Rebirth of the Internet: Starting from Games
Chapter 180 Beidou Game Engine
Chapter 180 Beidou Game Engine
"Besides the two people before, is there anyone else who wants to leave?"
The two people who had just been named were a little embarrassed and wanted to cause trouble. Chen Hao called Lao Mo in, and the latter directly took the two out of the large conference room with "property".
This is what Chen Hao said above.
HR staff outside are already on standby, with direct VIP exclusive access and one-stop service for severance packages.
Chen Hao deliberately left the door open, so that everyone inside could sense everything that happened outside, knocking on the mountain to shock the tiger, and killing the chicken to scare the monkeys, otherwise some of the people in this group would rise up with their tails in the sky relying on their technical skills.
The atmosphere at the scene was solemn, and everyone was frightened into silence by Chen Hao's decisive and thunderous killing methods.
Perhaps 20 years later, facing a bunch of post-00s, Chen Hao would not dare to take such tough measures. He would really dare to break up the relationship. After all, post-00s are notoriously arrogant when it comes to rectifying the workplace.
But now it's 03, and the job of working as a worker at this time is very important. It's already amazing to have these two.
"There are 60 people here, minus 2, there are still 58 people. While there is still a chance, I want to come together and propose it. Since I am standing here, I can directly make a decision and pack it away. The game engine is not fully started yet. , everyone has a good time together."
Just now, Xu Changlong informed the team in advance that there were two thorns in the team last night. With some skills, they became time bombs within the team. Chen Hao took this opportunity to name and give examples during the meeting and was kicked out of the team directly.
Chen Hao narrowed his eyes slightly and looked around. After waiting for a while, no one said anything.
"No, right? Okay! Then I'll just assume that you guys want to work hard with the company.
It is a good thing to have character and persistence and principles, but the impulse to lose your mind is indeed a sign of immaturity. Everyone must understand that your first identity is an employee of the company, and your second identity is a technician. Don’t take the initiative. Indiscriminately, putting the cart before the horse.Do you think that if you know a little bit about technology, you are the boss and you are the second child?Nonsense!Destroying the stability of the team is a matter of principle and will never be tolerated by the company. "
Chen Hao turned around and wrote two big words "unity" on the blackboard.
"For our Internet company, is technology important? It is important, very important, but in my eyes, the highest priority is unity! Unity is strength!
Without unity, everyone will not work together. No matter how strong an individual's skills are, he will be eliminated if he relies on his talent and arrogance. The more skilled he is, the more humble his attitude will be. "
Several people at the scene thought of some great gods in their hearts, and after comparing them, they seemed to have some feelings.
"You guys come from all over the world. Being able to sit here has proven your strength. You are the elite among the elites in the industry. But here I ask you to forget all the labels and honors in the past and get through What awards, what glorious resumes, these things are just a stepping stone for you to sit here. Now that you have used them, please throw away these halos."
Then, the topic changed, and Chen Hao began to sublimate the theme. Starting from 2000, he began to talk about the online game market from a macro perspective, starting from China's first graphic online game "The King of Kings" to "Jin Yongqun" published by Longtu Think Tank. "Xia Zhuan OL", and then NetEase's "Westward Journey Online".
At the same stage, Japanese and Korean online games began to invade. Previously there were "Stone Age", "Dragon", "Red Moon", "Millennium" and "Elves". Now "Legend" and "Miracle" are leading the way, "Magic Baby", "Ragnarok", "Puff" "Paotang" and "Crazy Tank" followed closely, covering basically all areas of the domestic online game market.
His words were unfounded, so Chen Hao asked Xu Changlong to open the PPT. The various trend charts on it were more convincing than any words.
The screen showed that in the last issue of the online game rankings, the top ten online games and foreign online games occupied 6 seats. At first glance, it looked okay, but then, Chen Hao pressed the remote control and the rankings were revealed.Three domestic online games ranked 3th, 4th and 9th respectively.Through statistics on the number of players, the gap is even more obvious. The number of domestic game players only accounts for less than 10% of the total.
<divclass="contentadv">At this time, someone asked, "Why does Legendary World not count? Isn't it also self-developed in China?"
Chen Hao replied disdainfully, "Legend of Legend World was copied. Although it can be seen from the expansion film that Shanda wanted to break away from China, unfortunately the roots were wrong, so I did not treat it as a domestic self-developed game. What is it?" Self-study?"
Using this topic, Chen Hao popularized the concept and continued to explain the current situation and some inside information.
After Korean manufacturers saw the popularity of "Legend" and "Miracle", they significantly increased the agency fees for all subsequent games, and also had a disgusting forced bundled agency strategy.
What does that mean?Now if domestic manufacturers want to represent a Korean game A, they need to spend extra money. They must package and represent game A, game b and c, whether you want it or not.
This kind of overbearing behavior of selling gifts as commodities made the group of straight technical men in the audience filled with indignation.
"According to the news I've received, foreign forces should not be underestimated next year. South Korea's "A3" and "Lineage 2" are ready to be launched, and "World of Warcraft" produced by Blizzard on the other side of the ocean is in the process of being brewed. It will sweep the world next year or the year after. Come.
What will we use to resist next year and the year after that?
In addition to games, the same goes for movies and television. As you will know if you often watch movies, Hollywood currently dominates the world. There are many blockbusters in the Harry Potter series, The Matrix, Lord of the Rings, and Terminator. Domestic films account for less than 50%.
This is even more true in other industries. To this end, our generation needs to work harder. "
The excitement was almost over, so Chen Hao stopped when he was satisfied, changed the subject, and returned to China.
"Let's talk about what to do first. At present, our colleagues are both opponents and partners. Maybe you have heard about NetEase's press conference some time ago. "Fantasy Westward Journey" will be released next month, "World" next year, and Kingsoft The currently released "Jian Wang", and possibly "Jian Wang 2" and "Jian Wang 3" in the follow-up, are the main force of domestic self-development.
What about us?"Three Kingdoms OL" produced by Tianshu Studio next door is our first sword, and "Martial Arts World OL" is the second unique weapon that is about to break through the haze of external forces.And you! "
After a pause, Chen Hao waved his arm, impassioned and provocative, "You are the swordsmith of this peerless weapon. The game engine you created is the sword-making platform that can create countless magical weapons."
The screen switches, and a new organizational chart of the Beidou Division is released.
Chen Hao announced on the spot that all the staff of the original Tianxuan Studio game engine team and motion capture studio were separated from the studio and established a new Polaris Studio, which is responsible for the research and development of game engines. The initial investment in research and development costs is 1 million yuan. There is also a note at the end: if there is more, you will be refunded and less will be made up, and if there is not enough, add more.
Xu Changlong was appointed concurrently as the head of Polaris Studio.
A new game engine is about to be built,
Chen Hao named it: Beidou!
"Besides the two people before, is there anyone else who wants to leave?"
The two people who had just been named were a little embarrassed and wanted to cause trouble. Chen Hao called Lao Mo in, and the latter directly took the two out of the large conference room with "property".
This is what Chen Hao said above.
HR staff outside are already on standby, with direct VIP exclusive access and one-stop service for severance packages.
Chen Hao deliberately left the door open, so that everyone inside could sense everything that happened outside, knocking on the mountain to shock the tiger, and killing the chicken to scare the monkeys, otherwise some of the people in this group would rise up with their tails in the sky relying on their technical skills.
The atmosphere at the scene was solemn, and everyone was frightened into silence by Chen Hao's decisive and thunderous killing methods.
Perhaps 20 years later, facing a bunch of post-00s, Chen Hao would not dare to take such tough measures. He would really dare to break up the relationship. After all, post-00s are notoriously arrogant when it comes to rectifying the workplace.
But now it's 03, and the job of working as a worker at this time is very important. It's already amazing to have these two.
"There are 60 people here, minus 2, there are still 58 people. While there is still a chance, I want to come together and propose it. Since I am standing here, I can directly make a decision and pack it away. The game engine is not fully started yet. , everyone has a good time together."
Just now, Xu Changlong informed the team in advance that there were two thorns in the team last night. With some skills, they became time bombs within the team. Chen Hao took this opportunity to name and give examples during the meeting and was kicked out of the team directly.
Chen Hao narrowed his eyes slightly and looked around. After waiting for a while, no one said anything.
"No, right? Okay! Then I'll just assume that you guys want to work hard with the company.
It is a good thing to have character and persistence and principles, but the impulse to lose your mind is indeed a sign of immaturity. Everyone must understand that your first identity is an employee of the company, and your second identity is a technician. Don’t take the initiative. Indiscriminately, putting the cart before the horse.Do you think that if you know a little bit about technology, you are the boss and you are the second child?Nonsense!Destroying the stability of the team is a matter of principle and will never be tolerated by the company. "
Chen Hao turned around and wrote two big words "unity" on the blackboard.
"For our Internet company, is technology important? It is important, very important, but in my eyes, the highest priority is unity! Unity is strength!
Without unity, everyone will not work together. No matter how strong an individual's skills are, he will be eliminated if he relies on his talent and arrogance. The more skilled he is, the more humble his attitude will be. "
Several people at the scene thought of some great gods in their hearts, and after comparing them, they seemed to have some feelings.
"You guys come from all over the world. Being able to sit here has proven your strength. You are the elite among the elites in the industry. But here I ask you to forget all the labels and honors in the past and get through What awards, what glorious resumes, these things are just a stepping stone for you to sit here. Now that you have used them, please throw away these halos."
Then, the topic changed, and Chen Hao began to sublimate the theme. Starting from 2000, he began to talk about the online game market from a macro perspective, starting from China's first graphic online game "The King of Kings" to "Jin Yongqun" published by Longtu Think Tank. "Xia Zhuan OL", and then NetEase's "Westward Journey Online".
At the same stage, Japanese and Korean online games began to invade. Previously there were "Stone Age", "Dragon", "Red Moon", "Millennium" and "Elves". Now "Legend" and "Miracle" are leading the way, "Magic Baby", "Ragnarok", "Puff" "Paotang" and "Crazy Tank" followed closely, covering basically all areas of the domestic online game market.
His words were unfounded, so Chen Hao asked Xu Changlong to open the PPT. The various trend charts on it were more convincing than any words.
The screen showed that in the last issue of the online game rankings, the top ten online games and foreign online games occupied 6 seats. At first glance, it looked okay, but then, Chen Hao pressed the remote control and the rankings were revealed.Three domestic online games ranked 3th, 4th and 9th respectively.Through statistics on the number of players, the gap is even more obvious. The number of domestic game players only accounts for less than 10% of the total.
<divclass="contentadv">At this time, someone asked, "Why does Legendary World not count? Isn't it also self-developed in China?"
Chen Hao replied disdainfully, "Legend of Legend World was copied. Although it can be seen from the expansion film that Shanda wanted to break away from China, unfortunately the roots were wrong, so I did not treat it as a domestic self-developed game. What is it?" Self-study?"
Using this topic, Chen Hao popularized the concept and continued to explain the current situation and some inside information.
After Korean manufacturers saw the popularity of "Legend" and "Miracle", they significantly increased the agency fees for all subsequent games, and also had a disgusting forced bundled agency strategy.
What does that mean?Now if domestic manufacturers want to represent a Korean game A, they need to spend extra money. They must package and represent game A, game b and c, whether you want it or not.
This kind of overbearing behavior of selling gifts as commodities made the group of straight technical men in the audience filled with indignation.
"According to the news I've received, foreign forces should not be underestimated next year. South Korea's "A3" and "Lineage 2" are ready to be launched, and "World of Warcraft" produced by Blizzard on the other side of the ocean is in the process of being brewed. It will sweep the world next year or the year after. Come.
What will we use to resist next year and the year after that?
In addition to games, the same goes for movies and television. As you will know if you often watch movies, Hollywood currently dominates the world. There are many blockbusters in the Harry Potter series, The Matrix, Lord of the Rings, and Terminator. Domestic films account for less than 50%.
This is even more true in other industries. To this end, our generation needs to work harder. "
The excitement was almost over, so Chen Hao stopped when he was satisfied, changed the subject, and returned to China.
"Let's talk about what to do first. At present, our colleagues are both opponents and partners. Maybe you have heard about NetEase's press conference some time ago. "Fantasy Westward Journey" will be released next month, "World" next year, and Kingsoft The currently released "Jian Wang", and possibly "Jian Wang 2" and "Jian Wang 3" in the follow-up, are the main force of domestic self-development.
What about us?"Three Kingdoms OL" produced by Tianshu Studio next door is our first sword, and "Martial Arts World OL" is the second unique weapon that is about to break through the haze of external forces.And you! "
After a pause, Chen Hao waved his arm, impassioned and provocative, "You are the swordsmith of this peerless weapon. The game engine you created is the sword-making platform that can create countless magical weapons."
The screen switches, and a new organizational chart of the Beidou Division is released.
Chen Hao announced on the spot that all the staff of the original Tianxuan Studio game engine team and motion capture studio were separated from the studio and established a new Polaris Studio, which is responsible for the research and development of game engines. The initial investment in research and development costs is 1 million yuan. There is also a note at the end: if there is more, you will be refunded and less will be made up, and if there is not enough, add more.
Xu Changlong was appointed concurrently as the head of Polaris Studio.
A new game engine is about to be built,
Chen Hao named it: Beidou!
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