Overlord: Rise of the Zerg
Chapter 313 Chaos appears (page 12)
Zero has absolutely no idea what is happening within the three major civilizations. He only knows that the abnormal death of the Zerg must be related to some change that he is not aware of, and it is most likely related to the previously hostile alliance.
But strangely enough, in addition to the complete withdrawal of the Alliance in recent times, even the surveillance of the Zerg has obviously become much more restrained.
Zero is still very confident about the threat that the Zerg can pose to the enemy by directly invading the homeland. As long as they rely on a fixed environment to survive, it is impossible to ignore the existence of the Zerg.
Judging from this point, it is easy to conclude that the insect swarm is far away from them now, at least it can give them enough time.
But Zero doesn't care much about these now. If everything the Zerg encounters comes from enemy attacks, then this method is enough to make Zero wary.
An obvious trend is that every time this kind of unpredictable event occurs, the number of dead Zerg increases.
I am not sure whether it is because the Zerg are always expanding and the number has been increasing significantly, or whether this change is indeed accompanied by a significant increase in number every time it occurs.
Generally speaking, the Zerg can still afford this kind of increase. In terms of the overall ratio, each loss is less than one part in 200 million, and the Zerg only needs a partial expansion to restore this number.
Of course, even so, this is a terrifying number. If ordinary intelligent civilizations are allowed to bear this loss, even an interstellar race like the Velvet people would be basically annihilated if they suffered such a round. . In the face of the Zerg base, any insignificant ratio is enough to cause a normally reproducing race to suffer heavy losses.
Of course Zero was still very concerned about this matter, but as time went forward, even with most of the scientific research power of the entire race, he didn't have much of a clue. Slowly, he became a little confused.
The enemy's direct attacks often don't make Zero feel too worried. Even if the gap is too big, it won't threaten him at all. But this kind of inexplicable damage is impossible to prevent, and there is no clue to research. Over the years, Zero and the Zerg have done a lot. thing, but it seems to be of no use at all.
Over time, this kind of research gradually became the norm in the development of the Zerg, and despite this negative state, the Zerg still developed a vigorous momentum.
Of course, it is impossible to say that it was not affected at all. The Zerg units that are expanding outwards often die for no reason, especially the sudden shutdown of the mother nest, which slows down their movements for no reason, and the speed of the Zerg's external expansion is also affected to some extent.
If possible, Zero would of course want to find out the source and solve this trouble directly. Even if he couldn't, he could still be targeted and know what he was facing.
But now, it can be said that there is no clue.
If we have to figure out a direction in such a situation, then Ling feels that there may only be answers among the three major civilizations.
But even in this only direction, there is now a chasm-like gap. The closure of the wormhole channel makes the Zerg's progress in this direction like a turtle crawling, and the unknown distance also makes this goal an unknown that is neither expected nor attainable.
So everything is back to where it started. The only possible clue points to the three major civilizations, and the closure of the wormhole prevents the Zerg from quickly reaching the opponent's main body and learning everything through the Zerg's means.
To achieve this goal, we can only continue to develop space technology. As long as we can achieve the level of space jump like the Hero Federation, all this will be easily solved.
But that's another question.
....................................
Zero noticed that Mira had made new movements recently.
He once felt that Mira was gradually becoming complicated, for example, it would do many useless and meaningless things. This was almost impossible to do when we first encountered it.
Mira's mechanical fleet made new moves, and Zero observed through the detector that they entered super-light navigation on a large scale. It is obvious that Mira has also not broken through space jumping technology, and they are still entering the depths of the universe in a relatively conventional way.
Before this, Mira once relied on the alliance's industrial system to leave the Zerg behind. However, based on Zero's current observation, although the corresponding technological developments between the two parties have their own characteristics, overall it seems that there should be no Generation difference.
Mira may be ahead, but if a war really breaks out between the two sides, Zero believes it will still be the same situation as before.
But now the Zerg need to face another threat. If a large number of Zerg units die suddenly during the war, it will inevitably lead to changes in the war situation, especially the death of the brood, which can even lead to the annihilation of the Zerg in the area.
The destination of Mira's fleet is uncertain. Maybe it will be a long journey, or maybe it is just the vanguard of another expansion of Mira. But no matter what, just looking at the way it now occupies the star field and develops, it is completely different from before. The style of retreating all the way when facing the Zerg.
At that time, Mira tried its best to avoid a direct large-scale war with the Zerg, because its computing power wanted to be used on more important things and was not willing to be "wasted" on commanding fleet operations.
Expanding the occupied area was just a burden to Mira before, but now what Zero observes is clearly many planets that have been completely transformed. From the appearance, it is very intuitive to see the huge and maintained planets. Precision equipment in Mira's usual style.
This means that it still has not stopped thinking about expanding its combat power. Its industrial base is still expanding, and its production lines have never stopped improving. It is clearly preparing for war with all its strength.
As for the target it is preparing for, Zero thinks it should not be the Zerg. If Mira wants to "take advantage of" the Zerg swarm, it will still face a protracted war in an absolute sense, and it will never be affected by this incident. There are so many transformations happening.
Unless the current changes in the Zerg are caused by it, but intuitively, Zero doesn't think so.
Watching batches of mechanical battleships disappear into the darkness, Zero also let the Zerg explorers continue to advance to the outside to expand their field of vision.
Whether Mira wants to start a war or expand the base, Zero hopes to put it under the eyes of the Zerg, just like Mira is doing to the Zerg now.
He had noticed that Mira had already started the intelligence layout for the Zerg a long time ago. During several expansions into the galaxy, Zero accidentally discovered some traces of non-Zerg creations. At first, he thought they were from the Alliance. After all, the Alliance's infiltration of the Zerg is obvious to all. When the three major civilizations concentrated their efforts to deal with the expansion of the Zerg, the ubiquitous detectors gave Zero a headache.
However, from the comparison, Zero still found that there were still big differences between the two sides, and then he finally locked his sights on Mira.
This is how many things happened. After the first trace was discovered, Zero soon found the second and more. In the process, he also completely confirmed the suspicion that they were made by Mira.
What makes Zero a little surprised is that Mira's behavior obviously started a long time ago, because with its technological level, without a long period of catalysis, it would be impossible to complete the synchronous expansion of the Zerg, which is as magnificent as the Zerg. intelligence network!
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