Grandmaster Hunter of Age of Mythology
Chapter 263 Chatting with Senior Doomsday Fireball 1 about the mission
Doomsday Fireball and Blaney found a relatively quiet corner to sit down and began to discuss relevant matters. As a key figure in commanding the Vittar Battle Mage in the future, he firmly stated that he would definitely join the mercenary team and clearly stated that he needed certain permissions.
When Kashin first established the mercenary team, he gave Blaney full authority. Considering the actual situation, she decided to give Doomsday Fireball Senior some authority so that he could effectively manage his colleagues in the combat department.
After all, this is crucial for the coordinated operation of the entire team and the successful completion of the mission.
Miss Blainey is well aware of her current level of cultivation and reputation. No one gives her face in managing these senior magicians. It can be said that one should know one's own worth. The people of Vita are controlled by Senior Doomsday Fireball.
One of the main purposes of going to the Iron Curtain Principality this time was to explore business opportunities. It was a place of ice and snow, and the harsh environment led to a huge demand for all kinds of materials, which contained business opportunities.
Why would magicians study human alchemy? The reasons behind this are quite complicated. Under the severe situation of resource scarcity, they were forced to find another way.
They attempted to get rid of their dependence on magic potions and magic minerals, hoping to have super combat power without the help of these conventional resources. However, this desire for quick success and instant benefits eventually led them to take risks and embark on an evil path.
There have been examples in the past of people seeking extreme solutions to problems when resources are tight.
Just like an ancient kingdom that, when faced with severe food shortages, tried some counterintuitive planting methods, which ultimately led to ecological destruction and social unrest.
When faced with the pressure of scarce resources, these magicians become psychologically unbalanced, excessively pursue power and achievement, and ignore moral and ethical constraints.
The human alchemy experiment process is often accompanied by direct harm to the body. It may cause dysfunction and failure of body organs because this unnatural alchemy process will disrupt the originally delicately balanced physiological mechanism in the human body.
For example, some magic potions or energy infusions in experiments may destroy the normal structure and metabolism of cells, making it impossible for organs to perform their functions normally, thereby causing various diseases or even fatal organ failure.
Human alchemy may cause serious mental disorder. The powerful and unstable magic power has an impact on the brain, which may cause the subject to have mental problems such as hallucinations, amnesia, split personality, etc. If a person is in this mentally unstable state for a long time, his mind may be completely destroyed and he may become insane and unable to recover. The failure rate is very high.
When Doomsday Fireball talked about human alchemy, his expression was solemn and his tone revealed deep emotion. He said: "The misery of those who failed in human alchemy is simply unimaginable, and it can be said that life is worse than death. Their bodies and minds have suffered great torture, and they have been suffering in pain for the rest of their lives. However, if the transformation is successful, the power they gain is extremely powerful."
When talking about implanting Warcraft blood into the human body, Doomsday Fireball further explained: "Any implantation of Warcraft blood will result in a weakness of fear of cold. This is because Warcraft usually have thick fur to resist the cold, but humans do not have such a thick layer of skin. Even with cold-resistant clothes, they cannot achieve the same warmth-keeping effect. Therefore, while implanting Warcraft blood brings strength, it also brings a weakness of fear of cold. This is very important and requires us to pay special attention in application."
Bryony looked through the list carefully, frowned slightly, and said with a slightly worried look: "Unexpectedly, there are only five ice mages here. It feels like the number is too small."
Who would have thought that Senior Doomsday Fireball shook his head and said slowly: "You don't know, this is much better than other magic towers. Some magic towers don't even have an ice mage."
Senior Doomsday Fireball then elaborated: "Ice magic is a profound magic, a sublimation of water magic. It is extremely difficult to practice, so the number of people who master this kind of skills has always been rare. Vita is able to have five ice magicians, so we have a considerable advantage in this battle..."
After hearing this, Blaney smiled expectantly and said, "That's good. I hope that Senior can achieve great success this time and lead all the masters to be proud..."
At this time, there was a burst of noise outside. It turned out that people were coming back one after another. The figures of the people gradually became clear, especially the masters, who filled the extra space with high-profit magic products.
The high-profit magic products brought by the masters reflect the prosperity and demand of the magic market. The trading and circulation of these products allow the masters of the major magic towers on the Magic Island to make a lot of money. The powerful Magic Island products absorb a large amount of magic coins and rare resources in the world to maintain the strength of the Magic Island.
Senior Doomsday Fireball gently asked Miss Blaney to sit for a while: "Haha, I see, most people are back. Go and mobilize your colleagues from Vita to join the mercenary team. We have given them enough time to consider. Everything is voluntary and we will never force them."
Miss Blainey nodded solemnly and responded, "Senior, I can only give you 40 places. We also need to recruit experts. At the moment, we are only a third-level mercenary team. We still need to complete a large number of tasks before we can increase the upper limit of the number of mercenaries..."
"Yes, your team has worked very hard, and this scale is already not small. You know, our combat department has less than two hundred people in total, and your team has a maximum of fifty people, which is really not small..." Doomsday Fireball said slowly, his eyes revealing recognition and approval of Blainey's team.
Then, Doomsday Fireball walked up to the altar, cleared his throat, and said loudly: "Dear colleagues, I believe everyone has heard it! This mission does not represent Vita. There will be many missions in the future. We will not participate in the name of Vita, but will perform the tasks in the name of Van Helsing Mercenaries. I will give you some time to think about it. Those who are interested can find Miss Blaney to sign up. Later, when you arrive at the place, go to the local mercenary association to handle the formalities..."
At this time, a fellow magician A stood up and asked with a puzzled look on his face: "Excuse me, what are the benefits of joining the mercenary team?"
Senior Doomsday Fireball smiled and replied: "The relevant tasks will be sent to the mercenary team and will no longer have anything to do with Vitto. By joining the mercenary team, you can take on tasks from both Vitto and the mercenary base, which is equivalent to giving everyone more choices. For example, Vitto's tasks may focus on routine tasks such as spell research and resource collection. The tasks at the mercenary base are more diversified, and secret tasks that Vitto is not convenient for are given to the mercenary team. In this way, everyone can not only expand their scope of activities, but also accumulate different types of experience and improve their strength. Moreover, in the mercenary team, everyone can meet more magicians from different places, communicate and learn from each other, and broaden their network and horizons. In terms of remuneration, sometimes the rewards for mercenary tasks may be more generous. As a fixed magic organization, Vitto has its own rules and restrictions. Mercenary teams are more flexible and free, and can adapt to various situations and needs."
Magicians joining the mercenary team provide magicians with more diverse growth paths.
In Vita, the opportunities for promotion may be relatively limited, but in a mercenary team, you can gain fame and practical benefits more quickly by virtue of your outstanding performance and completion of tasks.
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