The huge wave sweeping the anime world
Chapter 260: Ship Spirit System (Seeking follow-up reading)
"Sorry, second-evolved warriors cannot enter Dara Island."
Just as everyone was happily following Hao Mingming out of the novice camp, wanting to torture the mutant test subjects, Dr. Heisenberg's words were like a bucket of cold water poured on their faces.
"Ah! Why?"
Haoming was very dissatisfied. If he couldn't enter Dala Island, where would he go to gain honor points (to show off).
"Second-evolved warriors already have the initial ability to explore the entire pirate world, and can choose to accept legion missions and explore on their own. As the initial trial site, Dala Island must be guaranteed to be sustainable for a long time. Therefore, before I complete the biological transformation of the mutant test subjects on Dala Island, second-evolved warriors cannot enter Dala Island for the time being."
After the explanation, Heisenberg clicked on the op on his right hand, and the new update content that had been set was downloaded to the op with a good name.
[Ship Spirit Mode On]
Soldiers can get certain bonuses by upgrading certain parts of the ship. Unless the indigenous crew members in the Pirate World are blessed with special items, they will not enjoy any of the benefits of the ship spirit system.
1. Ship exterior (group increase)
1. Mustard Seed World (yes, it is the storage space in your impression): Increase the internal capacity of the ship and increase the number of warriors that can be accommodated in the ship. The initial number is 13, with no upper limit.
Whether the size of the ship's appearance changes incrementally with upgrades is up to the fighter to decide.
2. Slow down and live to be ninety-nine: (Level 1 to 5) The boat speed increases slightly.
3. Hourglass-like precise physical strength (I will never quit before this hourglass runs out): (1 to 5 levels) Increases the physical strength limit of the soldiers in the ship, adding three points for each level.
Three o'clock can extend the game time by one hour within the original 12 hours (Pirate time) and reduce the forced offline time by 30 minutes within four hours (Earth time).
4. Endless Life (not the blood cow you imagine, but just as disgusting): (Levels 1 to 5) Each level increases 250 points of vitality.
5. Skirt of the Ocean Goddess (I heard that the Ocean Goddess also has underwear, go find it!): (Level 1 to 3) Each level increases the warrior's sp value by 50 points (Note: The number of sp determines the number of special skills that the warrior can release. It is a hidden value and needs to be explored by yourself)
2. Facility Monomer Addition
1. Appraisal Room (affordable exchange shop, absolutely conscientious): Trade honor points with Dr. Heisenberg by placing the seized items on the transport platform.
During this period, you can choose to undergo an initial appraisal, which is divided into National Treasure Gang Appraisal, Tingquan Appraisal, and Haibo Appraisal.
After appraisal, the warriors can bid three times on their own, and Dr. Heisenberg will recycle the item based on the original price of the item and the intimacy between the warriors.
If the warrior makes a random bid, not only will the transaction fail, but Dr. Heisenberg's favorability will also be reduced, and the appraisal room function will be blocked depending on the situation. (Three to five days)
In order to save unnecessary appraisal fees, warriors can also choose blind bidding, that is, Dr. Heisenberg bids and players make transactions.
For items chosen for blind bidding, the transaction cannot be withdrawn regardless of the price, to avoid the situation where the items are appraised for free by a doctor.
2. Prison cell (simple prisoners only need Japanese-style binding, while special prisoners need special care): It is a must-have for the expeditionary force to detain prisoners. Although it looks unremarkable, once someone is locked in, no one can escape unless they use the key.
If there are exceptions, you can report it to Dr. Heisenberg and receive a certain amount of compensation. The punishment measures for artificial "insurance fraud" can be found in Appendix 1.
3. Painting world (not considering accepting manuscripts for the time being): You can sit on a stool and enter the "art space" to create freely. When your work is recognized by the space, you will get one Brave Heart knowledge point.
4. The Great Chair (I am unwilling, I am unwilling!): The throne left behind by a king who was unwilling to fall. It contains a certain amount of his spiritual fragments. Sitting on it can enter his spiritual world. For each fulfilled wish, one can obtain a point of secret knowledge.
5. Compass (The world gave me a pair of black eyes, so no matter how deep the night is, I will not lose my heart): It can be bound to the captain's OP. After uploading the existing data through the nautical chart, you can view your specific location through the special projector on the compass.
6. Goddess Statue (The power of Mazu will shine on every child who leaves home): Warriors can get their own fortune within a week by observing the goddess statue for a certain period of time (cannot be superimposed)
People are subject to misfortunes and fortunes at any time, and there are unexpected changes in the world. People with high happiness will not always be lucky, and people with low luck will not always be unlucky.
When your luck is good, you can win the guaranteed grand prize even with a luck degree of minus 1. When your luck is bad, even a draw with a luck degree of 100 is a consolation.
7. Lucky bird (seamen always keep a bird on the ship, one is to find land, the other is to relieve fatigue): a very spiritual bird, carrying it with you can improve a person's luck a little.
Don't teach it badly, otherwise, you will suffer on the way.
8. Fishing Rod Storage (Fisherman Forever): One to three fishing rods and lines can be refreshed from the storage every day, so warriors can enjoy the thrill of fishing while not fighting.
Please remember that the rental period of each fishing rod is three days and it must be returned upon expiration. Otherwise, it will be added to the storage blacklist. For specific penalties, please refer to Appendix 1.
9. Shooting Training Ground (a good shooter is not born, he is made with bullets): It is equipped with various types of guns, which are unlocked according to the level of the pirate group. You can get familiar with various types of guns in the training space without worrying about disturbing the sleeping companions. You have a chance to obtain long-range attack knowledge points.
10. Bidding Plate (the same as the one in the bar downstairs): Provides a place for warriors to bid and play, with a chance to obtain long-range attack knowledge points.
11. Board game room (Chen Xiaodao can win 20 million with 3700 yuan, and it is not a problem for me to win 20 million with 500): There is a robot in the room. You can propose any kind of gambling game items to it and place bets. There is a chance to get seaman knowledge points.
The penalties for a hob’s failure to enforce a bet can be found in Annex 1.
12. Special Training Field (Faster, Higher, Stronger): You can choose to fight with the simulated robots in the special training space or train with your friends in the game. There is a chance to obtain close combat knowledge points.
13. Infirmary (As long as there is one drop of blood left, I can save you): You can heal your injuries by paying a certain amount of honor points, the value depends on the severity of the injury. There is a chance to obtain exploration knowledge points.
...
My bed (there is no place like home): You can exchange your bed and room with honor points. If you don’t exchange them, you can only sleep on the floor, which may cause physical weakness.
A personal bed can replace the wooden house and act as a resurrection recorder, so you don't have to run around when you are sailing far away.
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