Dominaria City, Port District.

Judging from the busyness here, there are no traces of being affected by the demonic disaster at all. In fact, this is also true. If it is a resident who has never been out of the city, then his impression of the devil has only been heard from others.

It has been more than a year since the demonic disaster broke out, and this city has never been disturbed by any demons, which means that it is far more prosperous than in the past.

There is a three-story stone house in a prominent position in the port. This is the management office. There is a huge bulletin board in front of the door. It will announce where pirates have appeared again, where demons have appeared again, and what new regulations there are. Come Out, the place where everyone can find out the latest news.

Entering the port management office is a hall with a reception counter on the front, where businessmen can handle all official matters. But in fact, due to the extensive management of the lords, there was not much to do, and the responsible officials were idle most of the day.

On the contrary, the left and right sides of the hall were bustling with activity.

The holy emblem of the great God of Order hangs on the wall on the left. Below are several round tables with chairs. Several priests of the God of Order are witnessing the businessmen's agreements.

In order to facilitate the quick delivery of goods by merchants, the city hall asked the Church of the God of Order to set up an office here. Many goods can be moved directly from one ship to another after the transaction agreement is signed. Being able to witness here greatly shortens the transaction time.

The city of Dominaria encourages transactions with formal agreements, which is welcomed by the Church of the God of Order. For pastors, witnessing the agreement is not only a vocation but also an expansion of the church's influence. Moreover, it is not free, so it is natural to do your best. For businessmen, it is worthwhile to spend a small amount of money to find a pastor to witness. Once there is a problem, the church will step in to provide justice.

It's just that because the port merchants have too many transactions, the office not only has to station multiple priests, but they also have to rotate them every day.

The holy emblem of the great goddess of wealth hangs on the wall on the right. Below is a beautiful counter. Several priests of the goddess of wealth are handling currency exchange and other services for merchants.

When we usually talk about how much gold coins this thing is worth, the standard of measurement used is the Goddess of Wealth gold coin, minted by the church. But there are so many kingdoms and principalities on the continent, and most royal families do not believe in the goddess of wealth. Naturally, each country has its own currency.

When merchants sell goods to these countries, they naturally have to charge local currencies. When they trade with merchants from other countries at Dominaria Port, they need to exchange currencies with each other.

In the past, it was necessary to go to the temple of the Goddess of Wealth to exchange, but after all, the distance was relatively far and it was inconvenient to carry so much money. The city hall asked the Goddess of Wealth Church to set up an office here, which immediately made it a lot more convenient.

There is an endless stream of people exchanging currency, and there are also many deposit and withdrawal businesses. Although the pastors are busy, they are happy from ear to ear. This is all a prosperous business activity.

There are several large houses next to the city hall, one of which is the seat of the Dominaria City branch of the Mercenary Guild.

For them, there is no problem in establishing the branch in the port area, where there are many people and people. It is close and easy to do business. You must know that maritime merchants may encounter pirates during their voyages, and they also need protection after doing business in other small ports. Naturally, they need mercenaries.

Merchants and mercenaries were coming in and out, some were going to hire people, some were going to hand in tasks. The hall was filled with various smells and sounds, but no one cared. There are tables and chairs for resting on the side, and you can talk for a long time with a large glass of light beer. On the other side is a counter selling weapons. Swords, battle axes, and leather armors are openly displayed for people to buy.

In front of a specially set up counter, several adventurers were exchanging the little devil's ears for gold coins. One of them had one gold coin for his right ear. The armored priest of the God of War Church didn't care about such a bloody thing. After paying the gold coins, he casually swept the devil's ears into the box next to him.

The box is equipped with a special magic circle to prevent the evil breath from the devil from spreading. Every time a box is filled, it will be sent to the temple for purification.

One is the Thieves Guild. Although the house is not big, this organization hidden in the shadows does appear openly in everyone's field of vision. The outbreak of demonic disasters has made the wilderness more dangerous, and in order to defend against demons, all lords have strengthened the defenses of cities and villages, making it even more difficult for thieves to make a living.

Especially in the Stewart Territory, cities and several large towns have mage towers and elite city guards. Bloody operations such as assassinations cannot be carried out at all, and the cost of theft has also increased.

After all, there is a real god behind the Thieves Guild, so it is impossible to suppress them blindly. The city hall allows them to openly set up offices to sell information. After all, it is a port city with a huge flow of people. Although the income has been reduced compared to before, the risk has been reduced a lot, which is considered acceptable.

One building is the Mystery Shack, which was opened by Christine. There are several low-level but older and knowledgeable mages in charge, as well as equally knowledgeable scholars.

Anyone who obtains strange and unrecognizable things during their travels and adventures can bring them here and acquire them if they are valuable. Since opening, I have definitely not encountered any treasures, but I have indeed acquired some valuable things, and I will never lose them.

In the port area, there are more pubs and hotels of different grades and styles. Behind it is the Lady of Joy Church, a high-end place that specializes in serving wealthy businessmen. There is also a Thieves' Guild behind it, and a Sailor's House that also looks for information. There are also some nobles who open them just to make money. After all, food has become a controlled item during the demonic disaster, so any shop that can still sell alcohol must have a special background.

In addition, there is another most important issue, which is that even in the most chaotic port area, there is good security. Not to mention the sentries belonging to the navy and the patrols belonging to the city guard. The bounty system has eliminated the possibility of committing crimes for most people.

Anyone who commits a crime and is not caught will have a reward posted on the port management bulletin board. Dominaria City's city hall is not short of money, so the reward amount is very high. For adventurers, mercenaries, and thieves in the city, they don't mind increasing their income.

No matter who it is, as long as they come here once, they have to admit the prosperity, order, security, and convenience of Dominaria City, and these can bring huge wealth to the lord.

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