Traveling through the world of immortal cultivation with the game panel
Chapter 3 Panel Details
The panel that popped up was slightly different from the one when she was playing the game. Some functions were either hidden or lost. For example, the chat page, taskbar, and activity bar were not displayed on the panel.
Only the skill bar at the bottom, the toolbar on the right, and the character bar in the upper left corner remain.
The dozen or so slots in the skill bar are empty, with only a self-healing skill and a normal attack that does not take up a slot next to it.
Click the icon at the end of the skill bar to pop up the skill page.
The skill page is divided into three parts: combat skills, life skills, and special skills.
Combat skills are arranged in a tree shape, and except for the self-healing skill at the top, the others are all grey and unlocked.
She clicked on self-healing, and a detailed introduction to the skill appeared next to it.
Self-healing: A healing skill that only affects oneself. After use, it immediately restores 30% of one's own health and continues to restore the same amount of health within the next 30 seconds.
Cooling down: 30s. For every level up, the amount of health recovered increases by 1%. The cooling down decreases by 0.5s. The cooling down should be maintained at least 3s. The maximum level is 60.
Her game role is a support, and self-healing is a healing skill unlocked at the first level of the support role, but it can only heal herself.
Then she clicked on the life skills page:
There are six life skills in total: refining equipment, refining medicine, making talismans, cooking, crafts, and planting.
The six skills are currently grey and inactive.
There is a line of small notes next to it: When the character level reaches 10, you can obtain a random life skill book by opening the Tiangong Kaiwu gift box.
Hmm... this is another module that a level 1 newbie is not qualified to get involved in.
The final special skill page is blank.
Special skills are obtained by using special skill books, which are randomly found in expensive gift boxes in the mall.
In short, this is the krypton gold page.
The empty pages seem to be filled with the unspeakable pain of the poor and the unlucky.
She closed the skill page and opened the toolbar on the right. After clicking on the toolbar, multiple icons expanded, including packages, malls, teams, guilds, homes, spirit beasts, mounts, masters and apprentices, and body training.
However, currently only the package and the mall are lit, and the others are gray.
She clicked on the guild in disbelief, and a prompt popped up: The guild function will be enabled at level 30.
I clicked on the home again, and was prompted: The home function will be enabled at level 20.
Click on the mount, prompt: The mount function will be enabled at level 15.
I clicked on Body Refining again, and was prompted: The Body Refining function will be enabled at level 10.
Team formation, tip: Team formation will be enabled at level 5.
Every tip is a blatant humiliation to the newbie!
She opened the package angrily, and found a newbie gift box in the empty package.
Open the gift box, [get level 1 ordinary wooden staff x1, level 1 cloth armor x1, level 1 leggings x1, level 1 cloth shoes x1, level 1 cloth hat x1, red herbs x50, green herbs x50, pancake x1, mountain spring water x1, level 5 novice gift box x1]
Well... a bunch of low-level novice equipment, and red and blue potions that can be used from level 1 to level 20.
Level 5 Novice Gift Box: You need to reach level 5 to use it.
Level 1 ordinary wooden staff: Attack +1.
Level 1 cloth armor, level 1 leggings, level 1 cloth hat, the attributes of these three pieces of equipment are: Defense +1.
Level 1 Cloth Shoes: Speed +1.
Red Herb: When used at levels 1-20, it can continuously restore 30 health points within 200 seconds. It is also the raw material for refining some pills.
Green Herbs: Levels 1-20 can continuously restore 30 mana points within 200 seconds. They are also the raw materials for refining some pills.
In fact, she has always had a question, why are the ones that restore health called red herbs, while the ones that restore mana are called green herbs? Why aren't they called blue herbs?
(?????)??
Shaobing: can satisfy hunger.
Mountain spring water: used to quench thirst or make wine, and is also one of the raw materials for making other complex items.
She opened the mall again and took a look:
The mall has three parts: system mall, interactive mall, and grocery store.
But now the interactive mall is gray and viewing is prohibited.
Zhang Yunqing snorted coldly, expressing her ridicule towards the system. It was superfluous. Even if it wasn't gray, so what? Could she really find a player to trade with her?
She turned her attention to the system mall and grocery store.
The items listed in the system mall are gradually unlocked according to the level.
Therefore, the items on the purchase page are only those that are available to her at her current level, such as herbs for replenishing red and blue, and level 1 ordinary equipment.
As your level increases, the items in the mall will gradually become richer.
The grocery store page is much more interesting:
Shaobing: Price: 10 silver taels.
(ps: 1. The silver in the mortal world cannot be exchanged for the silver on the game board. The silver in the game is the game currency. It is just called this name and does not really refer to silver.
2. The lowest currency in this game is silver, and the highest is not revealed for now, so don’t use real-life prices to measure game prices.
3. When I first decided on the name Yinliang, I didn’t expect it to cause misunderstanding, but now it’s hard to change it. Please bear with me. Thank you! )
A cup of spring water: price: 10 silver taels.
Fireworks: 20 silver taels.
Embroidered pillows, kitchen utensils, farm tools, fertilizers, etc...
There is everything. It can’t be more diverse.
After browsing the mall, she closed the page and looked at the character column:
The avatar is the current level: Level 1.
There is a health bar next to it, a blue bar below the health bar, and a yellow experience bar below the blue bar.
Currently the health bar is full. Although the blue bar is missing a corner, it is slowly recovering. Only the yellow experience bar is empty, which looks a bit desolate.
(ps: The health bar refers to the character's health, the blue bar refers to the mana consumed when the character uses skills, and the experience bar will increase when killing monsters or completing tasks. ( ̄▽ ̄)~*)
She clicked on the character bar in the upper left corner and entered the character information page.
The top shows her character equipment grid.
The six main equipment slots are currently unlocked, and only the accessory slots next to them have not yet been unlocked.
The first fashion box was not empty. Zhang Yunqing clicked on the pitch-black thing in the fashion box, and it showed: an unknown damaged piece of clothing.
Apparently, it was the clothes and cloak she was wearing.
I didn’t expect that the clothes here would be recognized as fashion, which is also good!
Then she clicked on the one-touch equipment next to her, and the level one novice equipment in the package was immediately filled into the six main equipment slots.
What is displayed below is her basic information. When the equipment above changes, the information below will also change accordingly.
Occupational classification: auxiliary
Level: Level 1.
Attribute points: 0, (5 points added for each level up, which can be allocated to basic attributes. ps: When allocated to life, 1 attribute point = 10 health points, and 1 point is allocated to other attributes.)
Life: 100, (basic life is increased by (level*10) points each time it is upgraded + body forging attribute + equipment attribute + breakthrough attribute)
Attack: 3, (basic attack [add (level*2) attack points after each upgrade] + body forging attribute + equipment attribute + breakthrough attribute)
Defense: 4, (basic defense [add (level*1) points of defense after each upgrade] + body forging attribute + equipment attribute + breakthrough attribute)
Speed: 2, (basic speed [add (level*1) points of speed after each upgrade] + body building attribute + equipment attribute + breakthrough attribute)
Dodge: 1, (basic dodge [add (level*1) dodge points after each upgrade] + body building attribute + equipment attribute + breakthrough attribute)
Hit: 1, (basic hit [add (level*1) hit points after each upgrade] + body forging attribute + equipment attribute + breakthrough attribute)
...
In addition to her basic information, the page also has some other buttons, but these buttons are currently disabled, so you can't see the details.
After she had finished reading it, she clicked on all the other places she could, but still couldn't find a way to exit the game. She sighed and closed the panel.
Not long after, the fairy boat stopped, and the young man who had led her before came over and said, "Come with me, I'll take you to the outer courtyard where the servants live."
You'll Also Like
-
Elf: Go, my Kun Kun!
Chapter 165 2 hours ago -
Douluo: Join the Spirit Hall, I will bring Fei Qian Renxue
Chapter 300 2 hours ago -
Marvel: Ancient One comes to visit, can Xiang Lei protect him?
Chapter 295 2 hours ago -
Traveling through the world of immortal cultivation with the game panel
Chapter 495 2 hours ago -
Pokémon: I'm just an ordinary breeder
Chapter 728 2 hours ago -
Naruto: In Konoha, living with the girlish Naruto and Sasuke
Chapter 593 2 hours ago -
After the mission was completed, the yandere boyfriend turned evil
Chapter 188 2 hours ago -
When the Empress Becomes a Rich Family's Wasted Daughter
Chapter 289 4 hours ago -
The handsome men of the comics rushed over
Chapter 155 4 hours ago -
Rebirth tomorrow, I am the king of hard work, who am I afraid of?
Chapter 100 4 hours ago