Abes took Kronos and carefully approached the east side of the farm.

Just now, the sound of a horn came from this direction.

However, as they approached, in the light of the fire, they could only see a dozen or so lizardmen standing still. The truck seemed to be parked a little bit behind, barely visible under the cover of the woods.

Abes frowned, his heart full of doubts.

According to what Kronos explained to him, there are more than just these few people in this lizardman group.

"Although you told me there were about 60 or 70 people, considering that you panicked and fled, I have to question whether this number is correct."

"How about multiplying it by two and then making it an integer?"

So, the answer that Abes finally got was two hundred.

There were only fifteen enemies visible at the moment.

Why aren't the other members here? Are they planning something?

You know, there are many convenient ambushes on the farm.

There is no need to explain the problem of the patio and cellar, which are located one above and one below.

And the guy with a pitchfork hiding in the haystack might even kill a novice adventurer.

The farm was close to the edge of the woodland where the van was parked, making it an ideal ambush site.

As long as one is willing, one can hide in the shadows of trees and observe and attack targets through the gaps between the trees.

Abes turned to look at Kronos, and the two exchanged glances tacitly.

Obviously, they all felt that something was wrong with this situation.

"Let's approach slowly and be careful. You are familiar with the situation here, so remember to remind me." Abes whispered to the silver-haired girl.

The two men tiptoed towards the group of lizardmen, trying to find clues.

Soon they discovered that among the lizardmen who stayed in place, several had injuries on their bodies, and the blood on the wounds had not completely dried up and solidified into blood scabs.

"It seems that they were injured not long ago. Are they the ones I just fought with? Or is there something else going on?"

Abes frowned. It was really difficult for humans to distinguish between different lizardmen.

After asking Kronos to identify it as well, the silver-haired girl carefully stuck her head out to look, but could only see clear wheel tracks on the ground.

"There's nothing we can do. If we delay too long, we won't be able to rescue the people on the farm. I'll have to deal with these guys first. If the situation isn't right, you can just run away."

After much thought, Abesi also encountered the problem of insufficient manpower.

Faced with this situation, if it is based on previous experience of playing "Spirit Realm".

We will recruit some agile characters such as wanderers to take the initiative and find out what's going on.

But what about now? The protection corresponding to the recruitment function has not been released yet.

You can't let this important NPC next to you go out to attract firepower and test the enemy.

Moreover, even characters with relatively good levels will face the situation of being overwhelmed by ants.

No matter what integration package "Spirit Realm" has, the core gameplay is ultimately recruiting soldiers and horses.

No matter how strong a person's bravery is, being able to defeat a hundred or a thousand people is the limit.

My current strength hasn't even been upgraded yet, so it shouldn't be too exaggerated.

Although the enemies were successfully scared away through the decapitation operation before, and the player's stats were higher than those of the mobs.

However, if there is suspected to be an ambush team around, and the number of people is about two hundred... I definitely cannot be complacent now.

Through previous battles, Abes felt that he had figured out the numerical routines of this integrated package.

"Neither your own health nor the enemy's health is high, and there are many cool execution moves."

Whether it's beheading, charging, or landing in the air to backstab, they are all extremely delicate moves - at least they can't be done in the original "Spirit Realm".

"Although the health bar is thin, it still requires a certain amount of skill to deal damage or get a chance to execute. This should be due to the introduction of a stance bar."

Combining these two points, the answer is obvious.

This pack encourages the use of technology or strategy in swordfighting and confrontation.

If it's an ordinary soul-like design, it would be fine to put it in an integration package of other games.

However, soul-type games basically emphasize fighting alone, while the core of "Spirit Realm" is about recruiting soldiers and deploying military formations!

There were also a dozen enemies. He had crawled into the battlefield, dodged the first wave of attacks, and quickly eliminated the commander, so he was able to end the battle almost unscathed.

But now, there were more than a dozen enemies, and their surroundings were very open, with an unobstructed view.

If he rushed forward again foolishly, he would be hit by a round of spears.

Even if the player's stats are higher than those of the mobs and he can be called a hero unit, it is impossible to deal with it as easily as before.

Moreover, these dozen or so are just the enemies in front of us.

If according to his own calculations, the total number of enemies is two hundred, then all he needs to do is for the enemies hiding in the dark to suddenly descend on the scene.

If there is a volley of arrows combined with some control or high-output magic, I'm afraid I'll have to start all over again!

If we don't rescue the villagers, we won't be able to fulfill Kronos's request, and if we don't complete the task, we won't be able to get those important blessings.

Is this the end of my journey?

Even if I counted my steps on WeChat and crawled out of the coffin, I wouldn’t have walked even a mile.

Is it the only way to decide on a career now?

Abes' eyes narrowed as he looked at the shadow of the sword and shield in front of him.

In fact, apart from the health bar, intelligence sharing and player backpack functions, this phantom appeared in front of Abes after he had collected the spoils.

According to the experience of playing "Spirit Realm", this is the function of the profession.

In the words of Kronos, this is called [Protection of the Path].

Brave men have always been extraordinary people. As heroes, they are destined to explore the dark corners of the world and face challenges that would lead to failure if they were even slightly unqualified.

The blessing of the path is a kind of blessing that determines the extent to which the hero can achieve.

It not only provides a professional ability, but also provides a quantitative definition for all practical behaviors.

However, although Kronos used so many technical terms, to Abes' ears it was just a simple introduction.

Doesn't it just mean that you level up after defeating a dozen enemies, and then unlock the career functions?

She had just told him that the next blessing could only be obtained as soon as possible under her guidance, but the next moment she got a new blessing.

However, this is reasonable. If basic requirements such as job change and obtaining a profession require slowly going through the plot to obtain them, then this integrated package will probably be criticized.

Although he obtained the Divine Protection at the beginning, Abes was not in a hurry to decide on his career.

Because different professions have very different combat styles, if you hastily decide on your profession before determining the combat objectives and battle situation, you may put yourself in a passive position later.

Therefore, although Kronos had been persuading himself to choose the path of the Arcane Knight according to his "previous life" after he had learned about the [Protection of the Path], Abes was still unsure.

And now...I'm afraid my choice is about to be finalized.

"I don't like the way I add points and choose my profession... I'll be criticized for not being a high-level player."

Abes took a deep breath and then clicked on the sword and shield phantom in front of him.

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