The wizard starts by trimming the donkey's hooves
Chapter 194 The Power of Master-Level Combat Skills (2-in-1 Chapter) (Page 13)
However, Ren thought about it and decided to try forging it first.
Because according to his estimation, even if it is a little bit different, it shouldn't be too different.
Ren opened "Crowley's Armor-Forging Compendium Volume 2", and the design of the ice iron suit, which exuded a light blue metallic luster, caught his eye.
And Renn also began to look carefully to select the forging parts of this ice iron suit.
The ice iron set is the same as the chrome iron set, a total of eight pieces.
After some thought, Renn chose the ice-iron shoulder pads because the design drawings of the ice-iron shoulder pads showed that the shoulder pads were similar to two arc-shaped covers and could be cast into shape at one time.
Unlike the shoulder pads of other sets, it has a multi-armor design.
Soon, Renn began to smelt ice iron ingots. Due to the extremely high flame resistance of ice iron, the temperature of its smelting was abnormally high. Fortunately, Renn had the witchcraft 'Scorching Touch' to cooperate with it. Otherwise, it would have been very difficult. It’s really hard to rely on a blacksmith’s furnace!
Half an hour later, the system prompt appears:
[You have completed the forging work of the Ice Iron Sleeve Shoulders, and your related understanding has been improved! 】
[You have learned a new skill - Shoulder Guard Forging]
[Your skill Shoulder Guard Forging has been improved, experience value +24]
[You focus on the forging of ice iron sheaths and shoulder pads, and the Armor Forger professional experience value +138]
what!
Ren's eyes lit up!
This experience point reward is so generous!
It seems that the equipment made from this rare ore is much higher than the equipment made from ordinary ores according to the system evaluation standards.
In this case, I really have a chance to upgrade the armor caster to lv5 before the ice iron ingots and ice iron ore are exhausted.
Immediately, Ren was full of motivation and started doing it.
However, after more than an hour, Ren soon found that he encountered another problem.
That is smelting ice and iron, which requires the continuous cooperation of witchcraft, and the mental power consumed during the process is far more than that of smelting ordinary iron ingots. More than an hour has almost exhausted Ren's mental power.
After thinking about it for a while, Renn decided to add some mental attributes.
This is because the improvement of mental power will simultaneously increase the power of witchcraft. Secondly, adding points can restore the peak state, which means that he can continuously smelt and speed up the progress.
Finally, Renn considered that he was only short of the last two will runes to complete the requirement of visualizing twenty-four will runes at once, thereby entering the level of a third-level wizard apprentice.
As the remaining attribute points go from 6 to 5, the spirit also goes from 25 to 26 points.
In an instant, Renn felt that his mind was extremely clear, and the tired feeling of mental exhaustion just now disappeared!
During the subsequent smelting process, Ren discovered that after adding some points, the power of the witchcraft 'Scorching Touch' was slightly increased, making it easier to smelt ice iron ingots.
Two hours later, seeing that the Armor Caster's professional level had passed two-thirds, but his mental power was once again exhausted, Renn once again increased his mental strength without much hesitation.
As the remaining attribute points go from 5 to 4, the spirit also goes from 26 to 27 points.
Returning to his peak condition, he continued to sweat profusely!
Half a day later, the system prompt sounded:
【Congratulations! Your armorsmith career level increases! 】
Renn's armor caster professional level was finally raised to level 5, and he received a reward of one attribute point and one skill point.
As a result, the remaining attribute points on the system panel increased to 5 points, and the remaining skill points reached 6 points.
Renn looked at the 6 remaining skill points with excitement!
Finally got enough for 6 o'clock!
As long as he adds three points each to the Giant Bear Sword Skill and the Tokkar Hammer Skill, he will immediately have two extraordinary combat skills reaching the lv10 level.
After taking a short rest, Renn focused his attention on the Knight (Extraordinary) panel. A pair of big hands held a sledgehammer icon - Tokkar Hammer Technique lv7 (2724/5000).
Since his Tokkar Hammer Technique has entered the lv6 level, the two special effects of shock and precision have reached the lv2 level.
And this time, once his Tokkal Hammer skill is upgraded to lv10, the next level of special effects will be unlocked simultaneously:
"Note: To unlock Shock Level 3 with the Tokkal Hammer Technique, the following conditions must be met: 9. Tokkal Hammer Technique is level 9 or above; . Bear King Breathing Technique is level or above."
"Note: To unlock Accurate Level 3 of the Tokkar Hammer Technique, the following conditions must be met: 9. Tokkal Hammer Technique is lv22 or above; 18. Strength is 20 points, agility is points, and constitution is or above."
The requirements for these two special effects at level 3 only require the hammer skill to reach level 9.
Referring to the last lv2 level special effects, you can kill a ferocious sea beast that is comparable to a great knight, so the power of the lv3 level special effects is not to mention!
Add points as Ren chants silently!
The remaining skill points on the attribute panel changed from 6 to 4, and Tokkar's Hammer Technique suddenly jumped to level 9.
In an instant, a large amount of memory about the training of Tokkal Hammer was instilled in Ren's mind.
These scattered memory fragments of hammer training were almost connected into short videos in Ren's mind, and then quickly integrated into the muscle memory of his whole body.
However, the memory content this time was a bit huge, so Renn took a moment to open his eyes.
Just now, he seemed to have gone through several years of hard training in the Tokkal Hammer Technique, and then, all these years of hammer technique training experience were crammed into his mind in just a few seconds.
Ren glanced at the hammer technique, and sure enough, the two special effects 'Concussion' and 'Precision' had been advanced to level 3.
Ren looked at it carefully again. The new text descriptions of the two special effects were almost the same. Compared with lv3, the main change at level 2 was that 'small amplitude' became 'large amplitude'.
That is, the power is further improved!
But considering that the requirement for extraordinary combat skills in the Weapon Master (Legendary) career panel is level 10, Renn took a short rest and added a few skill points to Tokkal Hammer Technique.
As the Hammer Technique entered level 10, suddenly, Ren's whole body froze!
The instillation of the hammer training memory this time gave Ren an extra long-lasting feeling. When he came back to his senses, he found that the feeling of holding the 'indestructible power' in his hands was particularly different from before.
At this time, two system prompts that surprised him suddenly appeared:
【Ding! It is detected that the host Tokkar's hammer skill has reached lv10, and the master-level hammer combat skill special effect is unlocked: multiple shocks (passive). The original special effects: shock lv3 is overwritten. 】
[Multiple shock (passive) effects: Your control over hammer weapons and the Force has reached an extremely high level, and you can deal multiple shock damage. 】
(Note: This effect is only effective when the host holds a hammer weapon and attacks with a flat end.)
(Note: This effect is directly proportional to the host’s Force, Strength, Specialization and Combat Skill Level.)
【Ding! It is detected that the host Tokkar's hammer skill has reached lv10, and the heavy weapon special effect is unlocked: lifting as lightly as light (passive)]
[Heavy and light (passive) effect: Your control over heavy weapons has also reached an extremely high level. You can swing the heavy weapons in your hands according to the situation. This state will increase the speed of swinging heavy weapons by an additional 20%. 】
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