Savior Simulator

Chapter 92: Standing Firm

The Berserker's "Blood Roar" is a supernatural ability that affects the mind. It does not count as a short rest recovery and can be used 3+Charisma modifier times per day.

Gao Fei's Berserker has a Charisma attribute of 15 and can use "Blood Roar" 5 times in a row.

Similar to "Taunt", the difficulty of the Will save of "Blood Roar" also depends on the Charisma modifier, plus the +3 proficiency modifier, which is 15.

When Gao Fei launches "Blood Roar", hostile creatures within 60 feet will fall into at least one round of fear as long as they cannot pass the DC15 Will save.

During this period, creatures in a state of fear will not only dare not attack him, but will also try to escape from him as much as possible. If there is nowhere to escape, they will curl up in the corner and tremble, and will not actively attack any opponent.

After Gao Fei carefully checked the mechanism of "Blood Roar", he nodded with satisfaction.

After learning this trick, he will have another group control skill in the future. With "Taunt" and "Earthquake", more tactical changes can be derived.

In addition to being used to scare the enemy, "Blood Roar" also has an important function, which is to dispel the "fear" state of one's own side.

For example, when facing a giant dragon, if Gao Fei himself or his companions are affected by "Dragon's Might (fierce momentum)" and lose courage, they can roar loudly to boost morale.

Gao Fei suddenly thought of something.

Didn't Luna predict that there was a red dragon lurking in Dragon Tooth Valley?

If the journey to Dragon Tooth Valley has to challenge an evil dragon, then it is a bit too coincidental that he has learned the "Blood Roar" specifically to fight against "Dragon's Might".

Gao Fei had to suspect that this was specially arranged by the game designer of Tiangong, as if he was afraid that he would be scared to pee his pants by the evil dragon, so he clasped his hands together and muttered to himself with a pious face:

"For the mercy of the game designer, I, Gao Fei, can only be grateful! Can you give me another cheat?"

However, nothing happened...

In addition to Gao Fei's Berserker, Eve, Mu Ning, El and Wu Shi also upgraded their levels after completing this chapter.

Eve was promoted to a level 6 Earth Druid.

HP +8, Perception attribute increased to 21, and she could learn an additional 2nd level natural divine spell.

Eve seemed to be upset about not being able to help her sweetheart in the previous battle and letting Luna take the spotlight instead, so she chose the 2nd level "Resist Energy Damage".

This spell can be divided into four subcategories: "Resist Fire Barrier", "Resist Cold Barrier", "Resist Electricity Barrier" and "Resist Acid Barrier".

When casting the spell, specify one of the four elemental energies of fire, electricity, acid and cold. When the recipient is attacked by the corresponding energy within the next hour, the damage will be automatically reduced by 10 points.

In fact, "Resist Energy Damage" is the core technology used to make "Resistance Potion", but Eve's spellcasting level is not high enough, so she can't make the high-end resistance potion that Elder Queke gave to Gao Fei for the time being.

The "Wild Transformation" ability of the level 6 Earth Druid has also been greatly enhanced. In addition to being able to transform into small or medium-sized plants and animals, Eve can now transform into the four elements of water, fire, wind, and earth.

Among them, fire and water elements are both medium-sized, while wind elements can only be transformed into small ones.

The most powerful one is the transformation into earth element!

Since the earth element is compatible with the "Earth Druid" attribute, Eve can jump to a "large earth element" and retain three spiritual attributes and spellcasting ability after the transformation, while the three physical attributes become: strength 25, agility 8, and constitution 19!

In addition to the weakening of agility, strength and constitution are greatly enhanced.

Not only that, the large earth element also has a level 10 natural defense, 5 points of damage reduction armor, and immunity to acid damage. The most amazing thing is that it can escape into the depths of the earth at will, just like swimming, and sneak freely in the mud and even sand and gravel!

The strength of the "Earth Druid" profession lies in the fact that it can transform into a large earth element at a very low level, especially the ability of "burrowing underground", which is even more abnormal than flying in some situations. Once you burrow into the ground, you will be invincible!

When Gao Fei chose the reward profession, he gave up the "Bear Warrior" mainly because he saw the "Earth Druid"'s burrowing skills.

"Sister Eve, you are already invincible." Gao Fei sighed.

"Brother Basaka, don't laugh, my ability is far worse than yours." The druid sister enjoyed his praise, but she didn't think she was really strong.

Whenever a druid levels up, his animal companion also increases one biological level, but it doesn't have any special abilities.

Take Mu Ning for example, after the upgrade, HP+6 (5HD, HP 33/33), proficiency modifier +1, and strength has increased.

El and Wush were promoted to level 5 "Bear Warriors", with +1 proficiency modifier, +10 HP, and also learned a professional ability, which is "Attack Tide" that Gao Fei had already learned.

Gao Fei received additional rewards for passing the level without reloading the game, including expertise and profession.

First, the bonus expertise, choose one of the three: Alertness, Toughness, and Standing.

Gao Fei is already familiar with Alertness and Toughness, so he focused on "Standing".

Standing (prerequisite expertise: Toughness and Tenacity): Characters who have learned this expertise are immune to the effects of "Instant Death" and "Erosion", and can temporarily avoid falling into a coma when they are fatally wounded (HP drops to 0), and continue to fight for up to 3+Physique modifier rounds.

Is there any doubt about this?

Of course, it's a no-brainer to choose "Standing"!

Gao Fei couldn't help but secretly rejoice, thanks to his early learning of "perseverance" and "tenacity", he inadvertently met the prerequisite of "standing firm", otherwise this high-level expertise would not be available at all.

Finally, the reward profession, choose one of the three options: Astrologer, Ripple Monk or Water Druid.

Gao Fei's star chart profession tree has already lit up the Earth Druid, so following the principle of "filling the blank is better than icing on the cake", first exclude the Water Druid.

Ripple Monk and Astrologer, for him, both are filling the blank, and the two professions have their own advantages and disadvantages. After repeated comparisons and weighing, he finally chose the Astrologer.

The martial arts heritage of the Ripple Sect is indeed very strong, but most martial arts need to be in a humid and watery environment to exert their maximum power, and the occasions of use are limited.

On the other hand, the Astrologer can use "Magic Missile" as a trick at level 1 without consuming magic power, which is the most worthy warlock type!

Other professions need to practice several levels to become stronger, but Astrologers don't have that much trouble. The strongest level is the first level!

No matter what your main profession is, you can also practice the first level of Astrologer and get the "Magic Missile" for free, which is absolutely a sure win.

It is precisely because of this that Gao Fei reluctantly gave up the Ripple Sect Monk and chose the Astrologer.

Thanks to the book friends: jgygj, this week's reward of 1500 Qidian coins; tce, this week's reward of 500 Qidian coins

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