Overlord: Rise of the Zerg
Chapter 210 1 On the verge of breaking out (page 13)
Even if she knew she was outmatched, Mira had no reason to back down. Those mechanical battleships are essentially just piles of resources to it.
There may be some rare or precious resources that are difficult to collect, but in its eyes, they are not indispensable.
This is almost exactly the same as the Zerg. For Zero, except for the Cerebrates, all Zerg units are expendable, and even among the Cerebrates, they are not absolutely indestructible!
If necessary, there is nothing that cannot be given up for the sake of the survival of the group and itself.
Strictly speaking, in the interstellar era, the Zerg did not have much experience in war. Originally, everything was still being explored, but the appearance of Mira allowed the Zerg to skip this stage directly and had to temper it in actual combat. .
In a sense, this is also an important reason why the Zerg were always at a disadvantage at the beginning of the war with the same number.
And ten years later, if Mira had not come to the front line to personally command, the swarm would have been able to compete head-on with the opponent and not fall behind, or even maintain a steady lead!
Looking at the overall situation of the entire galaxy, the only fleet of the swarm is currently heading from the asteroid belt at the edge of the galaxy to the orbit of Planet 6. In the orbit of Planet 6, there is a mechanical fleet of similar size and planetary defense modules lined up in space. Wait quietly for them to arrive.
On the other side, Mira's larger mechanical fleet is also advancing here from the inner galaxy, and at the same time, more fleets are also heading into the asteroid belt to exterminate the insect swarms.
War is imminent!
The main goal of the Zerg is not actually to capture planet . For Sass, although there are also a lot of resources available to the Zerg, occupying it is only a secondary goal.
Attracting a large number of the opponent's mainstream combat forces within the galaxy here and into the asteroid belt, and creating opportunities for the lurking insect swarms, is the main purpose of Sars's launch of this war!
As the support fleet sets off, the time matures little by little.
This time, Sasse's plan was quite successful. Today, about 70% of the mechanical battleships from the orbit of Planet 1 to Planet 5 have left. Especially the innermost planet No. 1. Due to the extremely harsh environment, Mira did not invest much energy in the development of this place. Therefore, the defense force here is also the least, and now there is not much left.
Coincidentally, as early as in the Ori galaxy, the swarm already had enough experience in the development of this kind of planet that is extremely close to the star.
This planet is very troublesome for Mira, but for Zero, it is no different from ordinary. Therefore, compared to other planets with larger masses, the combat power of the Zerg on Planet 1, which is smaller in mass, is the highest.
After the deployment of battleships, the mechanical combat power on Planet 1 is much weaker than before, especially on the surface. There are only some traces of mechanical civilization activities near the poles, and there are no defense units.
Compared to the strict defenses of the outer planets, this place is in the center of the galaxy, which is theoretically the safest place.
However, here today, the surface of the planet is almost completely defenseless against the Zerg. Even in space, there is not enough power to prevent the Zerg from rushing out of the surface!
However, Sass is not in a hurry to launch an offensive. It is still waiting, waiting for the war above the orbit of the sixth planet to start, waiting for Mira's support fleet to travel far, waiting for the scene of seeing the main force of the mechanical fleet from the asteroid belt, Also waiting for the swarms underground on other planets to be ready!
Until then, is the best time, and before that, the Zerg, which originally developed cautiously under the planet, became bolder bit by bit.
This is the last step before the real counterattack - they need to have enough strength to rush into space and fight each other!
After lurking for so long, in order not to arouse Mira, a mechanical life that is extremely sensitive to data, the development of the Zerg inside the planet was under the control of Sass with extreme caution. Therefore, although the lurking time was long enough, it would not be possible to confront Mira who was left behind. Nearly 30% of the warships and defense forces are still somewhat powerless.
No matter how loud the noise caused by the insect swarm is on other battlefields, as long as it does not show the momentum that sweeps the galaxy, these battleships will not be mobilized again.
In other words, it will be difficult for Sars to continue to weaken Mira's planetary defense system. The swarm must have the strength to face the defense of the mechanical fleet head-on!
Planet No. 1 is an obvious breakthrough point. It is not taken seriously by Mira and its defense force is weak. Moreover, because the Zerg activities here are not restricted, the Zerg swarm here undoubtedly has an advantage compared to other planets.
Sass's plan is for the Zerg to launch a simultaneous counterattack on all planets occupied by Mira's mechanical civilization, but it is obvious that the difficulty of carrying out this activity on each planet is completely different.
The ones with the largest number of remaining fleets are undoubtedly the orbits of planets No. 3 and No. 4, which are closest to Mira itself!
Here, although more than 70% of the combat force has been attracted by the insect swarm and headed to the edge of the galaxy, there are still more than 200,000 mechanical warships and supporting space defense facilities. At the same time, the number of remaining warships continues to grow. With.
The layout here is based on Mira's respect for the combat power of the Zerg, a strange race, ten years ago, and of course it is also to protect herself!
Although these defense facilities have basically not been added or updated since the Zerg disappeared, the combat power still exists!
In addition, due to superior conditions on Planets No. 2 and No. 5, there are also a large number of battleships left behind. Apart from the large number of fleets sent to exterminate the insect swarms, the entire galaxy still retains a combat strength of more than 600,000!
Under such circumstances, it would be unwise to launch a rash counterattack, and Sasse would never make such a mistake.
Under its command, the insect swarm gradually began to accelerate its pace of expansion.
Finally, as the swarm of insects advanced rapidly, the war above the orbit of Planet 6 began.
The seemingly endless Zerg biological battleships emerged from the dark universe. At the same time, the group of mechanical ships stationed on the planet's orbit immediately responded accordingly, and dense streams of light flashed. They were mechanical ships. The group is using mid-range laser weapons to intercept the overwhelming micro-missiles coming from the Zerg!
This requires enormous computing power support. Even if this is the advantage of the fleet controlled by intelligent programs, it is not easy to calculate such a large scale in a short period of time. Mistakes are inevitable. On the ground, batches of mechanical battleships were destroyed, turning into giant sparks that briefly illuminated the darkness without sound.
The battle for Planet 6 was initiated by the Zerg at this moment. Sars is different from Dagos. It is certain that Mira's body is not here. The mechanical battleships controlled by these remote programs cannot be as agile as the Zerg.
Therefore, in this battle, Sass did his best to fully utilize his unique flexibility as an intelligent life!
The insect swarm does not have an absolute advantage in terms of overall numbers, but it can often be seen that the insect swarm gathers superior forces on local battlefields to separate and surround the mechanical fleet, and then gather together to annihilate it!
Obviously, when Mira was studying Visser's tactical ideas, Sass was also observing and studying it! To be precise, it is observing and calculating the battle program it designed!
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