Reborn Dragon Vein Warlock, Genius Beauty Mage

Chapter 331 Guests from afar (1)

The Abyss Plain is the top of countless levels of the Abyss. This is an uninhabited, barren and dusty land, scorching under the crimson sun. The dusty plains are interspersed with three types of landforms: the huge abyssal passage on the surface, the huge steel fortress built by demons, and the Styx.

These abyssal passages at the top level are entrances to deeper levels, and by descending down certain abysses, the traveler will soon reach the relevant layer. Most abyss have two-way entrances, but some are only one-way, so it is extremely dangerous to jump into the passage leading to a strange plane in the bottomless abyss at will, and it is easy to be trapped in this plane.

The Iron Fortress here is usually home to high-level demons and their minions. These fortresses often served as staging points for the daemon legions on their way to never-ending bloody wars. Some of the largest battles of that war took place in this plane and beyond, as well as in the nearby Outer Plane. During the demonic disaster, these steel fortresses also served as a gathering place for the demon army to invade the main world.

The River Styx winds its way through this layer, with some channels pouring into the abyss, while other abysses gush out sewage as tributaries to the main stream of the River Styx.

After the various demon kings gave up their actions to invade the main world and stopped sending troops, the exit of the space crack in the Stone Wilderness became a paradise for abyss speculators. The nearest steel fortress is more than a hundred kilometers away, and the demons stationed there have no intention of managing this dangerous place.

After all, the space rift demons can pass through and humans can come over. If we don't send a large number of troops, we can't control those speculators. If we do, if a high-level professional comes over and kills them indiscriminately, the losses will be huge. Of course, the most important thing is that you can't scrape off any oil or water, and the effort and reward are out of proportion.

However, something that the serious devil commander looks down upon is of great benefit to some civil organizations. The Stoney Wilderness camp is controlled by three demon gangs. Devils don't call them gangs, but they are essentially the same.

Today, a man wearing a black hooded robe walked toward the camp. The big demons guarding the gate have long been accustomed to this. Every day, there are creatures who want to go to the main world to "dig for gold" through the space cracks, either alone or in groups, including but not limited to demons, undead creatures, abyss humans, etc.

When the man in robes came closer, a big demon said lazily: "The entrance fee is one gold coin, and items of equal value are also acceptable."

The so-called door is nothing more than two thick stone pillars about four meters high, and the so-called camp is nothing more than a half-man-high low wall made of stones that surrounds the entrance and exit of the space crack. These stones come from the remains of the demon army.

An abyss gold coin was thrown out by the man in robe, and the big demon got out of the way after catching it. There are many small stone fences in the camp, which are like shops. Merchants buy items brought back by speculators from the main world and also sell various supplies.

There are no guards at the entrance to the space rift. After all, this thing is not afraid of damage. And if the creatures in the main world can attack it, it doesn't matter whether there are guards or not. Various creatures can be seen traveling between the two planes, but this seemingly convenient passage is actually not safe. Once the ubiquitous space storm blows up, those who are not strong enough will fall into the small gaps in the space. Those who fall into the main world are considered lucky, and many are blown into the depths of the star realm.

The man in the robe did not stay, but walked directly into the entrance and exit of the space rift. Soon after, he came out of the space rift in Sardinia without being affected in any way.

Underfoot is a high platform mixed with wood and stone. After all, the space crack is dozens of meters high from the ground. The stone pyramid originally built by the demon army has been blown down. What should I do if I don't build a platform to go back.

Looking down from the high platform is the devil's camp on Sardinia. There are no walls, and messy wooden and stone buildings are everywhere, with various noisy creatures walking through them.

There are several big demons under the high platform. They are responsible for collecting tolls from people returning, and they don't even look at the robed people coming from the abyss side.

After leaving the camp for quite some distance, the man in the robe took off his hood and revealed his face. She was a beautiful woman in her twenties with long white hair. She is the legendary lich Onelia, but this is not her true body, but a body she uses when she goes out for daily walks.

Although there are many ways to get to the main world from the plane where she lives, passing through the space cracks in the Abyss Plain is undoubtedly the fastest and most economical way. The only drawback is that it is slightly dangerous. Once discovered by human mercenary adventurers, it will be a dead end.

But this was nothing to Onelia. She blessed herself with "invisibility" and "flight", and then flew towards the human camp in the north.

Not long after, she met a six-person mercenary team returning. Onelia claimed to be from the eastern camp. All her teammates died in the battle and only she escaped. There are three camps in Sardinia. It is normal for humans not to know each other. She used the "Charm Humans" spell a little and became a part of the team.

The camp on the human side was built much better than the demons. The two-meter-high wooden fence was to prevent wild beasts, although all the wild beasts on the island were eaten by the demons. There are soldiers on guard on the ten-meter-high guard tower. There are not only guards but also priests at the door. Anyone entering the camp must undergo a "detection of evil" test. Onnelia could easily conceal the magical spell cast by a second-level priest.

The camp has a flight to Marseille Port in the Kingdom of France every week, but she arrived at the wrong time and had to wait three more days for the sailing day. Waiting for a few days is not a big problem, because there are also hotels opened by merchants in the camp, and merchants can go anywhere as long as they can make money.

It was a row of small wooden huts with simple construction and simple facilities, specially designed to provide accommodation for newcomers who had just arrived on the island. The old mercenary group will build a house by themselves, which only takes two or three days for professionals.

Accommodation is definitely more expensive than on the mainland, but food is even more expensive in comparison. Most of the wild beasts on Sardinia have been captured by demons, so most of the food is brought from the mainland.

However, the average level of demons and other creatures coming from space cracks is around level three. Killing three or four is almost enough to get the demon-slaying points of the manor. This is why the mercenary adventurers come here.

In comparison, it is not unacceptable that food, supplies and other supplies are more expensive.

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like