Online Game Dungeon Master
Chapter 4 Novice Mission
Now Shen Xuan has 7 wizard apprentices. 1 is responsible for construction, 2 are for cultivating farmland, and 4 are for collecting resources. In the next hour, at 17 minutes, 35 minutes, and 53 minutes, he recruited wizard apprentices respectively. At this time, his population reached the maximum value and he had 10 wizard apprentices.
The resources were just enough to build houses, so he started to build the second house.
The rewards for the novice task were delivered at the same time, including 50 each of the 3 basic resources.
The novice task, as the name suggests, is a special task to guide players on how to build a territory. Compared with the growth task, the difficulty of the novice task is lower and the rewards are richer. If it is built completely according to the novice task, it is very efficient, but it loses flexibility and often fails to cover everything.
Novice task 1: Build a warehouse. Reward 3 basic resources 50, transportation time 2 hours.
Novice task 2: Build houses. Reward 3 basic production units of each territory, transportation time 2 hours
Shen Xuan memorized the novice tasks by heart, not deliberately, but he also participated in the design of the novice tasks. There were no novice tasks during the internal test. What to build and what to develop depended entirely on the players' own judgment. There was also a lot of economics, planning knowledge, and common sense of Western fantasy theory. It was extremely difficult to quickly find a suitable development path.
It can be said that every player is crossing the river by feeling the stones.
Novice tasks cannot be skipped, so the reward for novice task 2 needs to wait for another two hours, just to complete the second civilian house and receive the reward, without any waste.
Novice task 3: Build a training ground. Reward each territory with 2 basic combat units, and the transportation time is 1 hour.
For most players, novice task 3 is a waste of time and resources, and consumes a lot of time and labor. If the rewarded soldiers are not fully utilized, it will only waste food and occupy population.
However, novice task 3 is not meaningless. If there are dangers everywhere, you will not be powerless to resist if you have soldiers. You can even gain a lot of experience, seize resources and even equipment through fighting.
Adapting to local conditions is the key to the success of "Realm" players.
The dragon riders from the distant NPC dungeon Fallen Temple are responsible for the transportation.
The Fallen Temple is one of the three main cities in the first layer of the underground world, with a population of 500 million and a territory of hundreds of kilometers. It connects the surface world to the third layer of the underground world. Its huge scale and strong strength are frightening.
It once resisted the joint attack of several countries in the surface world, killed countless famous epic strongmen, and destroyed countless legendary legions.
Even the primary army of the Fallen Temple, the dragon riders, are still strong.
The flying dragon is strong and slender, and the breed is extremely good. The back is wrapped in silver composite plate armor, and the wings are inlaid with dark green magic jewels. The full set of dragon rider armor is worth no less than 100,000 gold. With the alloy heavy armor around the cavalry and the lightning dragon spear in his hand, the training cost alone requires dozens of players to bear it.
As for the specific data, it is completely unclear.
[Dragoon, Level 45, Primary, First Turn, HP?????, Rage????, Attack Power????, Defense Power????, Skills???,???,???]
Terrible, this is Shen Xuan's evaluation. During the internal test, the highest player was no more than level 50, wearing full equipment, adding full magic, and HP was just over 10,000, but the dragoon easily exceeded the limit and reached the number of 50,000.
50,000 is the average value after killing the dragoon several times.
The tall man riding the flying dragon is a barbarian named Carlos. In addition to transporting resources, he is also responsible for issuing tasks.
"Player Lord, are you willing to accept the recurring tasks from Lord Barosa, the barbarian lord of the Fallen Temple and the Peak Fortress?"
Recurring tasks are tasks that can be completed repeatedly. First, they can give idle players something to do (online game players 70 years ago should have a deep understanding of this) and second, they can allow players to expand their own advantages, such as donating materials and units, and exchanging for things that are useful to them, such as equipment and reputation.
After hearing Carlos' words, Shen Xuan took the task scroll and learned that there were two types of circular tasks:
The first is to donate food, and the second is to receive adventurers.
It happened that Shen Xuan had accumulated a lot of food before, so the first task was easily completed and he was rewarded with 30 reputation.
Reputation is meaningless in the early stage, but gradually becomes important in the middle stage. Reputation can be used to attract the appearance of elites, the temporary stay of heroes, and even the admiration of NPCs and the favor of gods. Therefore, we must learn to seize any opportunity to complete the task, especially such a low-difficulty task, which is very small in number. The accumulation of a small amount is enough to complete the quantitative change to qualitative change.
Perhaps the ratio of contributing food and gaining reputation in the early stage is 100 to 1, but in the later stage, it may be 1000 to 1, or even higher.
After completing the task of donating food, Shen Xuan received the task of receiving adventurers.
Tip: Player Lord (China) accepts the task-receiving adventurers. This task is a time-limited task and needs to be completed within 60 minutes. Adventurers will soon appear in your territory. Please kill the greedy adventurers and reward 10 reputation and 50 experience.
A dungeon has its own characteristics, and a fortress has its own characteristics. Even if you are running the fortress smoothly, it does not mean that you can run a dungeon well.
The underground world is "hospitable". Every year, countless brave warriors from the surface world come here to "visit" with top-quality equipment and high experience. In order to prevent their homes from being plundered and their compatriots from being enslaved, the underground city will kill the visiting adventurers to show their "hospitality".
This type of task is very random. If no adventurer enters, such a task will not be refreshed. The appearance of such a challenging task can only be blamed on the insidiousness of the system. After arranging the next construction task, Shen Xuan set off with Misterlin.
The nearest dark passage is several kilometers away, and it takes half an hour to walk. The dark passage is a bridge connecting the surface world and the underground world. It is dark and dangerous.
The dark passage is narrow and long, winding and tortuous. Ambush near the passage is the best choice for sneak attacks.
Although it is impossible to have an unfinished task, the insidious system often requires players to use terrain and NPC forces, which will undoubtedly increase the difficulty of the task.
It is necessary for every player to reduce the possibility of emergencies as much as possible.
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