crush the rich

Chapter 800 800

But even if the discrimination is full, these gameplays are still very novel, and most people cannot give up.Moreover, many of Yin Lian's settings are in line with the laws of reality, but some specific details have been designed to ensure that it can subtly influence many children who live in peaceful times but yearn to do whatever they want.

Because some of the game settings are relatively dark, Yin Lian went to the relevant department to give a demonstration specifically for the review, and clarified in detail her design intentions and the possible beneficial effects of this design on players. The painting style of "Second World" is not very realistic, so the end of the world is not bloody and scary. In fact, it is quite Q. The main negative impression actually comes from the portrayal of the atmosphere.

So the game finally passed the review successfully. Although some details were changed, for example, the CG or animation of the death of some strategy targets or relatives and friends was originally cruel and beautiful, but under the reminder of the review officer, Yin Lian removed the cruelty and modified It is gloomy and beautiful.

In general, you still have to work hard on the atmosphere.

In fact, Yin Changsheng was supposed to come to this speech.Based on Yin Lian's understanding of him, Yin Changsheng is actually very good at this kind of negotiation work.However, he may also have been spoiled by the pampering and cooperation of his younger siblings, so he became a dead house for granted.Yin Lian is willing to take this trip because she has put a lot of effort into this game.

After all, the next part of the game's work is still programming, and in this regard, Yin Changsheng is indeed much more professional and efficient than Yin Lian.

In fact, objectively speaking, if you just want to make a good game, the development and changes of the world line are completely unnecessary.

It's not that it's not necessary for perfecting the game, but it's not necessary for the current game industry and players.Because even if this dynamic evolution structure is not added, the overall gameplay of "Secondary World" is rich enough for a generation of gamers to explore.According to the generation gap between this game and the current industrial technology, it is conservatively estimated that this game will be popular for at least five to ten years, and with this time, Yin Changsheng can advance the technology of the entire industry for a century.

From a commercial point of view, this kind of effort is unnecessary-if it is explained in a simple and clear way, it means that the highest rating that players in the market can give is five stars, while other excellent competing products are also limited to five stars or even When you are within the range of four stars, if you make a five-star game, you will be invincible, and if you make a six-star game, you can already lead the times. So is it necessary to try to make an eight-star or nine-star game?

When there is no difference between seven-star, eight-star, and nine-star works in the thinking concepts of the market and consumers, it is difficult for works with more than six stars to reflect their actual value.

And adding this kind of dynamic world gameplay in "Secondary World" also has many adverse effects.First of all, the game intelligence mechanism of "Secondary World" is very complex and huge, and each additional world line is equivalent to resetting the entire plot logic. Although it is randomly assigned to a random NPC, many logics can still be repeated or crossed Application, it is not possible to really "double" more content, but it is already a big burden after accumulation, which is not conducive to optimization.

Xia Guo's off-the-shelf technology used in both the handheld and portable device is even slightly ahead of the software technology itself in terms of technical level, so it can also perfectly operate "Second World".However, due to the rapid changes of the times, mobile phones and computer equipment, even if the gap between similar products is ridiculously large, even if technology growth and elimination are very rapid, ordinary people still need to consider the economic situation and adopt new technologies at any time There are often only a few local tyrants, and most people are even using electronic devices before the discovery of the new world.

If Yin Changsheng wants to provide mobile and computer versions of the game at the same time, he must match the performance of these devices, at least to adapt to most of the mainstream models still in use in China.Needless to say, these devices are difficult to undertake a full-body game, because it is necessary to compress the animation format and picture accuracy-because Yin Changsheng cannot compress the gameplay anyway.

And the more complex the game system is added, the higher the compression intensity will be on the picture effect.

But on this point, Yin Lian and Yin Changsheng have the same idea - rather compress the visual effects, but also must retain rich gameplay, because for the game, only the content and gameplay are the real core.

And Yin Lian thinks whether the game has good visual effects or not depends entirely on the accuracy of the picture.If there is a 20-year gap in graphics technology, the gap will of course be obvious, but there is only one or two generations of game graphics. In fact, the essential difference is very small, and the impact of artistic beauty is a little greater.And Yin Lian and Yin Changning had good aesthetics in their previous lives, and they have always been trusted by others, so she is confident that they can grasp this design style well.

In fact it is.

After the game was released, the handheld version was certainly praised, but the art of the mobile and computer versions was also well received.Judging from the picture effects, the mobile version is mostly Q-version animation, the computer version is ordinary 3D animation, and the handheld version is completely stereoscopic. The art style guarantees a certain unity, but anyone with a little common sense in game production will know , they used completely different materials, but they used the same design.

But the style is fresh and comfortable.

When colleagues first started this game, they were amazed - in their opinion, such a huge art resource is so beautifully designed, the cost alone is incalculable.Moreover, this game was completed in such a short period of time. Even if Yin Changsheng's studio did not explicitly disclose the specific development log before, considering the progress of technological development, everyone defaults that Yin Changsheng must maintain a fairly large scale. production team.

…Even the employees of Yin Changsheng’s own studio think so, and even think that Yin Changsheng may maintain more than one large studio. After all, the amount of resources and scripts provided by the daily AI is amazing. Yin Changsheng himself also provides several modules with huge volume and complex functions every once in a while. The more they understand the workload of the game, the easier it is for them to brainstorm in this direction.

And there are indeed accounting expenses in this area (Yin Lian has always paid attention to the rationality of the accounts).

So soon, this game that cost more than [-] billion (not official promotion) became popular.

On the first day of release, people who bought handhelds started shooting videos and uploading them to the Internet, which really attracted a lot of attention.However, regardless of whether it is a live broadcast or a recorded video player, their progress in playing this game is obviously not very fast. On the contrary, the news on the forum is often faster and more eye-catching.

Before the game came out, many people didn't really believe that the game could be as interesting as advertised.After all, it's not like they haven't seen such examples of peddling dog meat, or all the essence is gathered in the promotional video, and it can even be said that they have seen too many, far surpassing the excellent game works that can actually be seen.

But even so, many people are willing to meet Allah for those rumors, after all, what if?

Then they were overwhelmed, because everyone found that the game was even more exciting than previously advertised.The previous rumors were less than one percent of their content.

For example, people have discovered from the forums that even if they play the same game, each player will experience completely different plots, and even if they play the same character, they may not necessarily experience the same story.

It can even be a little more exaggerated, even if you play the same character and copy the same operation, it may not necessarily trigger the same plot.

First of all, this game is a single-file game. At the beginning, everyone thought it could not be archived.However, Yin Lian gives everyone a chance to regret the game, that is, a world file will have two sets of data, manual archive and automatic archive. File restart.

And when many people started playing this game, they all experienced the beatings of the game—that is, a certain event was triggered, but they didn’t make a proper response, or they wanted to read the file to see the results of other routes, and then found— —Hey, the event can't be triggered anymore! ! ? ?

It's very fried.

Later, everyone learned to be good-if you win the lottery, save it quickly, because once you read the file, the lottery ticket probably doesn't belong to you.

The same goes for many other events.

Over time, everyone has also summed up a lot of rules.For example, events can be divided into two possibilities: completely random and limited random.Completely random, like a lottery event, is irregular and unpredictable every time.If it happens repeatedly, it means that either you are a peerless European Emperor, or there is something shady (plot) behind it.Some events are limitedly random. For example, in which scene an event of a specific character is triggered, it may be triggered by multiple file loads after certain conditions are met.

Specific conditions include that the corresponding character is in the current location, and has matching events with the current location and time, and the probability of brushing is approximately equal to dividing by the total number of all eligible events.

In addition to this, more gameplays are too complicated, and no specific rules can be summed up at present.However, some self-confessed game masters tried to unpack the game, but found that the game used an engine and a confidential format that had never been seen on the market. The person who unpacked it directly damaged the data. When it comes to the test application on the website, and the subsequent warning.

After this wave of news came out, many colleagues were shocked.At one point a lot of people contacted the studio to see if they could buy...or at least outsource the encryption.

Yin Changsheng considered that this could be an opportunity to contact and cooperate with other colleagues, so most of them submitted a willingness to discuss in depth, of course excluding some objects that he has always considered to be cancerous in the industry.

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