Online Game Dungeon Master
Chapter 265 Endgame (1)
"The second underground floor is a no-man's land. No one can completely occupy it, and no one wants others to occupy it, so what we need to do is to disguise ourselves as merchants and let the cavemen keep providing us with food without people misunderstanding our intentions."
"How is the search for food merchants in the surrounding areas going?"
"So far, players have reported about 38, with a total of 140,000 units of food supply."
"Okay, what about the surrounding forces? Will they be able to infer anything from our food acquisition operations?"
"It is possible, but because the surrounding major forces are participating in the world mission of the end of the North Rift, they are temporarily unable to take action."
"Then Miss Xiao, the food issue is left to you. After the food merchant's affairs are dealt with, the project of the Elemental Gate can be implemented immediately."
In the next ten hours, Shen Xuan appeared in Bingxi Town in the north.
In the past few days, the underground forces have continued to maintain a tepid attack on the Great Peacock Dynasty. To be honest, the Great Peacock Dynasty has nothing to show. The army is temporarily recruited, and the average level is very low. The hundreds of thousands of players that the guild is proud of have reduced their average level by 5 levels due to consecutive failures, and half of their equipment has dropped, so they naturally cannot pose a danger to the underground forces.
The mission to reveal Hamot's true identity failed as a matter of course. The priests of the Rune Ring would never use the True Eye to detect their patriarch. In addition, Hamot had mysterious equipment to conceal his identity, so his position in the Council of Skills was quite solid.
So far, Hamot has quietly signed several trade agreements with underground forces. Direct trade is obviously criticized. They use the Ogre Kingdom in the south as a transit station, first transferring the goods to Walsh, and then the exclusive merchants of the underground forces move the goods back to the south through the ancient passage.
It is obvious that the ancient passage will become an extremely important trade route in the future and will be valued by several major forces. The protection and patrol along the road will definitely be stricter. Maybe a coalition will be formed to assist in defense, taking turns to protect the stability of the region and ensure their development.
The biggest benefit of the Council of Skills is the equipment forged by the dwarves. Several major forces seem to have taken a fancy to the benefits contained therein. A set of level 40 suits costing 3,000 gold can be easily sold for 10,000 when transported to the south. The profit is so high that it can almost be said to be a golden trade route. In addition, the major forces know how to make steady progress and will never exchange short-term huge profits for long-term sacrifices. As long as they get the dwarves' equipment, the interests of the guild no longer need to worry.
Calculating a simple account, the Council of Skills can provide 30,000 sets of equipment per month, with an average profit of 5,000 per set, which is 150 million gold at a time. Moreover, the trade route has low risks and wide applicability. As long as they can't get the dwarves' equipment, it's the market. Several major forces are fighting for this matter.
Players also understand that the more they compete, the more benefits they will bring to Hammert. The underground forces have made such great sacrifices and seem to have gained countless benefits on the surface, but as long as they analyze it in depth, they will find that the actual payment of the Council of Skills is not that great.
Players pushed down the price of equipment, and all kinds of weapons and armor were sold at cost price. Hamot also tried to persuade them, neither showing anger nor submission, and did not show his joy. He used the large amount of precious materials looted by underground forces as a bargaining chip to argue with reason.
Hamot arranged several crusade missions with millions of experience points in a few days to boost the morale of the dwarves, and included a group of lords from the five surrounding countries who had captured the territory of the Council of Skills a few days ago in the list.
During the war, the dwarves were united and won victory after victory under the leadership of Hamot. His personal prestige rose to an unprecedented peak. The dwarves who hoped that he would succeed him as the new speaker of the parliament had changed the situation, giving him more say to negotiate with the underground forces.
There are no eternal friends between countries. Although neither side can do anything to the other, the negotiations are still going on.
Hammert understood the importance of trade and would never satisfy the dwarves' purpose of self-entertainment. Weapons and armor are the guarantee for a country to be strong, so rewards or cooperation agreements were exchanged one by one in exchange for the peace of the Council of Arts and Crafts, and each side got what it needed.
Shen Xuan's role in the final distribution of benefits was by no means the most important. In the early and middle stages, he swept away countless rewards, including the legendary weapon Innocence, and the Dragon's Lair, which seemed important but was actually useless. He chose to avoid the edge and chose rewards that normal people could not imagine.
Tolerance is sometimes also a strategy. While Shen Xuan was making his choice, he contacted Samair of the Ice Scar Knights and continued to discuss how to pull the Ice Scar Knights to the same ship, and quietly signed a distant trade agreement.
Shen Xuan and Gu Jingwei were mainly engaged in the herb and fruit business, but they were engaged in the low-price reselling of strategic materials with the Ice Scar Knights.
The Ice Knights have not fought a war for hundreds of years, and their strategic reserves are too rich. The food reserves can support hundreds of thousands of knights for more than ten years. One bottle of potion a day can be used for a year, and each person can have ten scrolls. Even if they have money, they will never spend it like this, which is not conducive to improving their overall strength.
It is relatively convenient to exchange it for gold. Gold is a hard currency. In the country, there is almost nothing that cannot be exchanged for gold. Besides, the Wolf Sword Saint Lloyd tried his best to promote this matter, so the cooperation between the two sides is a natural thing.
The Ice Knights are the embodiment of justice, but unlike ordinary churches, only those who are judged as evil and within the scope of the Ice Knights' activities will be punished. For example, even if it is a lich, as long as he does not kill at will, he is innocent. Even if he is a priest, if he does something evil, he will also be judged. When Shen Xuan and Lloyd met, they were slaying the dragon, the ice dragon Mallodi, an evil existence. Shen Xuan would certainly not be punished if he was eliminated. Even if the divine seal was lifted, he would repeat the Scarlet Lord's today.
The main discussion with the Ice Knights was about the inventory of potions and equipment. Dusk Town would swallow a large part of it. On the surface, Samair's identity was Lloyd's disciple and he had no real power. What you need to know is that he has actually been managing the network business for the Locke Consortium. He is not as simple as the playboy on the surface.
Perhaps seeking flowers and asking willows is his life pursuit. Samair is definitely not a person who will mess up because of women. From his level 87, it can be seen that his game level is very high.
Is it fast to level up if you play 24 hours a day? The answer is "yes", but if the game level is not high, the player will die frequently and the level will drop. Players who only know how to work hard cannot become the strongest in the game.
A few hours later, Shen Xuan reappeared in Bingxi Town with a list of rewards in front of him. He sat down and carefully examined the rewards.
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