Something's wrong with my undead
Chapter 463 Ventus
Before Renee left McCalla, she asked Heine for more "investment".
But Heine suggested that instead of pinning her hopes on others, she should work harder on her own, such as learning useful skills and knowledge.
Just after she asked angrily, "Can you teach me your spiritualism?", Heine decisively handed over all his experiences to the princess.
He doesn't care whether the other party really wants to learn or not. In short, if they can learn, that's the best. If they don't want to learn, then forget it.
Now it seems that Renee has really learned it.
And as she completed the purification in Macala early on, and then accepted the power shared by Berio, she has now become a qualified psychic.
Therefore, she also has a "transformation technique" similar to Heine's.
But unlike Heine who could control anger and fighting spirit, what she controlled was the desire for purification and protection of nature spirits like Berio.
Not only do they desire to be purified and protected themselves, they also want to provide purification and shelter to other small creatures that live with them.
When Quelkus fled from the Rotheart Swamp to the Whispering Woods, he brought his companions with him. Even though they became corrupted and finally went to the Shadowlands, they remained together.
This is a kind of companionship and protection.
This coincides with the sense of responsibility of royal family members.
Thus it was mixed into the special temperament that Renee possessed today. Although her flexibility was not as high as Heine's, this Princess III could permanently maintain this "transformed form".
"Captain Patrick."
Renee walked forward and greeted him with a smile, waking up Patrick who was immersed in the long-lost peace.
"Your Highness, I didn't expect to see you at this time."
Patrick woke up as if from a dream, and immediately bowed and said, "Who is this person beside you..."
It would have been impolite for him not to ask the other person what happened right away.
It was only then that he noticed an overly thin figure following behind the other person...
It was as if he had no flesh on his body.
The other party was wearing a dark green tree-shaded uniform, which was the standard military uniform in the Wugu area, but he also had an incongruous feather helmet covering his face.
If he remembered correctly, that seemed to be the equipment of human knights, as elves rarely had knights.
With the high-collared chain mail and leather gloves, not a single piece of skin was exposed on his body, and even his eyes glowed with a faint green light.
He would believe it even if you said this was a ghost disguised as a living person.
"This is my bodyguard, and also the owner of this Glorious Feather."
As Renee explained, Mr. Sa took off his helmet.
"Plus, he's also an undead ranger with extraordinary skills."
Gentle and peaceful words contain explosive news, and a holy and elegant aura shrouds a skull with a hideous face.
Patrick almost jumped up!
Nature and the wind are above, this is actually a skeleton! ?
This powerful scene made everyone present confused. For a moment, they didn't know whether to suspect that the third princess was crazy or they were blind.
But they still faithfully implemented muscle memory.
Against the dirty skeletons and evil heretics, draw your sword first!
The clang of swords being unsheathed was heard continuously, and the atmosphere suddenly became tense.
At the critical moment, it was Windtalker Tillemans who stepped forward.
"Put away your weapons. Don't you feel that this is just a skeleton puppet? There is no life in it."
A cold and stern voice came from the sky, and accompanied by a breeze, Tielemans slowly fell.
This is a tall female ranger with long emerald green hair tied into a high ponytail and a heroic look between her brows.
"Yes, Master Tillemans."
Patrick and the others then lowered their heads and put away their weapons.
Tillemans then looked at Renee. Although there was surprise and solemnity in her eyes, she was obviously much weaker than her subordinates.
"Good afternoon, Your Highness. What brings you here?"
Hearing this seventh-level ranger say this in the common language, Mr. Sa felt really upset.
Because this sentence also appears in the game, players complained that it was "too down-to-earth and localized translation."
But who knew that this is actually what it meant.
He is worthy of being called the wind talker of the "land surrounded by winds".
"The mountain winds carry secret messages to the foggy valley, and so I come with a sacred mission, Tillemanth."
Renee's expression was slightly serious. She looked around at everyone and finally stared at the other person with a warning look.
"I would like to ask, how many unusual movements has there been on Mount Protoclax recently?"
As soon as these words came out, Tillemans's calm face finally changed.
Not only her, but the surrounding Sons of Wind were also horrified and even a little panicked.
"You guys stand down first!"
Tillemans looked at everyone and watched them leave with complicated expressions.
Then, she took a deep breath and said, "Your Highness, please come with me to the Wind Whispering Temple for a detailed discussion."
Renee smiled and nodded: "Of course."
……
The city of Ventus is located at the junction of the Mercury Forest and the Whispering Forest, and all of its houses are built on Mount Protocle, the highest mountain in the entire eastern forest.
This means "a place surrounded by winds" in Elvish, and is named after the unique natural phenomenon on the mountain.
Because the name is too difficult to pronounce, players call it Pu(Luo) Tuo(Klai) Mountain.
This is much easier to remember.
The mountain is covered with holes of varying depths. Some are only as big as a wellhead, while others can accommodate an entire house.
Chaotic but gentle air currents often gush out from these holes, which the locals call "eye of the wind". They are not "exhaust vents" in the conventional sense, and the air currents released are more like secretions, flowing around the entire mountain in an inexplicable way and will not dissipate quickly.
When they converge and merge, they form air currents that surround the mountains.
Over time, the locals got used to the existence of these air currents. They even relied on these winds to establish simple logistics and communication networks. In addition, "controlling the wind" naturally became a compulsory course.
Most of the local elf children will learn to control the mountain wind before the age of twenty and become "Sons of the Wind" one after another.
This is the unified name for rangers used by the locals.
Therefore, in "AGE", this is the gathering place for hunter players second only to Sky City in the entire game.
In these "orderly but turbulent" situations, the cooldown of the Ranger's skills such as back jump, levitation, spiral storm, eagle strike, etc. is greatly reduced, which is almost equivalent to getting "half-price ST" for free throughout the whole process, so the proficiency can be increased rapidly.
However, this only applies before the second outbreak of the Mark of Withering.
As the withering of the Mercury Forest spread to Mount Putuo, the airflow ejected from the eye of the wind became a crazy airflow carrying frantic whispers, and any ranger affected by it would be transformed into a red-named monster with the prefix "Wind Servant".
The most popular wind whisperer, Tillemans, was naturally the first to bear the brunt, becoming the strongest among the wind servants and the wild boss of this mountain.
So when Renee planned to go to Ventus alone to get people, Mr. Sa took the initiative to follow her.
He knew very well that even if Leni now looked like a spokesperson for God, the green-haired sister would not leave Putuo Mountain on her own initiative.
After all, the so-called crazy airflow is actually the mumbling of strange beasts, and wind servants are all low-level extraordinary people controlled by strange beasts.
Only the Windtalker himself was affected by the strange beast from the side.
The reason why she was affected was precisely because her will to protect this place was too strong.
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