At the request of some book friends, here is a summary of the elves currently owned by the protagonist:

(Note: For various reasons, there are many elves that the author likes very much, but due to the rhythm and length of the article, it is impossible to write about each one in detail.

After all, although this is very easy to do, it will be very slow and you will be scolded, sob~~

So I just caught it back, and I won't write a detailed growth curve. It will only be used in some small branch lines occasionally. After all, you can't really let the turtle go to fight the baby cup, funny face)

The following elves are not ranked in order of strength, but are only distinguished in order of their current levels:

(The first part is a brief version, the second part is a detailed version. If you don’t want to read it, you can skip it directly. It won’t have any impact.)

一、大师级(5只):1.土台龟(89)、2.火焰鸡(80)、3.请假王(80)、4.达克莱伊(80)、5.九尾(阿罗拉)(异色)(80)

二、冠军级(3只):1.叉字蝠(71)、2.坚盾剑怪(异色)(71)、3.赫拉克罗斯(70)

三、天王级(11只):1.巨沼怪(69)、2.毒骷蛙(68)、3.电击魔兽(67)、4.沙奈朵(67)、5.艾路雷朵(67)、6.锹农炮虫(61)、7.美纳斯(61)、8.钢铠鸦(60)、9.大奶罐(60)、10.仙子精灵(60)、11.风速狗(60)

四:道馆级(9只):1.玛狃拉(58)、2.梦妖魔(58)、3.劈斩司令(58)、4.雪妖女(57)、5.路卡利欧(57)、6.哥达鸭(56)、7.耿鬼(54)、8.电龙(54)、9.波士可多拉(52)

五:精英级(4只):1.千面避役(48)、2.烈焰马(伽勒尔)(46)、3.哈克龙(42)、4.风妖精(42)

六、资深级及以下(3只):1.六尾(阿罗拉)(异色)(39)、2.化石翼龙(38)、3.宝贝龙(21)

3. Mascots (): Armored Warrior Mother and Daughter, Marilou

(Many elves who join the team later have not yet determined their equipment. If you have any ideas, you can comment in the equipment area of ​​the corresponding elves. I will look through them one by one and arrange some small side quests as appropriate.)

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The following are the detailed panels of each sprite, in order from highest to lowest sprite level:

1. Master Level:

[Elf: Tutai Turtle (Permanent Mega/Original Return)]

[Attribute: Grass + Ground]

[Gender: Male]

[Level: 89 (/) (Master Level)]

[Feature 1: Grass Maker (The body can store grass fields. The longer the storage time, the larger the coverage area of ​​the grass fields and the longer the duration. During the duration of the grass fields, the physical strength can be restored continuously)]

[Feature 2: Divine Power of Grass (After realizing the power of awakening the grass attribute to a superb level, a special power is formed after the energy in the body is transformed. The damage caused to all non-divine spirits is multiplied by four, and the damage caused to themselves by all non-divine spirits is reduced to one-fourth)]

[Potential: Master Level]

[Equipment: Thorn Vest, Dragon Claw, Titan's Resolve, Archangel's Staff]

[Advanced Equipment Column: Holy Pearl Gauntlets (Light Equipment), None]

[Carrying items: Miracle Seed (Intermediate)]

[Racial value:

HP: 110

Physical Attack: 115 (+80)

Physical Defense: 210 (+25)

Special Attack: 175 (+80)

Special Defense: 180 (+25)

Speed: 70

Total: 870 (1080)]

[Special Powers: Natural Power (perfect, max), Earth Power (perfect, max), Primal Power (perfect, max),

Awakening Power: Grass (Mastery, max), Awakening Power: Ground (Mastery, 0/), Awakening Power: Ice (Perfect, 0/)]

[Master's Domain: Mountains, Forests, Land and Soil: The power of nature and the power of the earth are combined into one, allowing the Earth Turtle to have an extremely long endurance while also having the power to shake the continent.

After the field is expanded, the surrounding natural plants will be stimulated to grow rapidly, becoming the most loyal and powerful force in the hands of the Earth Turtle. It can also continuously restore its own energy and strength by absorbing the vitality of the plants.

After the domain is possessed, the Infinite Continent will give the Tutai Turtle tremendous power and defense. The longer the possession time, the greater the increase in power and defense obtained. The upper limit depends on the limit of the body. 】

[Original Power: Grass Origin (14.2%)]

[The Origin of Grass: One of the eighteen powers of heaven and earth. After it is raised to perfection, incredible changes will occur.]

-------

[Elf: Flame Chicken (Permanent Mega/Original Return)]

[Attribute: Fire + Fighting]

[Gender: Male]

[Level: 80 (0/) (Master Level)]

[Feature 1: Speed ​​up (As the battle time increases, the speed will continue to increase)]

[Feature 2: Incomplete Fire Power (Absorbing the remaining divine power of the legendary beast Moltres, its own fire energy has undergone a certain degree of transformation. The damage inflicted to all non-divine spirits is doubled, and the damage inflicted to itself by all non-divine spirits is reduced by half)]

[Potential: Master Level]

[Equipment: Night Harvester, Titan's Resoluteness, Titan's Resoluteness]

[Advanced Equipment Bar: Infinite Force (Ornn's Artifact), Guinsoo's Reckoning (Light Equipment)]

[Items to carry: none]

[Racial value: 910 (1330)]

[Special Powers: Natural Power (perfect, max), Earth Power (perfect, max), Primal Power (perfect, max),

Awakening Power · Fire (Perfect, /), Awakening Power · Fighting (Mastery, 0/), Awakening Power · Flying (Perfect, /)]

[Master's Domain·Four-Direction Fire: A special flame pattern belt that activates magical power during the promotion process and gains the power to accommodate the four directions.

............

One of the four fires - Blue Heart Flame!

Blue Heart Flame: The powerful fighting spirit combined with the special flame power allows Flame Chicken to awaken its own special power.

When Flammel activates the Blue Heart Flame, its acceleration effect is doubled, and the power of all fire and fighting attribute moves is doubled.

Moreover, each move will be accompanied by the effect of mental shock, which will reduce the opponent's fighting will and bring soul-burning pain to the target.

............

The second of the four fires - the flying fire!

Flying Fire: After being possessed by the domain, one's own fighting attribute will temporarily change to flying, and one will gain wings condensed by flames. At the same time, the fire-attribute moves in this state can still be used after leaving the body.

The third of the four fires --? ? ? (Not yet included)

Four Fires of Four Directions --? ? ? (Not yet included)

The Four-sided Fire Extreme --??? (Blue Heart Flame, Flying Fire,???,???)】

-------

[Elf: King of Leave (Permanent Mega/Original Return)]

[Attribute: General]

[Gender: Male]

[Level: 80 (4590/) (Master Level)]

[Feature 1: Magical Guardian (You can only hit if you restrain the damage)]

[Feature 2: Overlord (Physical attack doubled, when the player enters the dying state, the Desperate Struggle effect is triggered)]

[Feature 3: General Divine Power (After realizing the power of general attribute awakening to a superb level, the special power formed after the energy in the body transforms. The damage caused to all non-divine spirits is multiplied by four, and the damage caused to themselves by all non-divine spirits is reduced to one-fourth)]

[Potential: Master Level]

[Equipment: Infinity Blade, Death Blade*2]

[Advanced Equipment Column: Magical Guardian (Characteristic Emblem), Zenith Blade (Bright Equipment)]

[Carrying Item: Sealed Secret Stone (God Level)]

[Racial value:

HP: 150

Physical attack: 400 (800)

Physical Defense: 130

Special Attack: 120

Special defense: 70

Speed: 120

Total: 990 (1390)]

[Special Powers: Natural Power (perfect, max), Earth Power (perfect, max), Primal Power (perfect, max),

Awakening Power·Normal (Superb, max), Awakening Power·Fighting (Mastery, 0/), ...】

[Master's Domain: Deliberate Blast Fist: The powerful force made the King of Leave disdain to borrow from everything. In an unexpected opportunity, he intercepted the power of thunder and obtained a special floating cloud that stored the will to fight.

In the non-combat state, the high fighting spirit will be stored in the fighting spirit cloud by the King of Leave. After the King of Leave enters the combat state, the high fighting spirit will be continuously transmitted from the cloud to the King of Leave.

In the fighting state, the King of Leave will ignore the prerequisites of the characteristic Overlord and directly enter the desperate state. The duration of the state depends on the amount of fighting stored.

At the current level, when the fighting spirit is full, the duration is 300 seconds. 】

(Overlord: Physical attack doubled. When the Overlord enters the dying state, the Last Stand effect is triggered.

Last Stand: Immediately eliminate all negative states of the self and restore to the best state, while doubling all racial values ​​of the self, lasting 60 seconds, cooldown time: 24 hours.)

[Original Power: General Origin (11%)]

-------

[Elf: Darkrai (Descendant of the True God)]

[Attribute: evil]

[Gender: None]

[Level: 80 (3900/) (Master Level)]

[Feature 1: Nightmare (Life that falls into a deep sleep due to the power of nightmare will be in an endless nightmare, and will continue to suffer both mental and physical damage in the endless cycle of nightmares)]

[Feature 2: True Descendant of God (Sprites that are born with divinity will quadruple the damage they inflict on all non-divine sprites, and all non-divine sprites will reduce the damage they inflict on themselves to one-fourth)]

[Potential: Master Level]

[Equipment: Archangel's Staff, Pearlescent Gauntlets, None]

[Advanced Equipment Column: Holy Pearl Gauntlets (Light Equipment), None]

[Carrying Items: Nightmare Soul Orb (God Level)]

[Racial value:

HP: 90

Physical Attack: 90

Physical Defense: 100

Special Attack: 170+105=275

Special defense: 100

Speed: 150

Total: 700+105=805]

[Special Powers: Natural Power (perfect, max), Earth Power (perfect, max), Primal Power (perfect, max),

Awakening Power · Evil (Perfect, /), Awakening Power · Ghost (Mastery, /), Awakening Power · Super Power (Mastery, /),

Awakening Power·General (Proficient, 3586/5000), Awakening Power·Fighting (Proficient, 1652/5000), ............]

[Master's Domain·End of Nightmare: A special domain inherited from the original Nightmare God. As its strength grows, it will eventually regain the glory of God.

After the domain is expanded, all non-divine elves will continue to receive the effect of mental attenuation. At the same time, all non-divine elf master domains will be suppressed, and they will be unable to connect with nature and the earth.

During the duration of the domain, the souls of all living beings who fell into sleep because of Darkrai will be forever immersed in the Land of the End, turning into nutrients for nightmares.

In combat, Darkrai can call upon parts of the original Nightmare God to cause massive damage to the enemy. The stronger the Nightmare, the larger the body that can be summoned.

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