Overlord: Rise of the Zerg

Chapter 137 Flying Dragon (page 12)

When the Zerg flies into the sky, it will be a huge leap. From now on, it will be as if the sea is vast and the insects can fly in the sky.

Achieving this point is already foreseeable.

On the continent, the number of lizardmen is falling off a cliff, large tracts of farmland are deserted, and cities one after another are abandoned.

In contrast, the entire Zerg race is showing a prosperous state. Whether on land or in the ocean, the Zerg race continues to expand into the unknown, and now even the sky has begun to set foot.

If Zero is dissatisfied with the rapidly developing Zerg race, it is undoubtedly the number of brain worms.

Today, the entire Zerg race, including the Zerg units that are constantly multiplying and expanding in the ocean, already numbers two million, and the population size is still expanding.

There are so many Zerg species, but there is still only one Cerebrate, Sass. There are too many things it needs to do, and sometimes it even has no time to process the research materials.

It's a pity that even He has no choice but to wait, and it's a wait without knowing the progress.

Sass has grown rapidly in the process of continuous research, and many structures are almost the same in its eyes, which saves it a lot of time.

However, under the extremely fast exploration of the insect swarm, there are always endless things waiting for it.

This stage is completely a period of great biological discovery belonging to the Zerg race. As long as it is within sight, Zero will try his best to get it back.

Different creatures have different structures, and there are also a lot of similarities between them. These similarities are undoubtedly repetitive work for Sass, and the research speed for this kind of creature will be comparable. quick.

It is worth mentioning that with the current size of the Zerg, they can basically hunt large and medium-sized creatures. If they don't have any special abilities, such as a jellyfish-like body structure, they will basically be killed by all beards and tails. The ground was delivered to Sass.

However, for smaller insects and the like, they are already difficult to capture. Of course, they are not invincible, but it will be very troublesome to operate.

There are benefits to being big, and there are benefits to being small. Regarding tiny insects, Zero has no intention of giving up. Sometimes, their merits are much more important to the Zerg than other creatures.

After all, the Zerg race itself came step by step from insects, and Zero knew very well what kind of power their seemingly tiny bodies contained.

For certain insects, if they were enlarged to the size of the Zerg today, it would be difficult to say who would win and who would lose just in terms of combat capabilities.

In response to this situation, the Zerg explorer plan that had been shelved for a long time was once again put on the agenda. But this time, he was not planning to incubate a unit that was only used to collect intelligence. He hoped that this would be the Zerg's exploration into the direction of microorganisms. A start.

Initially, Zero wanted to apply the characteristics of the fire bugs to the Explorer Project and transform a bug that could self-destruct. However, because previous research on fire bugs had not found the right method, he could only use it. Set aside.

Fortunately, in the later war against the lizardmen, the Zerg did not need this insect to play a role. After completely defeating the lizardmen, Zero was not so urgent in researching this area.

Later, Zero found a way to let Sars have normal contact with fire bugs, and successfully applied its suspended animation characteristics to the Zerg, which greatly reduced the life loss of the Zerg. However, regarding the use of the substance "saltpeter" on the Zerg, Zero Application, SARS has not yet been successfully solved, so this project remains on hold until now.

There were too many creatures to study, and Zero had many expectations for the future of the Zerg. Even if Sass tried his best, it would be difficult to keep busy.

The study and summary of flying here has not yet come to fruition, but the project on miniaturizing Zerg has been arranged.

Zero has prioritized its work as much as possible, and the development that the Zerg has gained as a result is obvious to all, but this still cannot change the situation of Sass, the Zerg model worker.

But being busy is a good thing. If Sasi is really free one day, Zero will have to think carefully about whether he is slacking off.

Sasse's research continued, and various winged insect swarms walked out of the hatchery and climbed to the top of the cliff with the attitude of "reincarnation" of returning to the hatchery if they failed.

Falling and death are just common occurrences. In such an experiment, even if you can survive once or twice, unless the experiment is successful and Sass completes this experience accumulation, there will always be one unlucky one.

Fortunately, the insect swarm's obedience to orders is almost engraved in their genes. Even if Sass is actually asking them to die, these insects will not show the slightest emotion.

Their deaths are not meaningless.

One sunny afternoon, a bug jumped up from the cliff. After fluttering several times, it finally spread its wings in the air and stabilized its body.

This time, it didn't fall, nor did it slide lower and lower. Although it looks extremely awkward, it is indeed able to move in the air on its own!

This is a milestone event. It marks the first time that the high sky has opened its arms to the new race of insects!

Zero was also very excited. Different from the film-like wings of insects, the new Zerg aerial unit had broad wings like a big bird!

This means that they can challenge higher, and the three-dimensional world will fully unfold against the Zerg!

Even though they are now flying crookedly in the air even with the help of high terrain, the most difficult hurdle has been overcome by the Zerg, and the era when the Zerg can spread their wings and fly when they are born is already very close!

With Sass's final adjustments, the shape of this insect that could finally spread its wings in the sky was basically set.

In their normal state, they are larger than ordinary Zerg land units. If they spread their wings, their wingspan would be four times the size of their bodies!

Compared to all previous Zerg units, its appearance is very unique.

They have dark gray shells and wings and look like giant bugs with giant wings. Their bodies have smooth lines and are covered with a hard shell, which allows them to fly in the air and have good defense capabilities.

In terms of attack, although they are just new students and even have difficulty mastering flying postures in the air, Sass still modified a pair of sharp legs for them to meet their needs for close combat. In contrast, there is a pair of The hind limbs are similar to those of land units and are used to stabilize the body on the ground.

What surprised Zero the most was the unique structure of its tail.

Completely different from land units, their tails are hook-shaped as a whole, with two layers of tooth-like barbs arranged on them to meet the needs of transporting Zerg ground troops. In war, they can act as transports, carrying other Zerg units to break through the enemy's frontal defense line and reach the rear from the air. At the same time, these barbs can also be used as weapons in battle.

In terms of details, Sass made a breakthrough by incorporating the venom glands originally extracted from sea snakes into their bodies.

However, the use of this venom on them is not just released from the mouth like a sea snake under the arrangement of Sass.

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