Overlord: Rise of the Zerg
Chapter 320 I can go there too (page 12)
The universe is quiet and deep, with stars as the background. The endless darkness is like a huge evil beast that swallows all sound and light, hiding all the materials hidden in it.
The Zerg, a race that was born only more than 3,000 years ago, is developing itself quietly under this background, hiding in the darkness.
Transporting energy from within the galaxy has long been an option, only matter is indispensable, but in this era, nothing can stop the development of the insect swarm.
The intelligent race in the scientific research base is working hard to promote this technology that has almost opened a gap and can truly see the light ahead. There is no need to worry about the specific Zerg transformation. Wait until it can fully adapt to the long-distance jump of Zerg's large-mass units. It’s never too late to meet the demand.
Zero noticed that probably due to the fusion of some of Zhuna's jump fur, the small-mass short-distance jump of the Zerg requires very high energy quality. Conventional energy is almost impossible to start. No matter how bad it is, it still requires energy crystals or Zhuna's body. level.
Of course, at this stage, this is not a problem. Zerg energy enrichment, including obtaining energy from antimatter annihilation, can meet or partially meet these conditions.
But there is still a limitation. If the Zerg still needs to rely on such energy for large-scale forward leaps in the future, it will be an extremely terrifying number. Every large-scale war may drain away the hundreds of years of accumulation of countless nearby Zerg bases.
To put it simply, the efficiency of the Zerg in obtaining high-level energy is too low. Although it has not yet been truly used on the main group of Zerg, this problem obviously cannot be ignored.
Zero doesn't know what kind of technology the Hero Federation uses for their jumping technology, but at this moment, the Zerg do need a convenient way to obtain energy.
Therefore, life like Zhu Na, with its extremely strong sense of existence, once again entered Zero's field of vision.
It's not that I want to capture it and use it as a "battery". So far, although the Zerg theoretically has enough materials and methods to restrain large-scale advanced energy, they are unable to truly capture this kind of life. Within the scope of a star's rule, In such a wide space, Zero cannot completely constrain such an existence, so it is naturally out of the question to capture it.
He estimated that to achieve such a goal, it would probably not be as simple as researching space jumping technology from scratch.
At least for now, his idea is very simple, that is, to replicate Zhuna's transformation of stellar energy so that the Zerg can also have this ability to "sublimate" energy levels, thereby providing the Zerg army with a steady stream of jumping energy.
Ideally, this should be done before long-distance jumping technology becomes completely Zerg-like, and there's still time.
…………
With the Zerg's research and understanding of Zhuna over the years, many observations that were previously unthinkable have now become logical.
After all, Zhuna's stellar energy transformation is no longer completely secretive to the Zerg. Possessing the power to kill the opponent, the Zerg's observations are no longer limited to "looking out" from a distance. They even use various means to come near the dark stars and observe the stars under the deep darkness at close range. The roar of stars, a series of changes that seemed incredible at first.
Zhuna is as "difficult to get along with" as ever, but the Zerg is no longer the original Zerg, and Zero doesn't have to abide by any privacy issues with it. Since it can't do anything to the successive Zerg swarms, it can't change Zero's decision.
Zhuna's most superficial secrets were finally revealed bit by bit by the Zerg two thousand years after they met. As for its origin, those hidden deeper secrets that Zero suspected still need time to explore.
But that's enough!
.......................................
In Zerg 3451, the first long-distance jump navigation experiment of a small-mass insect species was successfully completed. A land insect species with a mass of kilograms completed a jump of light-years.
In addition to the quality issues that are still somewhat difficult, the only regret is the issue of fixed-point jumping.
In this experiment, this little bug started from the inside of the galaxy and completed a long distance jump of 4.2 light-years in just hours. However, this position was not chosen by the bugs themselves. As a result, it deviated considerably from the previously calculated jump position, both in distance and direction.
This is another problem that needs to be solved urgently. But no matter how you say it, the most fundamental and difficult problem has been solved, and the rest is undoubtedly just to find and fill in the gaps and expand and strengthen the foundation. It may be trivial or complicated, but there will no longer be that kind of natural chasm. A chasm looms before us.
At least at this level, it took 1,400 years for the Zerg to truly approach the level of the three major civilizations. As for other technologies and materials, even if the gap with the opponent is greater, they are not necessary for the Zerg.
In Zerg 3464, just a few decades later, the Zerg swarm has been able to successfully complete unit jump transfers within six hundred light years with a single mass of tons under the joint research of intelligent races and cerebral worms, with high accuracy. There has also been a qualitative improvement, and deviation is inevitable, but the scope has been greatly reduced, and it is not going to be the other way around.
But this is not enough. Since the development of the Zerg, the mass of a single space combat unit is no longer limited by a mere 200,000 tons. If this kind of jump is compared to a train, then this small amount of transportation capacity is not enough for the enemy to launch a gravity cannon. call taxi!
The Zerg need greater mass transportation. Even if they cannot jump together with a large-scale fleet like the Hero Federation, no matter what, the large insect species in active service must be able to complete the jump alone.
Of course, this does not mean that this technology cannot be used at this stage. In fact, after the first experiment was successful, the three major civilizations formed an alliance and worked hard to establish an "invisible line of defense" in front of the Zerg. , it can be declared to exist in name only.
Although the distance is not far, the consumption is very huge, and even the direction cannot be completely locked, there is no doubt that the Zerg has been able to initially get rid of its dependence on wormholes in this way. Under the absolute number, even if it is only extremely small, Even with a small probability, a certain result will eventually be achieved, no matter how huge the deviation caused by their jump is.
But now that it has undergone another strengthening and improvement, the distance of this jump has been lengthened and its stability has become better, which has truly made the alliance's defense line useless.
At this moment, the swarm is spending a huge amount of resources to continuously advance forward. Places that used to take years or even decades to reach, as long as the energy is sufficient and the quality is not limited, only one or two Oris are needed. You can get there in a day!
This is undoubtedly progress across the ages, and it also represents the distance that the Hero Federation could easily cross back then. Even though it was a lot of trouble for the Zerg, it no longer needed to be "measured with feet."
In the vast universe, if they were still taking "public transportation" before this, then at this moment, the Zerg have initially had their own universe pass!
Even if the face value is small, it is still a real space jumping ability!
...............
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