Online game Warcraft: Continental Hegemony
Chapter 76 New Improvement, Part 1
Tip: Please choose elements that match fire skills.
As the system gave this prompt, a new option box popped up on Chen Fei's screen. There are two fire element symbols on it, and the last one is a space. Underneath, there are six other corresponding symbols of attributes for Chen Fei to choose from.
Obviously, new skills still rely on the combination of elements. However, with this upgrade, the new skills will be a combination of two elements, and the attributes of the combination are chosen by Chen Fei.
In addition, judging from this option box, Chen Fei also made another discovery: the above mentioned selection of fire skills, then the follow-up must be the skills of the other six series. In other words, here Chen Fei can get a total of seven more New skills!
However, the seven skills seem to be a lot, but how to choose requires careful thinking! At first glance, this choice seems to be for players to choose at will, but is this really the case? The answer is naturally no!
Looking back at the skills in the skill bar, the existing elemental mage skills are all single-attribute, and their effects completely correspond to their attributes! In other words, depending on the combination of attributes, you can roughly guess the possible skill effects.
For example, if fire is paired with water, wind, earth, and thunder, it is likely to be a damaging skill and will take away additional effects; if paired with light, it may also be a gain effect; and if paired with darkness, it is most likely to have a debuff effect.
With such a rough guess, Chen Fei's choice of elements also went in one direction. For now, damage skills are still the most important, followed by healing skills, then buffs, and finally debuffs [some special skills are discussed separately, such as taunt]. So far, the curse spell combined with the three dark elements, How many times has Chen Feicai used it?
However, after thinking so much, after you actually choose, you still have to look at what skills are set by the system.
After thinking for a moment, Chen Fei chose soil to match. For water, he couldn't guess what skill it would be; for wind, it would most likely be a mobile damage skill; for thunder, there was a high chance of a fixed-point high-damage skill; as for the earth he chose, Chen Fei had it in his head. There are two relatively possible skills: Meteor and Fire Rain! Flame storm!
Ding Dong: Players gain new skills, Fire Meteor.
Tip: Please choose elements that match water skills.
The appearance of the second message was accompanied by changes in the option box. The fire element displayed above changed to the water element, and the water option below changed to fire.
But for Chen Fei, what he cares more about is his new skill - Flame Meteor! Just by looking at the name, you won’t think it’s some kind of rubbish skill!
Quickly open the skill bar, the fire meteorite is right at the first one, move the mouse over quickly, and after two seconds, the instructions will be displayed.
Fire Meteor: Fire Fire Earth, consumes 200 mana, summons a huge fire meteorite to fall from high altitude and hit the enemy, completing 200 damage. Afterwards, it moves forward 500 yards for 5 seconds. The unit hit by the meteorite will be pushed out together and continue to burn 50 points of damage per second. Cool down for 30 seconds.
After reading the description of the flame meteorite, Chen Fei had no other thoughts except excitement! Analyzing this skill carefully, the instant damage is 200, which is not very good, but the push-out effect taken away by a frontal hit is quite useful! Just imagine, a slow-moving melee monster is about to rush in front of you to attack, but you hit it with a flaming meteorite and push it back. What will happen? Especially, the fire meteorite also has a 50-point burning effect that lasts for 5 seconds, and the total damage directly reaches 450 points! This calculation is already 1.5 times the damage of Thunderstorm!
With such excitement, Chen Fei began to think about the combination of water elements, hoping that this choice would surprise him again!
After some thinking, Chen Fei finally chose Tu. This time, the purpose of his choice was no longer for the purpose of damaging skills. The single element of the water system is the summoning skill water element. However, among the various legal skills that Chen Fei knew in his previous life, the water system is not a type that is good at bursts, and is more of a continuous damage or auxiliary type of skill.
Therefore, Chen Fei does not want to pursue burst damage from the water system, but prefers assistance. However, Chen Fei did not intend to consider the aspect of auxiliary treatment. The light system was still responsible for the treatment.
Ding Dong: Players gain a new skill, Ice Crystal Wall.
Tip: Please choose skills that match wind skills.
Ice Crystal Wall: Water, Water and Earth, consumes 150 mana. Freezes the water element in the air to form a huge ice wall that slows down the movement speed of the unit for a thousand yards. When entering the unit, the movement speed is reduced by 80%. The effect lasts for 3 seconds after leaving the wall. The ice wall exists for 10 seconds and cools down for 30 seconds.
After reading the explanation of the ice crystal wall, Chen Fei immediately understood that this was another very powerful field control skill. It is fundamentally different from stone wall. Stone wall is a real defensive skill, while ice wall is in the same category as the wizard's quagmire technique. However, the ice wall's range of influence is larger than that of the quagmire, and its slowing effect is stronger.
Ice Crystal Wall, Chen Fei is very satisfied. This skill can bring considerable effect to units that move quickly! And it is quite suitable for use in kiting tactics! Next, for the combination of wind style, Chen Fei decisively chose thunder!
The wind system is somewhat similar to the water system, with few high-explosion skills and more focus on control and assistance. Then, it would be better paired with water, light or thunder.
Ding Dong: Players gain a new skill, Wind and Thunder Formation.
Wind and Thunder Formation: Wind and Thunder, costing 150 mana. Detonate wind and thunder elements in a circular range of one thousand yards in diameter. Units within the range will reduce their attack speed by 30% and movement speed by 50%, and will continue to receive 50 points of damage per second [regardless of friend or foe]. The wind and thunder array lasts for 20 seconds and cools down for 20 seconds.
Chen Fei was really frightened when he saw the description of the Wind and Thunder Formation! He didn't expect that he originally just wanted a good control or auxiliary skill, but he unexpectedly got such a terrifying continuous damage skill! The complete damage of a wind and thunder formation is a full thousand points! Even compared to the previous highly toxic explosive barrels!
More importantly, the duration and cooling time of the wind and thunder array are the same! This means that the wind and thunder array can be released continuously! It's scary to think about such power and being able to release it continuously! In particular, Chen Fei has the option of using stone walls to block monsters! The combination of the two is perfect!
After the wind element, the earth element followed. Chen Fei didn't hesitate at all and directly chose fire!
Ding Dong: Players gain new skills, ground trapped in fire.
Earth Trap Fire: Earth Fire, consumes 100 mana. After it is cast, the ground with a diameter of 300 yards will sink, trapping the unit, and then triggering underground fire, completing 150 points of damage. The subsidence lasts for 5 seconds. Cool down for 20 seconds.
After reading the description of the fire trapped in the ground, Chen Fei felt that happiness came too suddenly. This fire trap is a perfect combination of skills with the flame meteorite! With such a combination, Chen Fei really felt that the system had finally taken care of him for once!
Next, there are the thunder system, the light system and the dark system. The first four skills make Chen Fei quite satisfied. For the rest, I don’t know what kind of skills the system will give him!
Elemental combination skills continue to be solicited! ! If you have any ideas, please leave them in the comment area! Today's first chapter, I read a chapter silently. Ha ha!
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