I upgraded and added points in the Holy Inquisition

Chapter 504 Don’t look at me like that!

The chess piece construction part of this game is similar to the violent bumper car game downstairs. Both detect and read the player's status and strength, and then convert it proportionally into the chess piece's attack power, defense, speed, etc.

But the difference is that in this environment, there is no way to customize the appearance, even for Lloyd who has the "honored player privileges". The final appearance of the chess piece can only be chosen from a limited number of styles.

This made Lloyd somewhat disappointed. He had originally thought of sending three beautiful girls without shoes...

There was no other choice at the moment, so he had to choose from the designed images a gentle scholar, a wise strategist, and a passionate young man as the appearance of his chess pieces.

Lloyd feels that these three images are more in line with his personality.

But at this moment, a sudden change occurred!

The appearance of the three chess pieces that had already taken shape suddenly began to twist and deform, gradually becoming something completely different from their original appearance.

He was supposed to be a gentle scholar, but he turned into an indescribable mass of flesh, covered with fine buds and tentacles, still wriggling wildly, which made people's scalps numb.

He was supposed to be a strategist, but he turned into a creepy monster with deformed limbs, highly mutated organs, and almost all his internal organs exposed.

In the end, the image of the young man could not escape, and he turned into a tattered skeleton, like a skeleton that had just been unearthed from a coffin. He could not even stand steadily, and bone fragments kept falling from his body, as if he would fall apart at any time...

For a moment, not only Lloyd was stunned, but even the two teammates who were chatting with him before, and the waiter who followed him silently, were also stunned.

"This... my friend, your mental state... is alright?"

A teammate couldn't help but ask.

Another added:

"The chess pieces here correspond to the player's strength and rank, knowledge and cognitive status, and mental and psychological health. If they are all within the normal range, then the final chess piece image will be normal. But yours is obviously..."

After that, the two of them stared at Lloyd again. Even though his face was covered with a thick layer of mosaic, one could still sense the sympathy in their gazes, as well as the fear, disgust, and doubt they were trying to demonstrate...

Maybe he is wondering how Lloyd escaped from the mental hospital?

"No... I... Let me explain to you first! First of all, I'm definitely not a psychopath, so there must be something wrong with the game; secondly, I look normal, so there must be something wrong with the game; finally, I'm fine, right? So there must be something wrong with the game!"

Lloyd hastily argued and tried to convince his two teammates.

However, once the fragile trust between teammates is destroyed, it is often difficult to restore...

It's like if the midlane player is killed by the opponent and starts the game 0-5, then no matter what he says afterwards, he can't stop his teammates from inviting him to voice chat...

Lloyd had no choice but to look at his waiter again, asking him with his eyes what was going on.

The waiter waved his hand to ensure that his conversation with Lloyd would not be heard by outsiders, and then tried to explain:

"I'm not sure why this happens. Maybe it's because you are too close to greatness, beyond the limits of the game, so the images of the chess pieces appear as they should be?"

"I see……"

Lloyd nodded at first, but immediately realized that something seemed to be wrong?

"Wait! What are you talking about? What do you mean by the way it should be?"

"Well... just like they said, these chess pieces can reflect your strength, knowledge, and mental state..."

"So what you mean is that my three aspects are all deformed, hideous, twisted and weird monsters?"

"Well... I'm sorry. Maybe we have different definitions of 'monster'? And I don't think it fits the category of 'deformed, hideous, twisted and weird'. To me, it's clearly a noble, elegant, mysterious and great image."

After a discussion with the waiter, Lloyd was speechless...

The key point is that the expression on this guy's face doesn't look like he is trying to whitewash himself. Instead, he looks serious, respectful and yearning, as if he really believes it?

It's over. These three views are completely different from those of normal people...

Oh...it seems like they are not human beings, so it is normal for them to be a little different?

But the main contradiction at the moment is not the difference in world views, but how to explain to others that I am not crazy and did not escape from a mental hospital!

These two teammates, who used to get along well with each other, are looking at me with increasingly strange eyes!

Lloyd had to admit that he was a little anxious.

So, in a moment of desperation, he directly used the power he had previously used in the [Trial of Illusion] on the three chess pieces, trying to customize the appearance of these chess pieces.

He didn't know if this would work, but it was the best solution he could think of at the moment.

As for the new image, Lloyd was in a hurry and had no time to choreograph it on the spot, so he could only use the image that he had designed and constructed a few days ago but had not had time to put into the trial scene.

And it is only limited to the surface image and does not touch the deeper content. It is equivalent to applying an appearance skin without adding any attributes.

The result was surprisingly successful?

The three chess pieces with ghostly eyes turned into a childish and beautiful girl with white hair and red eyes. They had neatly combed bangs, wore a thick red coat, and had a pair of beautiful jade feet underneath.

And another young and beautiful girl with blue hair and purple eyes, with well-behaved short hair and two long braids behind her head. She holds a paintbrush and a palette in her hands, and below her is a pair of mouth-watering jade feet.

The last one is a beautiful girl with pink hair and golden eyes. She is obviously childish and cute, but she is trying hard to be deep. Her long pink hair is braided into a kettle-like braid. She is wearing a short dress and a pair of white stockings dotted with golden cloud patterns. She is also not wearing shoes, and her pair of delicate little feet like ice cream are just stepping on the chessboard.

In general, the three beautiful girls are all young, small, fragrant and soft. They look beautiful and lickable, making people salivate.

The sudden changes in the three chess pieces made the teammates and waiter next to them stunned again.

"Huh? How come you seem to be back to normal? But why is it that you have a new image that we don't have?"

"All three girls are so cute, and have that strong young wife vibe...but why can't I use this image?"

The two teammates asked in confusion.

The waiter, with a look of admiration on his face, exclaimed in a way that the other players could not hear:

"You are indeed the one closest to 'greatness'. You easily cracked our design with just a few moves. This is truly an amazing miracle!"

Lloyd felt embarrassed by what he said...

In fact, strictly speaking, he did not try to crack other people's designs, or in other words, his method of changing the appearance of chess pieces was closer to a kind of "resonance" and "intercommunication" rather than "control" or "occupation".

However, the character image that I designed for the trial can actually be used in the game of Dream Theater, which undoubtedly proves that this place is indeed closely related to [Vanity].

Lloyd was thinking about it secretly when he saw the waiter appear in front of the other two teammates and explain for him:

"This is a new feature we are going to develop, which is the custom chess piece appearance feature. It has not been launched on a large scale yet. Once everything is stable, every player will be able to design their favorite chess piece image."

The two teammates were not surprised by the waiter's sudden appearance, as if they had already gotten used to it, and they also believed what the waiter said:

"I see! I was really shocked. I almost thought this friend had a mental problem. It turns out he was testing a new feature? That's great. I'm looking forward to this new customization feature. I'm tired of seeing these same old chess pieces."

"That means the images of these three chess pieces were all designed by this friend himself? His aesthetic level is quite good! Especially the one with pink hair... Not bad, not bad. After this game is over, we can have a good discussion about this."

"Ahahaha, let's talk about it later. Let's start the game first. I'm afraid my opponents can't wait to face their defeat."

Lloyd quickly pulled out the three opposing players to use as shields.

In fact, Lady Inissa fully took into consideration that he was a newcomer and was not in a hurry at all. She waited patiently and gracefully while chatting with her two teammates.

"Oh? They seem ready?"

"I hope this first failure won't be too much of a burden for this newcomer..."

"Be careful, don't let your guard down. I've fought against the other two on the other side before. They are very difficult and tough. One of them is even ranked 12th in the winning rate. You must be careful when dealing with them."

"Haha, I know, but that doesn't matter, right? We have the seventh-ranked lady on the win rate list here."

"Haha~ Thank you for your trust in me. I will go meet the one ranked 12th first. I will leave the remaining two to you. We have the advantage in strength, so we don't have to rush and let the newcomers get used to it."

It can be clearly felt that the mentality and demeanor of the players who play this game are much better than those who drive violent bumper cars below.

It can only be said that after all, on the third floor, everyone is a high-level powerful person of the fifth level, so naturally they pay more attention to these things.

........................

"Then... let's follow the tactics we discussed. Let the nameless new friend go to the middle first to pin down and attract their people. Then we will wait for an opportunity to attack them by surprise or head straight for their building."

"Don't worry. Even if the chess piece is defeated, you won't be injured. You just need to go back to the rear to rest for a while, and then you can return to the battlefield."

"Okay, okay, I'll get used to the game's controls first."

The three people on Lloyd's side simply discussed a tactic, and the game officially began.

He then felt his vision blur and it turned into a bird's-eye view similar to the tower defense game on Earth, where he could see three barefoot beautiful girl chess pieces below.

But what is different from the game on Earth is that your freedom of vision is limited and can only be fixed above your three chess pieces. You can't move over to see whether your teammates are playing superbly or cooking, and naturally you can't ask people a question.

Weird...

There is also no design for making money from last-hitting and buying equipment, so it is still quite simple overall.

But these details are all ignored. The real shortcoming is that you can't check your teammates' battle records. You don't know whether you are matched with a big shot or an anthropomorphic creature...

Let's just play around for now?

Maybe I can create a similar team battle scene myself when I go back?

While Lloyd was daydreaming, he controlled the three beautiful girls under his command to advance towards the front line, which was a low-lying river channel.

His mind was not focused on the specific game, but rather on the [illusion] involved in the game. He wanted to see how others used this power, and perhaps he could imitate and learn from it.

At this time, Lloyd heard another reminder from his teammates:

"There's no need to contain your inspiration. You might as well release it and take control of the battlefield situation."

Uh... is this how it was solved?

Lloyd smiled and tried to release his inspiration.

Then a strange scene appeared. The inspiration did not extend from his body, but from the three chess pieces.

The three chess pieces themselves are not very big and can be held in one hand. This also puts some restrictions on the scope of inspiration, making it not so easy to control the whole situation.

Huh? There is actually such a design? A very reasonable gameplay adjustment, not bad, not bad, I learned something.

Lloyd spoke highly of this.

After all, even if these three chess pieces are in the vast battlefield in the center of the field, this range is still a bit too small for a normal-sized human. If there are no restrictions, inspiration will reveal everything at a glance, and the game will have no strategy at all, and its playability will naturally be greatly reduced.

only……

Such gameplay restrictions can work well for general players with normal painting styles and ensure their gaming experience.

But for Lloyd, whose [Inspiration] has reached over 2000 points, it is almost like there is no limit...

He just released some inspiration and scanned casually, as if he had opened the entire map, taking in the entire battlefield situation.

Compared to the other five players present, they were all still using their inspiration to carefully search for the enemy's position...

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