybe it is to reduce the difficulty. As a junior boatman at the beginning, Chen Pan often only needs to choose the components according to the assembled components. Structure Choose one or two components.

These components are interrelated with other components of the ship. If the combination meets the requirements and can complement each other, Chen Pan will get a high score and a small business bonus. wages will be deducted.

Through these jobs, Chen Pan learned a lot of knowledge about ships, but his live broadcast room quickly attracted a group of ship model enthusiasts.

They looked at the game played by Chen Pan with envy and hatred, because the types of these ships are really complete, and the level of detail is also very high, very real, which is beyond the reach of real ship models.

But they don't know that this envy is just the beginning.

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