Salted Fish’s Self-help Strategy
Chapter 395: Ran out of the mountain
Yang Jiangang was in a complicated mood, and Xue Ming couldn't even do all the planning work! But it can be seen that Xue Ming is a siege lion who can play games. You must know that even the vast majority of programmers in game companies don't play games. It's better to cooperate with colleagues like Xue Ming.
So he came up with a very flavorful gameplay overnight.
Working overtime on Saturday, a group of people re-entered the meeting room. They saw that Yang Jiangang had already printed the draft of the gameplay. Chu Yuanxi took a look at the hot gameplay and found that he really reconstructed the entire gameplay. All games are different.
According to Xue Ming’s proposal, Yang Jiangang divided each map into a variety of map elements, such as mountain gates, adventure locations, resource locations, and plot/task locations. Players have corresponding gameplay in various map elements and can refine alchemy in the mountain gates. Chi, you can manage and build, run dungeons at risk, collect resources to trigger plots and so on.
Then when the player clears a map, the entire old map becomes the location of the mountain gate in the new map, and the new map naturally contains elements such as ships and new adventure sites.
This way, the eight levels of maps are village, township, county, prefecture, state, province, country, and the world. Different levels follow similar rules, but you can set different unique gameplays, open different functions, and trigger more. Many types of tasks.
Then there is the PVP gameplay, which can increase the function of martial arts challenge outside the traditional arena. Players need to manage their own martial arts, and they need to be made into iron buckets, which is equivalent to a copy of DIY, and then wait for other players to attack.
Chu Yuanxi took a glance and knew that this was learned from tribal conflicts, but this level of reference is acceptable. The so-called ethics is to learn from other people's good places but not to die.
Why do tribal conflicts spread all over the world? Because players can play with their own defensive styling, each target is different when robbing others, and the attack plan must be considered, which is equivalent to having unlimited levels.
Later, Dota Legend learned this hand. The expedition gameplay is a super simplified version of the clash of clans, where other players provide a guard lineup for people to attack. In this way, in theory, players have different lineups every day during the expedition, and they need to collide with a spark of wisdom to get through, until PA is born and brainless.
Yang Jiangang’s challenge to the mountain gate gameplay becomes more interesting as it gets bigger and bigger, and different map levels can open different attack methods, gradually evolving from the role-playing RPG mode to the real-time strategy RTS mode.
In this way, players can lay out countless kinds of defense methods, research countless kinds of offensive routines, and have extremely strong interaction. And it can also design many unique events based on the mysterious Eastern culture, such as being robbed by the sky.
In addition, there are some conventional gameplay, such as the details of the hero training method, etc., do you take the "Dota Legend" designated equipment to advance, or allow players to change the heroes? Is the acquisition of cards and the rise of stars like royal warfare, fragments of cards with the same name, or collection of whole cards and direct integration?
These are also very important, but they are only a matter of choice. At least the people in this room do not intend to introduce new innovations on these points. They can follow the successful model of mobile game products in the past. Few game products are innovative in all aspects. At least Chu Yuanxi hadn't seen it.
This system framework integrates card collection and development, role playing, tower attack and defense, operation and construction and even real-time strategy. Chu Yuanxi read it several times and felt that Yang Jiangang should be granted another option. If this game can protect The quality assurance is complete, it will burst, and it can burst without IP. With the strong fan mobilization ability of Pakistani Entertainment, it does not even need to wait three years to complete the performance of the gambling.
Chu Yuanxi’s financing agreement specifically emphasized that completing the net profit ahead of schedule is considered complete, and there is no need to wait for the node of the fiscal year.
Another person who needs to allocate options is Xue Ming. Chu Yuanxi had promised him that if his AI system is effective in the mobile game "Troubled Times", regardless of whether the product is sold or not, he will give him the agreed pre-financing equity incentive of 5 million yuan, because this set of AI logic will be in the future There are great uses. These are the conditions for the exercise of the rights that were stated at the beginning, and now it depends on how Xue Ming has accomplished.
At this point, Yang Jiangang has enjoyed the only one-draft review meeting in his career. No matter what he proposed, even if it is more subtle and clever than this, he has always been asked to change it to perfection. collapse.
But the whole project report is still missing the last point, the combat mode.
From the big point of view, the game has two parts, core gameplay and combat mode, sometimes called core combat, because there may be more than two combat modes in a game, but they will definitely be divided into primary and secondary.
If you are making a large-scale mobile game, the core battle is best to be highly operable, but card games are not. The operation should be simplified as much as possible, just like "Legend of Dota" and "Yin and Yang Shadow Change".
In the end, this one was decided by Chu Yuanxi arbitrarily, and the most earthy turtle was used. Since the game is going to be made into a vertical mode, then the six-square battle is ready. This mode is old and earthy, but there has been a "My name is MT ", "Let go of the Three Kingdoms", "Juvenile Three Kingdoms" and many other successful precedents, the key is to do it effortlessly and greatly reduce the burden on programmers.
Everyone has a hunch that the difficulty of this game lies in the combination of AI modules and game functions, which is also the highlight that distinguishes it from the cheating games on the market. As for the gameplay ~www.wuxiaspot.com~ is very novel, heavy, and distinctive, but there is no difficulty in making it.
The following work Chu Yuanxi was officially handed over to the project manager Yu Wenhui. He still has a lot of work to do, such as finalizing the art style, recruiting art or outsourcing, etc., as well as the milestone schedule designation, budget and requirements. This is not what Chu Yuanxi should care about, as long as the project team reaches an agreement.
In fact, some people have different opinions on not interfering with the injection of art style and UI style at the company level, but the most annoying thing when Chu Yuanxi brought the game was changing the UI to ten versions and discussing the art style for five weeks. What he wanted was the actual effect. , Distinctive and beautiful, the player feels comfortable after watching the game screen, at least not causing discomfort.
Especially for IP adaptations of comics like "A World of Disorder", even the original paintings are readily available. At this point, the project can be said to be basically completed. Chu Yuanxi seemed to see a future star about to rise, as if watching The cash cow was finally raised.
It is a pity that no one can share this joy of success. I want to find someone to tell me something. I looked around and found that there was no suitable person for zhuangbility.
Please remember the first domain name of this book: .. m.
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