Rebirth of the Seventh Peak: Conquering a World Ruled by the Fifth

Chapter 352: Grabbing the batsman and falling into the wind

The moment Muzi saw the batsman speed up, she immediately guessed his intention, so she decisively released the dog with her real body.

The dog moved at an extremely fast speed and caught up with the batsman in an instant.

Seeing this, the batsman quickly found a longer window nearby and climbed back and forth to avoid the dog.

The long windows in the ruins of the military factory do have a certain inhibitory effect on dogs.

Although it is unlikely to directly destroy the entire dog, it can generally delay a lot of time.

Moreover, at this point, even if the dog bites you, you can try to use the window to trap the dog.

This is why the batsman will give up on his acceleration and choose to find a nearby window to contain the opponent.

But as a top seven witch, Muzi usually brings the dog with her the most, so she has already mastered the control of the dog to perfection.

There are so many emperor killers in the Supreme Hall, but if we only talk about the use of dogs, I'm afraid no one is more skilled than Muzi.

So after the dog circled the window and fought with the batsman for two rounds, it immediately found an opportunity to bite the batsman.

Sure enough, at this time the batsman still didn't think about changing the position quickly, but wanted to continue to use this window to block the dog.

Muzi naturally has rich experience in dealing with such situations.

She first walked to the batsman with her real body and replaced the batsman with the disappeared parasitic believers.

At the same time, he immediately controlled the original believers and gathered here.

The moment the parasitic believer appeared again, the batsman thought about changing the point, but it was obviously too late to leave at this time.

The batsman was forced back again, and after the flywheel knocked down a believer's knife, he started to burst out, accelerated the window-climbing speed, and avoided another believer's knife.

In this way, with the help of thrilling operations, he escaped from the jaws of death of two believers.

The batsman was just one step away from defeating the dog, but unfortunately, he eventually died at the hands of the parasitic follower.

Both attacks were by parasitic knives, and when the original believers hung the batsman on a chair near the sandbags, the third parasitic believer was released.

This also means that this wave of pursuit has taken a lot of time.

By the time the batsman got on the chair, both motors had been repaired, and the progress of the gravekeeper's legacy had reached 80 percent.

The key point is that the military factory is still a small map.

The advantage of this map for humans is not only that there are many points that can be controlled without any brains, but also that the repair speed is faster than in most maps.

The speed of repairing the machines in this map is really fast. After Muzi killed everyone, he assumed that the survivors had repaired nearly three machines.

"This motor progress, Muzi is not easy to beat!"

"How could that be? I can tell from the looks of it that you haven't watched enough of the Witch's games. With the current pace, it's not impossible for the Witch to catch more."

"Yeah, let's wait and see. The control butcher's strength is still in the later stages."

Relatively speaking, the many slaughter kings discussed in the outside world are definitely more supportive of Mu Zi.

No matter how you put it, the Dianqisu Umbrella doesn't have a very good impression in everyone's eyes now.

Muzi took a deep breath so that he could clearly analyze the situation on the field.

Under normal circumstances, when the batsman was in this situation, Muzi might have been thinking more about how to maintain a draw.

But when I think about the possibility that the umbrella will be successfully replaced in this wave.

I worked so hard to get to the peak level of 59, but it suddenly dropped to 50 stars. That is simply unacceptable.

Therefore, in order to maintain his rank, Muzi still aimed to catch more.

Four is better!

In fact, as it stands now, four arrests are not impossible.

After all, the witch's focus is on the last two machines and the door opening battle.

At the same time, the original believers had been pulled out by the witch to line up, while the batsman's parasitic believers stayed in front of the chair.

This normal double-believer interception is good against an unstable lineup with no savior.

But this time the survivor has a gravekeeper, and he is a top seven gravekeeper with top strength. It is actually not realistic for the witch to intercept him.

Sure enough, after the gravekeeper repaired his midfield machine to 90%, he immediately went underground to rescue.

Even though the witch knew the approximate direction from which he was coming and had arranged for someone to come in advance, she was still helpless against him.

The gravekeeper, after escaping underground, already has an accelerated speed when rescuing people, and his talent also increases his movement speed when rescuing people.

So at this moment, when the gravekeeper was circling the model, the witch had no way to deal with him and could only make him move closer to the chair.

At this point, the witch didn't want to knock the shovel away, so she let the gravekeeper come to the chair, hoping to see if she could get a stun effect.

The two believers gathered in front of the chair at the same time, and the gravekeeper had already come out of the chair.

At the same time, there were only two motors left.

If Muzi wants to win as soon as possible, he must use deterrence.

But the gravekeeper had the blessing of peace of mind, and as a top-level robot, his reaction speed had reached the limit, so Mu Zi's sword was so intimidating that it ultimately failed to hit him.

The only thing he could do was give him a knife and let the gravekeeper take the person out normally.

At this time, we must change our thinking in time.

You can't just chase the batsman anymore, you have to try to get a double strike.

If you chase the batsman directly, not to mention the possibility of being hit by the double-reel batsman, you may even be knocked down in the final seconds.

The second rescuer was an antique dealer with a lot of sticks who came to guarantee the person.

Antique dealers of this level are a headache for regulators.

And the batsman also picked up a ball. At this rhythm, the batsman will definitely be able to keep going for a while.

What awaits the witch then is a four-person door-opening battle that is almost impossible to win.

Therefore, the witch decisively switched to catch the gravekeeper who had no double-bullet flywheel and whose shovel was still cooling down.

Sure enough, the gravekeeper at this time had no room to maneuver and was soon hit by the believers.

The witch is in desperate need of a double knockdown now.

As long as they can find the batsman and hit the double knockdown in time, the survivors will at least not be able to fight a four-man open battle.

But unfortunately, after wiping the knife, the witch went into the ruins to look for the batsman, but she didn't find him.

The Witch failed to grasp the only rhythm point and failed to establish a control situation on the field, and she was already in a great disadvantage.

Muzi had no choice but to give up looking for the batsman and instead sent his followers to kill the gravekeeper first.

Otherwise, the gravekeeper would run too far at the risk of his life, and not only would he not be able to find the batsman, but he would not even be able to find the fallen gravekeeper.

The progress of the last two machines was 30% and 70% respectively.

If the survivors outside hadn't risked their lives, it would have been a steady four-player battle to open the door if they had pressed forward to rescue the survivors.

If there are not enough motors, there is still a chance. At least Muzi can be sure that the survivors will definitely come to rescue a wave of gravekeepers.

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