Rebirth of the Evil Life

Vol 2 Chapter 1020: Persuade Blizzard

Chapter One Thousand and Twenty

Persuade Blizzard

Alvin City, Blizzard Entertainment Headquarters.

"Hi, Mike, we meet again!" Lin Feng sat leisurely in Mike Mohuaimi's office with a smile on his face.

Mike Mo Huaimi looked at Lin Feng blankly, with a look of surprise. He didn't expect that it took just a few days. As a result, Lin Feng took Bill Roper and others who left from the North Blizzard studio three months ago to the Internet. This is really surprising to him. . Lin Feng rushed to Blizzard Entertainment's headquarters immediately after Bill Roper and others on the Internet, and his purpose was self-evident.

"Mr. Lin, what do you want?" Mike Mohuaimi said with a headache.

Lin Feng smiled.

"It's very simple, I want to raise Blizzard!" Lin Feng said easily.

Mike Mohuaimi looked miserable. This Lin Feng is here again!

"Mr. Lin, Blizzard is now owned by Vivendi in France. If you want to raise funds or acquire Blizzard Entertainment, you can talk to Vivendi directly. I'm just a worker!" Mike Mohuaimi knows Lin What is Feng's idea? Lin Feng hopes to persuade himself and others first, and then use him and others to put pressure on Vivendi, and then Lin Feng can buy Blizzard Entertainment at a low price. Mike Mohuaimi would never do this kind of thing, it's too immoral!

"Mike, what I value is not Blizzard Entertainment's signature, but you talents! What I need is not the'Blizzard' signature, but you who can create the best game talents in the industry!" Lin Feng said very seriously. . If he could acquire Blizzard in its entirety, Lin Feng would really not need a few money to make Mike Mohuaimi do infidelity.

Although Mike Mohuaimi was a little touched by Lin Feng's remarks, being able to be recognized that his value is more important than the company, no matter whether these words are flattering or not, it is extremely comfortable to hear. But it's not enough to impress Mike Mohuaimi.

"Mike, you should know that I have authorized the use of'cloud computing' to'Oracle' company. According to the words of the president of'Oracle' company Ellison,'cloud computing' will help their company's business volume increase by 150%. And its server load will drop by more than 60%. Mike, don't you want World of Warcraft to have'cloud computing' technology!" Lin Feng said temptation.

Mike Mohuaimi shook his head unexpectedly.

"Lin, for an online game,'cloud computing' is a software with earth-shaking changes. It can make communication easier and allow more players to run the same game. However, the current World of Warcraft has been developed. Adding'cloud computing' is certainly simple, but if you want to accommodate more players, you must have a larger map. All the scenes in the game need to be remade. Of course, the most important thing is that the related tasks must be reviewed. There are also various settings in the game that need to be revised. The amount of work involved is too much!" Mike Mohuaimi shook his head, and declined Lin Feng's temptation.

Lin Feng was taken aback, but he did not expect that "cloud computing" would not be able to lure Mike Mohuaimi. But does Mike Mohuaimi really have no desire for "cloud computing" at all?

"Mike, I have always heard the words'produced by Blizzard, it must be a boutique.' Does Blizzard don't want World of Warcraft to be better?" Lin Feng looked at Mike Mohuaimi, and wanted to see the true nature from his eyes. Thoughts.

really!

Mike Mowimi is not Ellison, not Paul Allen, he can't completely conceal his inner thoughts. Lin Feng could see his inner desire for "cloud computing" from the flickering and scorching heat in his eyes. Of course, if World of Warcraft really wants to add "cloud computing", then the amount of modification is really huge.

The existing World of Warcraft map is big enough, but if the player capacity is 10 times more, is the current map big enough? Once the map is expanded, the player’s time from one place to another in the game may take at least ten minutes. Can the player endure the long walking time? In addition, although the 3d engine of World of Warcraft was jointly developed by "Blizzard" and "Second World", it was specially developed for network 3d games. Its requirements for computers are quite low, but its requirements are still the current network The game that requires the highest configuration among the games surpasses the mainstream configuration of most players.

For rich players, updating a graphics card and upgrading the cpu is nothing, but for most ordinary players, this is not good news. Especially for most players in third world countries, the computer is still considered a high-end commodity nowadays. The price of 4-5 thousand yuan (RMB) is not to say that it can be taken out. Not to mention the upgrade, it is even more slim!

In the case that the game itself may be more difficult, if the number of online players in the game is expanded, I am afraid it will be a game that surpasses the times. Unless Lin Feng takes out the "Dynamic Ignore and Compensation Technology" of the "Second World", it will be able to solve the problem of insufficient computer performance of the players to a certain extent. However, according to Bruce Allen's analysis, even with all the current technologies of the "Second World", the highest number of online users in World of Warcraft cannot surpass 20,000 for the time being.

The picture of this game has surpassed all current online games, and the requirements for computer performance it brings naturally exceed all online games. "Cloud computing" is not a panacea, it is just a tool, and a tool has its limits.

It can be said that "cloud computing" is not helpful enough for the current World of Warcraft. But as Bill Roper said after hearing about Lin Feng's plan for World of Warcraft-even if "cloud computing" cannot allow tens of thousands of World of Warcraft to play online, even if it is just a little bit more, the fun of the game will increase exponentially. 5,000 people online and 10,000 people online are completely different concepts. And without changing the game architecture, just using software can make a server's online population exceed 10,000, which has a completely different meaning.

auzw.com Bill Roper can see the meaning, and Mike Mohuaimi can see it naturally.

The question is, what exactly did Mike Mohuaimi and the administrators of Blizzard Entertainment think!

What is Mike Mohuaimi thinking? In fact, Mike Mohuaimi thought very simple, that is Blizzard's autonomy. Although Blizzard is now under the French Vivendi, when the two parties signed the acquisition agreement, Blizzard has absolute independence and can freely determine its game development time when its financial situation permits. If it is acquired by Lin Feng, from the perspective of Lin Feng's control over the "Second World", I am afraid that Blizzard will no longer have such absolute independence and autonomy. This is what Mike Mohuaimi worries most.

Of course, Mike Mohuaimi still has a little ambition in his mind. At present, "Second World" is one of the best game companies in the industry, especially in the online game industry. Mike Mohuaimi hopes that Blizzard can change this situation and make the online game world no longer dominate the "Second World".

But if Lin Feng bought Blizzard, everything would cease to exist.

"Mr. Lin, I can only say that if you want to raise Blizzard, then talk to Vivendi. We are just wage earners. Our responsibility is to develop the best games. This is our purpose. The rest of us No matter." Mike Mohuaimi thought for a while, and rejected the olive branch that Lin Feng threw.

Lin Feng frowned. This is not the answer Lin Feng wanted. After thinking about it, Lin Feng decided to open the skylight to speak brightly.

"Mike, if I buy Blizzard, what are you going to do?" Lin Feng said bluntly.

Mike Mohuaimi was taken aback. He didn't expect Lin Feng to be so direct, which made him a little bit at a loss as to what to do. Lin Feng asked him directly, he really didn't know how to answer. If you want to refuse, it means that he wants to leave Blizzard, but he really can’t bear Blizzard. It’s not that he is greedy for the position of Blizzard’s current president, but Mike Mohuaimi really likes Blizzard’s game atmosphere and his harmony. The series of games such as Warcraft jointly developed by the employees, these games are like their children, and they are really reluctant to ask him to give up. Moreover, if World of Warcraft is connected to Lin's tens of thousands of people, it can at least enhance the gameplay of World of Warcraft.

Even if it's just 10,000 people playing online games, it's good.

But if you agree, Mike Mohuaimi's heart is really hard to get through. This is not to say that Mike Mohuaimi is hypocritical, but human nature. After all, if a person suddenly comes to the door and asks-I buy your company, whether you are willing to continue to work under my hands-it is hard for anyone to think about it. , How is it possible to agree immediately.

In short, Lin Feng's unobtrusive question made Mike Mohuaimi really painful. This can only be said that Lin Feng is a bit of a rogue. People just declined politely. You still ask directly, asking more thoroughly. Isn't this life-killing? But Lin Feng, the "rogue" has the strength to play a rogue, in short, Mike Mohuaimi is very entangled.

At this moment, Alan Adhan, the former president of Blizzard Entertainment and now a special advisor to Blizzard, walked in.

"Mr. Lin, can I ask you a question first?" Alan Adhan asked.

Lin Feng nodded. This Alan Adhan is also one of Lin Feng’s main targets. He is one of the founders of Blizzard Entertainment. He has been the president of Blizzard Entertainment before. However, he resigned later in order to be able to concentrate on developing games. , Mike Mohuaimi took over as president of Blizzard Entertainment. Although Alan Adhan is no longer the president of Blizzard Entertainment, he still has great authority within Blizzard Entertainment, which is sufficient to change the board of directors' decisions.

Lin Feng had been trying to contact Alan Adhan before, but unfortunately he had been declined as an excuse that he was no longer the president of Blizzard Entertainment. Unexpectedly, today I finally met the legend of Blizzard Entertainment.

"Excuse me, Mr. Adhan!" Lin Feng said with a smile.

"Mr. Lin, you should know that our Blizzard philosophy is'Blizzard produces, it must be a boutique', so we people often put a game on hold because it is not perfect, even if it is about to be launched, if we feel that it is not perfect. , Will also be shelved and will not be listed. Excuse me, can you accept it?" Alan Adhan asked.

This is Blizzard’s consistent style of doing things, and that’s why Blizzard has the title of “Bounce King”. The games it announces are often suspended without restrictions due to the dissatisfaction of the developers, which disappoints players again and again. Although this style of doing things can guarantee that the games produced must be high-quality, it puts great financial pressure on the company. This repeated ticket skipping is of course extremely disappointing to the players, and it is also a big blow to the company's financial pressure.

For a game company, whether you have a game on sale or not, as long as you are still in operation for a day, then employee salaries, various taxes and miscellaneous fees are indispensable, and the game is delayed for a day, and it is a day's money. This is unacceptable to a company that puts interest first.

"Okay, no problem!" Lin Feng smiled.

Perhaps it is difficult for other game companies to accept Blizzard's style of doing things. After all, it is money that drags on, and the more important point is that the game you strive for excellence may not necessarily be popular with players. Of course, at least as far as Blizzard’s past results are concerned, this kind of thing hasn’t happened yet. Blizzard’s products must be excellent. Of course, there are no exceptions. For example, the StarCraft: Ghost (first-person shooter game) that Blizzard wants to develop has been in development for 2 years, but so far there is no result, because Blizzard’s own technology is not good at doing this. Game, the result is that this game with an investment of tens of millions of dollars may be permanently stranded.

This is why Alan Adhan came out at this moment. Because of the development of this StarCraft: Ghost, the investor, the French company Vivendi, put pressure on Blizzard, requiring it to be listed as soon as possible. According to Blizzard’s reputation, sales are definitely not bad. What's more, this game is only inferior in effect, but it has its own novelty and uniqueness in other places. It does not lose any other first-person shooter games. It happens that Vivendi is in financial crisis. This game can be used to relieve tension. Financial situation.

What's more, a game that invested tens of millions of dollars was put on hold. Vivendi went crazy when he heard the news. Therefore, it is strongly requested that Blizzard launch StarCraft: Ghost as soon as possible, but it was strongly rejected by Alan Adhan. Although this StarCraft: Ghost looks okay, it's far from his attitude of excellence. It can't be listed at all, otherwise it would have smashed the brand name Blizzard.

With Blizzard's consistent perfect attitude, this kind of game will naturally not be on the market. Although its investment has reached tens of millions of dollars, but reluctantly launching will only smash Blizzard's golden signature. What's more, Alan Adhan believes that other Blizzard games can also make money back!

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