Overlord: Rise of the Zerg
Chapter 140 Another path of evolution (page 1)
The large-scale exploration of the ocean not only brought Sars into a period of rapid growth, but also put the development of the Zerg into a fast lane.
With a large number of new species being incorporated into Sars's gene pool, it can be said that new ideas are colliding in its mind every moment.
Perhaps these auras are limited by its current abilities and cannot be perfectly used on the Zerg, but this is the spirit of wisdom shining brightly. When conditions are ripe, these accumulated inspirations will be like wildfires on the grassland, igniting a prairie fire called evolution.
When the carcass of the sea snake was sent to Sars by the swarm of insects, it was put on the agenda to use this toxin, which was almost fatal to the zerg, as his own weapon.
On flying dragons, this ability has been initially used. Their tails can spray poisonous mist in the air, causing damage to enemies within the range. At the same time, the poison glands hidden under the sharp teeth can also allow their ordinary bites to Bring a deadly threat.
But although this application surprised Zero, it was not perfect.
There are two problems that need to be solved urgently. One is the problem of spears and shields. The venom attack can be regarded as a spear modified by the Zerg this time, but the Zerg itself has no shield for defense.
It is true that for the Zerg, killing without distinguishing between friend and foe can sometimes be miraculous, but dying under the attack of your companions is not only a waste of resources, but also unnecessary.
Like a new flying dragon, giving the resistance to this poison to every Zerg soldier is something that Sasse is working on during this period.
As for the other one, it is to improve this "spear" as much as possible and maximize its effect on various Zerg units.
Zero has conducted more detailed tests on the poisonous mist attack spewed from the tail of the flying dragon.
If it is released in close combat or at very low altitude, the attack range of each flying dragon's poisonous mist will be within a radius of about five meters. Once this range is exceeded, the effect will be greatly affected due to the rapid dilution of the poison in the air. Reduced, the lethality will also be sharply reduced.
The distance of five meters seems not small, but on a real battlefield, unless the opponent forms a dense formation, it will not cause much damage, and the fact that it needs to be close to attack will become the fatal weakness of the flying dragon.
In addition, placing the venom glands on the head provides venom for the Zerg's sharp teeth, which indeed strengthens the Zerg's melee combat ability to a certain extent. But if the insect swarm has the ability to bite each other, then the presence or absence of this poison does not make much difference, which seems a bit useless.
If the venom attack can achieve the greatest effect among all the units of the Zerg today, it is undoubtedly the Forager.
Compared to land, there are far more large creatures in the ocean. For the Zerg, with their absolute numerical advantage, it is not difficult to kill them. However, sometimes the efficiency is worrisome. Each of these large creatures has extremely strong vitality and can often burst out with powerful force when they are dying. This not only causes damage to the Zerg, but is also very time-consuming.
If this problem can be solved through toxins, it will undoubtedly be much more efficient.
After the initial surprise, Zero gradually became aware of the shortcomings of the first generation of flying dragons.
Regarding the positioning of air units, Zero hopes that they can undertake long-range transportation, high-altitude reconnaissance, long-range attacks, and even ultra-long-range attacks beyond visual range, instead of engaging in hand-to-hand combat with the enemy, which is the responsibility of land units.
Spending several times or even more resources to hatch them would be a waste of resources if they were just used as flying melee units.
Zero even felt that it was indeed a bit useless to use "weapons" like toxins that can only work at close range on them. However, since Sass has already achieved this, and has not yet achieved the conditions he expected for Feilong in the future. , they don’t have much use, so they can only do this for now.
In addition to the latest toxin added to the "weapon arsenal", there is another "weapon" that Zero has high hopes for, namely the self-destruction research of fireflies. Zero has found the kind of toxin nearby that he forcibly calls "saltpeter". Small veins and handed them over to Sass for research.
Now that there is no war, Zero has little demand for the Zerg's immediate combat power. The existing Zerg swarms across the continent and ocean are enough to meet all needs at this stage.
So Zero is not in a hurry for Sass to produce results quickly. Rather than speed, he hopes that it can improve these functions as much as possible so that the Zerg units that are finally hatched can have a more reasonable structure and give full play to various " The role of "weapon" even goes further on the original basis.
Sars's creativity has never been questioned. When the Zerg first landed on land from the ocean, in order to deal with the crisis faced by the Zerg, it directly transformed the original warriors into engineers with smoother lines that fit the needs of the Zerg.
This was done when its accumulation was at its most barren. Over this period of time, as the accumulation has become deeper and deeper, the abilities of the Zerg it transformed have been significantly enhanced. The most critical driver is undoubtedly the strange abilities of various newly discovered species, but in addition, Sass is among them. The role it plays cannot be underestimated.
After all, for those creatures, take the sea snake as an example. Apart from snake venom, the Zerg has almost no other abilities that it uses on its body, because basically what it has, the Zerg already has, or even stronger.
And Sass has this ability, just like the Stitch Monster, it concentrates the strengths of each race on the Zerg unit. At the beginning, it still felt a little inconsistent, but now it is almost integrated.
Learn from others' strengths and use them to your advantage.
This is the current path that the Zerg are taking to become stronger. It is countless times more advanced than the random mutation on the island.
Moreover, in the process of transformation, Sass did not completely copy it. Every time it was transformed, it would Zergize the utilized ability, making it conform to the Zerg's body structure, without causing additional burdens on them, and at the same time, it would be Zerg-like. can enhance its abilities.
It seems to be the same as a copy, but in fact it is completely different.
This means that even if the Zerg swarm never encounters any new species in the future, Sass can still use the collision of thoughts in his mind to continue to strengthen the Zerg, but without the addition of new samples, this process may be much slower.
This road to becoming stronger has become the mainstream of the current Zerg evolution after the emergence of Zerg. Relying on Sass, new Zerg units are constantly being verified to meet the needs, and thus hatched in large numbers, such as ocean foragers, diggers, and engineers. and flying dragons.
However, the results obtained in this study of using "saltpeter" to self-detonate on fire bugs, Zero believes that it is likely to open another door for the evolutionary path of the Zerg.
Fireflies are unable to produce "saltpeter" on their own, a substance that helps detonate themselves and attack enemies. They live on rock walls and use the unique body structure of their abdomens to slowly absorb "saltpeter" into their bodies and store it, and then use it as "saltpeter" when needed. Lead" to ignite itself.
This is a very strange ability, even somewhat similar to the application of tools by the lizardman civilization.
In the past, the insect swarm encountered many kinds of creatures. The substances they ingested were basically to meet their survival needs. There has never been a creature that ingested external substances to destroy itself and attack the enemy at the same time.
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