Real Cthulhu Running Game
Chapter 65: ready to open
Chapter 65 Ready to fight
"Actually, the battle round of our real Cthulhu running game is actually quite simple, that is, players first perform various tests, and after the test results come out, players can make relevant descriptions and know It will have a certain impact on the result of the test.”
"I'll give an example now. For example, when Tina is in the check, the invisible son's whipping attack is successful, but when Tina's evasion check fails, it will definitely lose 5 HP after calculating the damage. At this time, if the description of Tina is enough If it is detailed and logical, it is possible for the lost HP to become 4 points, 3 points, or even 1 point. Correspondingly, if the description made by the player is quite satisfactory, or the description is given up, it will be According to the result of the previous calculation of the damage, of course, there is a special situation here, that is, all-or-nothing."
"When the player is facing a situation where the last attack damage will lead to his death, he can choose to make a desperate description. If the player makes a desperate description, he can perform some actions that do not conform to his own background and are illogical. For example, let's take Tina as an example. Originally, Tina's agility attribute did not support her to do a front flip and spin at 360 degrees before landing on the donkey and rolling. It can be done, so you can understand it as the human body's potential explosion, but you still need to complete a precondition, and then pass a special check - a desperate shot."
"The first is the precondition, kp will make a judgment on the description you made about the gamble, and calculate how many values you need to complete this series of actions, such as if Tina wants to complete the show I just said. If you can’t make up for the 50-point agility gap, then naturally you can’t start making all-or-nothing checks. Then the 50-point agility gap should be filled from there, and it’s your other attribute."
"At this time, you can use other attributes to "purchase" the missing 50 points of Dexterity, but it should be noted here that the other attribute values you use to "purchase", regardless of whether the desperate check is successful or not, will be It will not be returned to you, which means that you will permanently lose 50 other attribute points."
"After completing the prerequisites, we can make a special check of the all-or-nothing, the reason why it is called a special check is because the success rate of the all-or-nothing is composed of two parts, the first part is the base value, which will be determined by The player first rolls a 1d50 dice to determine how much the base value is, and then the second part is the additional value, which will be exchanged by the player's lucky value. Every 1 lucky value can be exchanged for 1 additional value, but every 10 points will be exchanged for the additional value. Points of lucky value can be exchanged for 5 points of additional value, of course, once the lucky value here is exchanged, it will be permanently deducted."
"Finally, the specific value of the all-or-nothing is composed of the base value and the additional value, and then the check is started. If the check is successful, the player can complete a set of tricky operations to achieve the corresponding effect. If the all-or-nothing check finally fails If so, hey, I'm sorry, and the player will be punished accordingly. For example, it's still Tina's example. If Tina fails, she may suddenly cramp when she takes off, and then directly land, temporarily losing her movement. ability."
"Finally, let me mention that there is no big success or big failure when you go all out, and you can only do it when you are defending and dodging, so you can't go all out when you attack. As for why you can't go all out when you attack, that is Because before the last update of the Cthulhu Running Group game lobby, a player made a desperate attempt to kill a ghoul elder with 20 HP at the cost of 450 attributes..." kpcao said here When the time came, he couldn't help but sighed, "That ghoul elder is even more embarrassing than the invisible son you've met now..."
kpcao's long talk has greatly benefited Liu Xing, a newcomer, and it can be considered that he understands the relevant situation of the battle round.
Of course, what Liu Xing is most interested in is desperate betting, which, to put it bluntly, is to exchange attribute values for a chance to survive, which is also the last hope.
And in the real Cthulhu running group game, most of the time the description is just the finishing touch and the role of increasing the sense of game substitution. I didn't expect that in this real Cthulhu running group game, the role of the description is infinitely magnified , a good description can directly affect the final outcome of the battle.
Liu Xing is a little fortunate now that his language skills are still very good. In addition, Liu Xing has been reading martial arts novels since he was a child. After junior high school, he began to dabble in online novels, so he is still very confident in the descriptions that need to be used in the battle round. of.
However, Liu Xing still wants to complain a little, this kpcao really has a good relationship with Tina. If this disagreement, he started to play black Tina. Fortunately, Tina can't speak now, otherwise you should be able to see Tina and kpcao. On the spray scene.
Of course, if this is making dough, Tina may have to use persuasion (physical) on kpcao.
"Then, now officially entering the battle round, the first is the verification link, because the agility of the invisible son is the same as the lowest agility among the players, so the invisible son's current agility will be 20, and the players are from small to upper. Running and sprinting, the agility will be reduced by 10 points, and Tina will reduce the agility by 15 points because of the Nan Xiaoniao. Now each player has 2 points of agility higher than the invisible son, you dodge the invisible son attack. The success rate will increase by 1 point, of course, the fraction will still be erased." kpcao said rarely and seriously.
And Liu Xing also started to calculate after listening to kpcao's words, his agility value is 50 points, after reducing it by 10 points, the agility value becomes 40 points, which is higher than the invisible son's agility value. 20 points, which means that your dodge value will increase by 10 points.
Because the evasion value will be half of his agility, so after calculation, Liu Xing's final evasion value will be 30. It can only be said that if he is attacked, Liu Xing's situation will be more worrying.
kpcao paused for a while and continued: "Then, I will now throw a 1d3 to determine the number of attacks by the Invisible Sons this round."
PS: Tomorrow this group will end, still a friendly reminder, this book contains some village rules, please do not take it seriously.
(end of this chapter)
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