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Lin Feng’S Specific Attributes And Skills (Can Be Skipped)!

ID: Clear Maple·Rank 2

Occupation: Revelator

Grade: 28 (52%)

Life level: Profound Rank

Health Points: 3404760

Mana Points: 1702380

Physical Attack: 510714

Magical Attack: 510714

Physical Defense: 170238

Magic Defense: 170238

Strength: 170238

Constitution: 170238

Spirit: 170238

Intelligence: 170238

Agility: 170238

Reputation: 7000

Free attribute points: 0

Attribute increase: Rank increase +20%, Profound Rank increase +50%

Divine Ability: Fire of Nirvana, Fire Immunity, Nirvana

Auxiliary Profession: Collector Level 7, Pharmacist Level 7, Blacksmith Level 7

Auxiliary Profession: 1000/1000

Equipment: Endless Wine Flask (pink), Ring of Disguise (green), Starlight Jade Pendant (purple), Ring of Awakening (color)

Career characteristics: All Mage and Priest skills can be learned. If the level reaches the advancement requirements, the level will be automatically advanced. The upgrade experience will be changed to the original level requirement* (level +1).

Exclusive skills: Word of Truth, Healing Can't Save Teammates, A Bright Future, Holy Light Apocalypse (not activated).

[Eye of Truth: Can view attributes, up to Rank 9 attributes, no cooldown, no consumption. ]

[ Healing Can't Save Teammates ]

Passive, with dual modes of assist and attack, can be actively switched, and there is no switching cooling.

Auxiliary mode:

For single-target recovery skills, the recovery effect is doubled, and an additional target is added. One target will be added for every 1000 points of Spirit. For buff skills, you can increase targets by consuming Mana Points. Each additional target consumes an additional 100 times the Mana Points. The maximum consumption is 100 times, and the gain is unlimited.

For group gain and recovery skills, the gain and recovery effects are doubled, and the range is doubled on the original basis. For every 1,000 points of subsequent Spirit, the effect is doubled on the original basis.

Attack mode:

Single-target attack skills can cause (level position + 1) times the original damage, up to 10 times the damage.

Group attack skills cause (level position + 1) times the original damage, up to 10 times the damage, the skill range is doubled, and the doubling effect is calculated based on the multiple of the mana consumed, with no upper limit.

[A Bright Future]

Auxiliary Profession level +1.

Proficiency: Level 5 1/1000

Passive effect

Automatically include the special entries attached to the items you produce. Existing entries can be replaced with entries that have been included.

Currently included: 10% experience bonus, 1% experience bonus, fixed-point teleportation.

If someone else kills a monster while using the props you made, you will be deemed to have participated in the killing, and an additional 1% of the experience gained by the player will be awarded. Any less will still be awarded.

Current equipment holders: 3,000

Divine Ability:

Fire of Nirvana: Can amplify fire spells, and increase spell damage by an additional 100% on the original basis. It can also be used directly against enemies. The power of this fire will grow with the level and automatically increase.

Fire Immunity: Passive, immune to all flames less powerful than Nirvana's fire. If not immune, the fire damage received will be reduced by 50%.

Nirvana: Passive, maximum life limit +100%, and strong self-recovery ability. After death, you can choose whether to trigger Nirvana.

After triggering, it will be resurrected on the spot with full health and gain temporary benefits. Attack, defense, and life attributes are doubled. The buff lasts for 10 minutes and can only be triggered once every 24 hours.

Skill:

Blooming Vitality (unique): Passive. Every time a target is killed, there is a 1% chance of adding 1 point of Spirit. This skill cannot be upgraded.

Guardian of Light: Consumes 100 Mana Points to provide a 50% health point and defense buff to a single target, lasting 60 minutes, with a 60s cooldown. This skill cannot be upgraded.

Blessing of Light: Consumes 100 Mana Points to provide 50% attack power to a single target, lasting 60 minutes, cooldown 60s, this skill cannot be upgraded.

Perfect Harmony (unique): Passive, binds one attribute, and the other four attributes are synchronized with the bound attribute.

Healing Technique (Level 9): Consumes 20 Mana Points to restore the target's Health Points of 1W+50%* Spirit per second, lasting 3s, cooling down 20s.

Group Healing Technique (Level 9): Consumes 50 Mana Points and gives it to a target within a radius of 150 meters. It restores 1W+30%* Spirit Health Points per second, lasts for 10S, and has a cooldown of 60S.

Healing Chain (Level 9): Consume 100 Mana Points to release a chain starting from yourself, causing 100% spell + 50% Spirit damage to the enemy target, and restoring 10% damage + 50% Spirit health to the friendly target. Points, in addition to itself, can be linked to up to 9 targets, with a cooldown of 30s.

Life Sacrifice:: Consume 1000 Mana Points, deprive targets within 5*5 meters of life energy, return 100% to yourself or teammates, deprive each target of 100% Health Points (for lords and above targets, the effect is 10%), every 1000 Spirit points can increase the proportion by 1%, the cold zone is 10 minutes, this skill cannot be upgraded.

Purify: Instant, consumes 100 Mana Points, purifies all abnormal conditions on the target you identify within 100 meters, cools down for 10 seconds, this skill cannot be upgraded.

Light of Resurrection: Resurrect all targets within 1000 meters that you think are dead except yourself. The target will hold 50% of Health Points and Mana Points after resurrection. When you die, you can choose whether to trigger resurrection. There is no consumption and the cooldown is 30 minutes. This skill cannot be upgraded.

Fireball: Instant, causing 100% spell damage to a single target, no consumption, cooldown 1.5S

Heavenly Lightning (Level 9): Consumes 100 Mana Points to strike the target with lightning, causing 300% spell damage and cooling down for 10 seconds.

Falling Ice (Level 9): Consumes 100 Mana Points, causes 300% attack damage to a single target, and has a 50% chance of causing the target to enter a frozen state, lasting 5s and cooling down for 10s.

Black Ice Thorn (Level 9): Consumes 100 Mana Points, causes 300% attack damage to a single target, and slows the target by 30%, lasting 5s, with a cooldown of 10s.

Exploding Fireball (Level 9): Consumes 100 Mana Points, causing 300% attack damage to a single target, cooldown 10s.

Meteor Fire Rain (Level 9): Consumes 100 Mana Points, summons a rain of fire, and continuously strikes within a 5*5 yard range. Each strike is accompanied by 1000+200% Magical Attack range damage, lasting 10 seconds, and has a cooldown of 30s.

Ten Thousand Tons of Thunder (Level 9): Consumes 100 Mana Points to summon a thunder cloud and perform a thunder and lightning attack within a 5*5 meter range. The thunder and lightning automatically locks on the target. Each attack causes 1000+200% of Magical Attack's magic damage. , lasts 10s, cools down for 30s

Icy Sky, Snowy Earth (Level 9): Consumes 100 Mana Points to summon a piece of Icy Sky, Snowy Earth, which deals continuous magic damage within a 5*5 meter range and reduces the target's movement speed by 20%. Each attack causes 1000+ 200% Magical Attack magic damage, lasting 10 seconds, cooldown 30s.

Extreme Ice Feast: Consumes 500 Mana Points to create a field of snow, slowing down targets within 5*5 meters by 50%, and having a 10% chance of freezing the target. Each freeze lasts for 5 seconds, and the skill lasts for 30 seconds. Cooldown 1 minute.

Starflash: Consumes 100 Mana Points to teleport to a designated place. The maximum distance is 5 meters. Every 100 Intelligence increases the teleport limit by 1 meter. Cooling time is 10 seconds.

Magic Shield: It can be turned on or off manually. Continuously turning it on consumes 100 mana per second to form a mana shield around itself, reducing the damage taken by 30%. This skill cannot be upgraded.

Phantom Clone: ​​A common skill for all professions. Using this skill, you can summon a clone. This clone has no combat power. During its existence, it consumes 1 Mana Points every second until it is cancelled. This skill cannot be upgraded.

Coercion: A general skill of Profound Rank, which can be turned on or off manually. It has a suppressive effect on creatures whose life level is lower than one's own.

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