Games start.
SN and TES start BP.
In the first round, Ah Shui chose an EZ.
During the laning phase, Ah Shui's mind reflected on the operations of God J in T1, and he couldn't help but follow it!
Huanfeng and Snake were both a little confused after seeing it!
"Brother, you have no vision, why do you dare to be so cruel to us! ?"
Sofm came out.
Cooperating with the control of Snake Sun Girl, he elegantly took away the last HP of EZ.
Ah Shui, pawn!
"Brother Shuizi, please be a little more steady!"
The prophet couldn't help but say!
The last time he played against FNC, Ah Shui also played like this.
As a result, he was almost carried away by the opponent 3:0!
Fortunately, Brother Radar and 369 went to C with all their lives, and then they were reluctantly carried up..
Ah Shui agreed:"Okay."
But in his heart, he doesn't really care.
"If I don't make some outstanding moves now, how will I face God J in the finals?"
However.
In the next few waves,
Ah Shui was caught to death twice in a row because he hit too hard!
The audience couldn't stand it anymore.
"Did Ah Shui think he was possessed by the J spirit?"
"It's starting to hit again!"
"I’ve had this Q for several times in a row!"
"Dirty Dancing is well-deserved!"
TES was beaten a few times due to Ah Shui's recklessness, and was already at a big disadvantage in the bottom lane.
Karsa also had a headache at this time and didn't know how to help.
The Japanese girl's initial control was so strong, and Sofm's sense of smell , not bad at all.
Therefore, the first few dragons were quickly taken down!
However, Brother Radar did not do anything.
As the top jungler in this S game, Brother Radar was still there. Helped 369 and Knight to gain some advantages.
However, in the mid-term team battle, Ah Shui went up recklessly and gave away a wave of kills, resulting in a 2-for-4 fight. However
, everyone in TES was a little anxious.
, after SN gained a huge advantage in team battles, they did not give TES any chance!
Under the leadership of Sofm, everyone in SN took the baron, divided the zone, demolished the tower, and implemented the 41-point push concept to the extreme. TES felt that there was no chance at all.
In the first round, due to some mistakes by Ah Shui, TES' economy was too far ahead of SN and was directly pushed out of the crystal.
"Let us congratulate TES for winning the first game!"
Guan Zeyuanhe said at the same time.
The audience was a little confused.
"Why did Ah Shui go up and deliver him like this?"
"This is a bit outrageous!"
"He is an ADC, he can't play like this!"
"There is no way to play AD like this, it’s just to go up and give it away!"
"His style of play is different from that of God J and Brother Gouzi. He didn't dodge the opponent's key skills and just went up!"
If TES had not lost before, Casa's performance was very impressive, helping the top and middle lanes gain a certain advantage, and even controlled two Canyon Pioneers, which made TES fans think there was a chance for a comeback.
However, The wave that Ah Shui sent in the mid-term team battle was so outrageous that it completely squandered the team's chance of victory!
TES fans couldn't help it!
But fortunately, Ah Shui has a large fan base, and what's next? It's all a match for an LPL team, so I won't say anything else!
In the second game,
Kasa learned wisely and went to help the bottom lane after clearing the wild monsters.
Due to the suppression and Kasa's help, Ah Shui finally succeeded. This opened up some situations, and because 369 and Knight also performed very well, during the mid-term team battle, this clockwork was very fat, and SN felt that it could not be solved.......
Although Suning's lineup is better than TES, if the clockwork point develops, no one can go up to solve it, resulting in losing this game.
TES and SN tied 1:1.
Starting from the third round......
Everyone from SN gathered together to discuss
"TES's bottom lane is very fierce. Although their suppression is very strong, there is a breakthrough point!"
When Sofm heard this, he immediately understood that Ah Shui had a problem.
Indeed.
Looking at these two games, Ah Shui seemed to be eager to prove something, so his playing style seemed a little irrational.
In the last game, if Brother Radar hadn't frequently gone to help Ah Shui, maybe Sofm will succeed many times.
"We can set a trap......"
Everyone in Suning began to discuss, and finally came up with some good ideas.
The third game.
Sofm started clearing the jungle directly from the lower half of the jungle. After clearing the red BUFF, he unexpectedly hit F6.
This time, the jungler selected by Sofm is Kindred.
Usually, after Kindred takes the red BUFF, he goes to take the blue BUFF.
As a result, Sofm showed a route that no one expected!
Brush F6 first, then the stone man!
This route is extremely unconventional!
First of all, it is very painful for Kindred to use F6 and Golem in the early stage, which is not conducive to battery life in the jungle.
Secondly, anyone who has played jungle knows that the benefits of the two BUFFs in the early stage are particularly high. They usually focus on one period of time and remove both BUFFs!
If Qian Jue chooses such a route, then after finishing the stone man, there are only two places to go - first, the middle road.
2. Bottom road.
As for river crabs......
Generally speaking, river crabs will appear ten seconds after the jungler clears the fourth group of wild monsters. After clearing four groups of wild monsters, fight for the river crabs. If you capture them, you can immediately upgrade to level 4. This is a common way of playing! result.
Qian Jue's route is completely unconventional, almost targeting the bottom lane!
Just in time.
Ah Shui was in a very deep position at this time.
Sofm went directly over, cooperated with Rinu's set of combos, and steadily devoured Ah Shui!
Kasa's face stiffened again.
At this point, the situation has become difficult to fight!
In the early stage, Qian Jue got a layer of marks and a head, which will be very good in terms of development! as expected.
Sofm at the back has been driving the team's rhythm.
They gathered in the bottom lane and relied on lane rights to continuously control Xiaolong.
Although Casa was determined to fight for it, he felt that he had no chance due to the disadvantage of the right to go down the lane, so he had to give up.
As the game progresses, everyone at TES feels more and more pressure!
SN is more in line with the concept of this version than TES.
Casa will not Kindred.
Knight rarely pulls out heroes like cards.
The status of 369 is not particularly stable either.......
When facing players like BIN and Sofm who fit the version's style of play, they were at a disadvantage!
When the lineup has disadvantages......
Suning did not give TES a chance, kept expanding its advantage, and finally won the third game firmly!
TES was forced into a life and death situation!
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