Online Game Dungeon Master
Chapter 385: The Quagmire of War (1)
The Desolate City Camp, where nearly 200,000 troops are stationed, is the base camp for surface players to attack the Desolate City. After capturing the Desolate City, the troops could not stay in the city for a long time due to the corrupted barrier, so they used it as a base to start a tug-of-war with the underground forces.
For several days, while looking for a secret under the supervision of the Eye of Judgment, they used the troops to attack and defend each other, accumulating enough reputation and merits in exchange for their capital for promotion.
However, as the number of participants in the underground increased and the search work was nearing its end, the lords had to speed up their return under the emperor's order. It was at this time that the war situation took a historic turn.
First, the underground forces mobilized the army to attack the camp, and then the army of Dusk City blocked the dark passage to leave and wiped out the Eighth Knights. The underground world's reaction was amazingly fast.
In addition, after a period of integration of the underground forces, the number and quality of the troops sent out to fight have been improved, and the surface players who basically could not get supplies underground were suppressed again and again.
There were 50,000 cannon fodder soldiers and nearly 150,000 elite soldiers stationed in the camp, while the Desolate City only sent out an army equivalent to two-thirds of their strength. Even so, due to the harassment of other players, the surface players had a good start, but it was difficult to put a perfect end to the war.
On the first day of the war, Dusk City sent 45,000 troops to intercept the convoys of the Eighth Knights and FREEDOM, and won a great victory. The big devils and adventurers deployed by the Desolate City destroyed the main force of the Korean lineage and dozens of divine servants summoned by the priests of the Eye of Judgment scattered around the Desolate City. The aggressive momentum gave many players a headache. Of course, if possible, they hope to get rid of it quickly.
Compared with the south, the underground forces in the north are backed by the Fallen Temple, not the city alliance established by several outstanding leaders in the south. Now is a peaceful era, so the horror of the dark age cannot be seen. As long as you read history, you will find that every time the Fallen Temple stretches out its claws, the whole world turns red.
As for whether there are players who can trigger it, no one can guess. As you can imagine, if it is triggered, it will be a world mission that will completely return the main material plane to its original state.
A row of soldiers in bright silver armor guarded the tents, and more than a dozen participating lords stood around.
Superman was one of the few remaining elders of FREEDOM. He stood at the outermost edge and was responsible for hosting the meeting.
"Report the latest progress." He said to the scout captain below.
The elven scout immediately bowed and made a polite gesture before starting to narrate.
"First, the southwest area... Dusk City currently has 80,000 troops stationed there, including two Blood Knights, two Swordsmen, a Wizard Group and a CRY Player Group. Judging from the current situation, it is unlikely to break through in the short term."
"Then the northeast area..." The scout captain paused to let the lords around him digest the information, and said, "Including three mixed knight groups of the Black Blade Knights, two wizard groups, a big devil group, a mixed demon group of Peach Blossom Island, and two alliance groups composed of players, with a total force of 110,000."
"There are a large number of defensive troops stationed in all directions around the Desolate City. Once we do not act as a whole and disperse, we are likely to be attacked by well-informed underground players."
After listening to the latest report, the dozen lords did not see the joy of victory on their faces. They captured the Desolate City, but found that they could not leave and were deeply trapped in it. This is undoubtedly sad.
The Grand Justice Niber standing at the front was the leader of the only priest group of the Eye of Judgment that went underground, and he led hundreds of priests. When the scout captain reported the latest information, Niber then gently placed his hand on the table and said with a pleasant face: "Captain McFarland, now is not the time to mourn for Captain Heine. The dead are gone, and we cannot succumb to evil. As the deputy commander, you need to take the responsibility of leading us away."
Beside Niber stood the young McFarland, who was less than 30 years old. As the leader of the Seventh Knights, McFarland was also the fourth heir to the empire. He was a prince.
"Yes, thank you for your teachings." McFarland raised his head and answered respectfully, still thinking. Mirendal did not guide them to the road to victory. They needed to break through the dark blockade by themselves.
There were two ornaments hanging on his chest, one was a dim round gem as heavy as the deep starry sky, and the other was a coat of arms ornament symbolizing the royal bloodline.
Reaching out his hand and touching the two ornaments inadvertently, McFarland said: "There are two choices before us. The first is to continue fighting here, and the second is to find a new dark passage."
"And I will explain it to the Pope in person." Niber explained slowly on the side.
In other words, the lords present will not bear the punishment for failing to complete the military order. They don't have to rush back to the surface world to participate in a war led by the emperor and proposed by several great lords. They can follow their own plans.
Most of the players present are those who want to find a new dark passage, of course they have their reasons.
The first is that for this war, the players have investigated the topography of the underground world in detail and made sufficient preparations. Although the underground players are more cunning than them and are better at using formations, they believe that they can easily find new passages for large-scale movement with enough scouts.
Another reason is that they don't want to have a bigger conflict with Dusk City, the largest underground player force in the north. The wealth of Dusk City is enviable, but that is just a fantasy in the players' minds.
Yes, if Dusk City is looted, it will be enough for these players to obtain billions of war wealth, but the question is, is Dusk City really so easy to capture?
After all, the main defense area of Dusk City is the city-centered defense, unlike the surrounding fortresses of Desolate City, which is more difficult to break through and infiltrate.
Players expressed their opinions one after another. They used to be so high-spirited that they thought the underground world was vulnerable to the army of the empire, and the capture of Desolate City made them even more satisfied. It came from a well-prepared and premeditated environment with favorable conditions. The siege of Desolate City was enough to be included in the classic battle examples for students in the military academy to learn. But now, their advantages are gone, and the players have lost the confidence to continue the siege.
Of course, some people also proposed to continue the war.
The man who stood up was a middle-aged man with a full beard. He was from the Arab world. The players didn't know his specific nationality. They only knew that this serious-looking man was a RMB warrior who was very keen on games. The cash he invested in games every month was as high as 400 million RMB.
This man's net worth can withstand his spending. As a pioneer who realized the impact of the depletion of West Asian oil reserves on the Arab world, he had accumulated amazing wealth in new energy and military industry in his early years. Now he is a giant in the entire West Asian military industry, and his influence in both economy and politics is at its peak.
In the virtual world, his name is Djinn, and he also has another name - 7-13
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