Overlord: Rise of the Zerg
Chapter 116 Strengthening (page 12)
After completing the clearing of the jungle, Zero temporarily stopped the Zerg from expanding its scale.
It's not that there are any resource limitations. Based on the gains made by the insect swarm in these wars, it is still possible to expand its number several times in a short period of time.
However, recently while Zero was actively searching for traces of the bugs used by Sommer, Sass also completed another research project.
It's not the Zerg explorers that Zero had been thinking about before. For this unit, Zero now has more ideas, and because there are ants that can be used as a replacement, he is not in a hurry to implement them.
What Sass completed this time was the analysis of the ant guardians and assassins.
After experiencing several wars, the Zerg captured many lizardmen. Some of them died in the process, but some persisted and eventually became the nourishment of Sars.
During this period of time, it grew very rapidly. The ant unit that was originally expected to take several months to complete took less than ten days.
Of course, this is not entirely due to the lizard people.
The reason why so much time can be saved is, on the one hand, naturally due to the growth of Sass, and more importantly, the previous analysis of individual ant tribes has allowed him to understand the general structure of this tribe, which greatly accelerated this time. The speed of the entire study.
The reason why Zero paused its expansion is because Sass said that after completing the research on the two ant species, it had some new ideas about today's Zerg. If it can be realized, there is a high probability that the combat power of individual Zerg units will be strengthened.
Fortunately, the Zerg now have plenty of food. Although the crops grown before were not large in area, this year's harvest was relatively small compared to the current scale of the Zerg, but a lot of food was obtained through continuous wars.
If Sasse's idea can be implemented in the future, then the bugs that hatch later can be strengthened to improve the overall combat effectiveness of the Zerg.
With the current food reserves of the Zerg, even if Sommer attracts a large army of lizardmen during this period, Zero is confident that he can increase the number of the Zerg to a terrifying level in a short period of time to fight the opponent with all his strength.
Unless the opponent can muster the power to crush the Zerg, even if they lose, the Zerg will not lose their foothold on the mainland.
However, judging from Zero's understanding of Sommer and the lizard people, even if a low-level civilian like Sommer learns the information, just by winning the trust of the senior lizard people, it will attract enough attention to convince him that there is no one in this world. It is definitely not a simple matter to have such a race that can be a disaster once it develops, let alone directly mobilize an army sufficient to crush the Zerg.
Even if they cooperate sincerely and there is no barrier, in this era, to mobilize tens of thousands or even more than 100,000 troops, the logistical materials and time cost will be enough to give them several months.
By then, I'm afraid it will be next year, and Zero has no reason to worry about it.
Today, although the Zerg are far less numerous than the Lizardmen in terms of overall numbers, they undoubtedly occupy the strategic initiative.
The reason is simple, social system.
The social structure of the Lizardmen is quite complex compared to that of the Zerg. They have emperors, nobles, armies, civilians, three religions and nine streams, etc. The lizard people with these identities together constitute their ruling system. This has been the case since ancient times. As a result, they have created a brilliant civilization, with a hundred flowers blooming. Thousands of families contend.
This system is relatively scientific and applicable to an intelligent race like the lizard people. However, when it comes to war, this kind of governance system is far from enough compared to the Zerg.
It can be said that every unit of the Zerg is born to serve in war. Including Sars as a brainworm and the engineers used by Zero as a logistics unit.
They do not have a hundred flowers blooming or a hundred schools of thought contending. They may be extremely numerous, but they only have one voice.
There are no extra desires or more needs. With the exception of Sars, all individuals have strong fighting capabilities once hatched. This perfect centralized governance system is the fundamental reason why the Zerg race is so powerful. .
Today's Zerg are fully capable of dealing with possible attacks from the lizardmen, so Zero doesn't mind temporarily halting large-scale expansion and waiting for Sars to complete its transformation.
However, stopping the scale expansion does not mean that Zero will not do anything.
Although they did not continue to hatch new insect swarms, these tens of thousands of warriors had no intention of stopping and resting.
Some of them will go to explore the locations of several underground rivers previously discovered from the lizard people's memories, looking for traces of that special bug. More will cooperate with explorers to search for the existence of other underground river entrances in the jungle.
Not long ago, the Zerg camp on the cliff far behind had completed its autumn harvest. Although the output was not large, far less than what was obtained from the lizard people, this was not a one-time deal, but a long-term and stable income. .
If one day the Zerg are no longer able to seize a large amount of food from the Lizardmen due to various factors, for example, if the opponent adopts a strategy of fortifying the wall and clearing the country, directly burning the food before the war is completely defeated, then this output will be an important pillar to maintain the survival of the main force of the Zerg. .
By now, the leaves in the jungle have begun to fall, which means that winter is coming soon, and this is another reason for Zero to stop large-scale operations.
After so many evolutions, today's insect swarms are no longer as afraid of the cold as the original ants were. However, the body structure of the Zerg is almost entirely composed of muscles and bones, without any insulation facilities. Even if they have a certain degree of cold resistance, if the temperature drops to a certain level, they may still be frostbitten or even freeze to death!
Although they are no longer what they used to be, they are still not out of the category of ordinary organisms, and they are still not suitable for survival at low temperatures of dozens of degrees below zero.
Moreover, if they are in a cold environment for a long time, the energy consumption of the Zerg will also increase sharply, and the external manifestation is a large demand for food.
Although Zero obtained a lot of food from the lizard people, such unnecessary consumption still needs to be avoided.
Therefore, He needed to carve out a habitat for them that could at least withstand wind and snow before winter came, and Zero also had plans for this.
Those caves that lead to underground rivers are a good choice. If it can be confirmed that there are not a large number of fireflies living in them, they are indeed worth using. This is also the work the Zerg are currently doing.
In addition, from the lizard man's memory, Zero has learned some intelligence information about outside the jungle. He knew that after completing the annihilation of the barbarians, the empire's army suffered a lot of losses. More than 30% of the army of more than 100,000 was lost.
Therefore, after completing the final combing of the jungle, most of them were transferred back to the rear hinterland for repairs. However, in order to prevent the resurgence of the barbarians, while sending jungle lords to lead their tribesmen into the jungle to establish territories, the empire still left 30,000 elites in the city closest to the jungle, Heli.
According to the information obtained from the lizardmen, unlike the lizardmen armed in the jungle territory encountered before, these 30,000 lizardmen are the true elites of the empire. Each of them has sophisticated equipment and a strong body.
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