Online game Warcraft: Continental Hegemony
Chapter 2 officially begins
After a few clicks of the mouse, he controlled the character and ran to the mercenary commander.
"Hello, young warrior. I see that there are new members in your team. Here, we will help your new members grow so that they are qualified to step onto the battlefield. For the sake of the alliance! Warriors, work hard!"
A conversation, followed by three options: I want to get out of here; receive the medal; about the training camp.
Of these three options, Chen Fei focused on the second one, the medal. In World of Warcraft, mercenaries cannot wear equipment. However, a hero can equip a total of up to 13 pieces of equipment, including left and right-handed weapons [the left-hand weapon slot is omitted for two-handed weapons], helmet, armor, gloves, shoes, leggings, two rings, necklaces, earrings, pendants, and medals. Among them, the first six categories are large-ticket equipment, which are sold in normal stores, although they are expensive. The later jewelry categories are relatively rare. Even if they are sold in stores, their attributes are mediocre. The last medal is the most difficult equipment to obtain - to obtain the medal, you often need to complete certain specific tasks to be recognized by the system as having a certain achievement, in order to obtain the medal.
Even in his previous life, Chen Fei knew that only high-end players could possess medals.
Although Chen Fei didn't think he could get a medal as soon as he entered, it didn't stop him from clicking a few more times.
Click on the first option: Warriors, there are still newcomers in your team who have not completed training. It is not okay for you to leave like this.
The second one: Warrior, you haven’t trained a newbie of your own yet. When you do, come back to me. After this paragraph, there is another 0/1.
Third: Warriors, this is a training ground established by the alliance to help novice mercenaries grow quickly. There will be many facilities here that can help novices improve. You can explore them on your own.
After reading these three options, Chen Fei understood a lot of things in his heart.
One thing, the reason why I am here is indeed because I have novice mercenaries. However, it is currently unknown whether there are any other requirements. As for leaving here, the novice mercenaries must be transferred to different professions.
Another point is about medals. Looking at the NPC's answer, it is not difficult to guess from the numbers behind it that as long as he successfully transfers to a novice mercenary, he will meet the requirements for receiving the medal. To be honest, Chen Fei found it very easy to receive such conditions. But thinking about it on the other hand, if he hadn't chosen a novice mercenary by accident, would he have come here?
For this answer, Chen Fei felt that 99% of players with at least 10,000 login rewards would not choose mercenary randomization, not to mention that this randomization would just happen to be a novice mercenary.
However, it just so happens that Chen Fei now has a huge advantage that no one else has: he is the only player here, and all the resources belong to him alone! I was originally worried that the two novice mercenaries would slow down the pace, but now I have gained a huge advantage because of this! The gap between front and back is really huge!
Of course, Chen Fei will not be overly happy about this. No matter how many resources he has, he still needs to develop them slowly.
Immediately, he controlled the character and started running in the novice training camp. Soon, Chen Fei had a preliminary understanding of this place.
There are not many NPCs in the town. Except for the commander who has the function of teleporting away from here, there are:
High Priest: Responsible for treatment [blood replenishment, no mana recovery], selling some basic herbs and potions, providing priests with job transfer [both mercenaries and heroes are acceptable, the same below], life skills of collecting herbs and making medicines. [Life skills can only be learned by heroes, and can only be obtained by mercenaries with special professions]
Blacksmith: Sells some primary equipment, ores, tools, and provides life skills of mining and forging.
Trainer: Provides training ground for use. Novice mercenaries can enter, and there are scarecrows with 0 attack inside for the mercenaries to upgrade. At the same time, it provides job transfers for most entry-level combat professions, including warriors, knights, musketeers, shooters, etc.
Archmage: Provides life skills of alchemy and enchantment, as well as job transfer for most primary professions in the legal system.
Several high-level professional NPCs such as dwarf master, great swordsman, paladin, and fighter can only talk.
There are also guards scattered everywhere, as well as a guard captain, who can only talk.
The two novice mercenaries had been thrown directly into the training ground by Chen Fei. The scarecrows inside have 10 lives, 0 attack, and 2 experience points each, allowing novice mercenaries to train until level 5. After that, they need to go out into the wild to upgrade. This also reflects the setting that mercenaries in the game need to fight more to become stronger.
There is still a period of time before a novice mercenary reaches level 5. Even though the total experience required to reach level 5 is only 150 points, looking at the experience provided by the scarecrow, there is no need to say more. Before that, what Chen Fei had to do was naturally go to the wild to raise the hero's level.
When you leave the village, the name of the map outside the village is Grove, which is nothing special. Open the mini map, and there will be a related introduction: There are no powerful monsters on the map around the training ground.
There's nothing much to say about the primary map, just grass, trees, some rocks, and a road. As for monsters, wild dogs, pheasants, hares. Levels 1 to 3, life between 30 and 50, no defense, 5 to 10 experience points.
It is not difficult to see here that early upgrades are stress-free. Not to mention a fireball spell that kills instantly, even a normal attack can be done in three to five hits. However, in the early stage of leveling, it is not recommended to just throw away skills when you see a monster. It is true that a fireball spell kills instantly, but the system's healers are only responsible for restoring your blood, not your mana. In World of Warcraft, potions are even more of a luxury item for novices who do not have gold coins in the early stage! This means that many players will learn to collect herbs and use them at the beginning of the game.
However, learning how to collect herbs after the game was launched was not as good as expected. The reason was simply that there were too many players and too few resources.
But for Chen Fei, there was no such worry at all. At this moment, he was leisurely fighting monsters and collecting herbs he saw along the way. When he was full of blue, he would throw a fireball from time to time. In just five minutes, he could level up easily.
The five attributes in the game have already been mentioned above. When upgrading, before level 10, the fixed main attribute is 2 points, the other four attributes are 1 point, and it also comes with 3 free attributes, allowing players to add points by themselves. After level 10, the growth attributes of attributes will also be different depending on the occupation.
After upgrading, the attack will only increase a little. Under normal circumstances, players will add the free points from the previous levels to the main attributes in the early stage to increase the attack power. However, Chen Fei did not move freely at this moment. In his mind, he had other plans.
It's still the same method as before, killing monsters and collecting herbs at the same time. The small map itself was quickly turned around by Chen Fei. In the backpack, there were already more than a dozen herbs of life, and there were also many other herbs used as ingredients for pharmaceuticals. It is a pity that the pharmaceutical formula needs to be purchased separately. Currently, only the life herb part can be made into a primary life potion.
Life Herb: Restores a total of 150 points of life in 30 seconds, can be interrupted by attacks, and has no cooldown.
Primary Life Potion: Instantly restore 100 points of life, cooling time is 5 seconds. Manufacturing: Two Herbs of Life.
Looking at the potion in the backpack and the fact that it had reached level 3 and a half, Chen Fei couldn't help but start to consider whether to go to the next map: deep in the woods.
There are only three wild maps that come out of the training camp. The first is the small woods, then the depths of the woods, and finally the forest rock pit. Among them, the monsters deep in the forest are from level 4 to level 7. The strength of the monsters is at least doubled compared to the current map. Mainly animals such as wild wolves, tigers, and bears. Not only the attack power exceeds 10 points, but also the defense, they also have light armor or heavy armor from 1 to 3 points - in the game, 0 armor and 1 armor The difference is not that simple a difference. 0 armor means taking 100% of the damage, while 1 armor may mean only taking 90% of the damage. That's not even counting the countermeasures between attack types and armor types.
After hesitating for a while, Chen Fei decided to go in and take a look first. Even if the monster's strength has increased, he is now in a full mana state. Even if he does not add any intelligence, but only automatically improves his attributes, his mana has exceeded 200, which is enough to use ten fireballs. Chen Fei Fei was confident that even if he couldn't defeat him then, wouldn't he still be able to run away?
Without hesitation, he clicked the mouse a few times and walked into the aperture of the next map. The screen went dark for a moment, and after a few seconds, the character reappeared. However, when Chen Fei saw the picture on the screen, he wanted to say "cheating"! Because, on the screen, less than five bodies away from the characters, three huge gray-furred wild wolves were standing there!
Timberwolves: HP 200, attack 15-18, defense 2, medium armor. Tear: Passive skill, with a 15% chance of causing a tearing wound, causing the target to bleed for 5 seconds, causing 5 points of damage per second.
It has more health than me, its attack is higher than mine, and its defense is not inferior to mine. What's scary is that it's also passive! What's even more embarrassing is that there are three of them when they appear on the opposite side! What else is there to fight? Even if you can throw unlimited fireballs, you still have to wait for the cooling time! But will the wild monsters ask you to wait for your skills to cool down? Three forest wolves came up, with their paws shining brightly. I was afraid that they would have fallen under the wolf's claws before their two cooldowns had passed. This did not even count the triggering of the passive.
Once again, without hesitation, he clicked on the light circle that came back...
The previous excessive chapter, well, was really not well written. . . It’s been a long time since I’ve written a book. Let’s take my time. However, I haven’t conceived it for a long time, and I’ve been worried about loopholes or bugs. . If anyone sees it, I hope you can point it out. Although, no one is watching it at the moment. .
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