18-year-old mid laner wants to play professionally
Chapter 123 The Opposite Blue
Level one, they don't want to make trouble here, but the other side seems to want to make trouble very much.
The support on the opposite side is Thresh, a hero with a hook. He is very good at level [-], but Zhong Chenming doesn't have much hard control, and he is not easy to fight at level [-].
Because it is a training match, not a B/P training, so the default is not to ban the best heroes on the opposite side. Everyone got what they wanted, and this fight was also very serious.
Everyone knows that Hanbok No. [-] is playing a training match with them, and it's the first training match. I don't know how many managers are watching. If they don't take it seriously, they may have an accident.
Seeing the opponent's invasion, Ah Mian gave way directly, and he didn't force it. Since he knew that the opponent was strong at the first level, he naturally had to avoid it. Ah Mian made a big circle and got to the opposite F6 position, ready to start the game from the opposite F6 .
The support and ADC in the bottom lane made eyes on their own red BUFF to observe the movement of the opposing jungler.
Now that Ah Mian was gone and everyone didn't fight for it, the jungler on the opposite side unceremoniously accepted the red buff from Zhong Chenming's side.
And Ah Mian finished playing F6 in the opposite wild area, and started to fight the opposite red BUFF.
For Ah Mian, everyone is familiar with them, and they have played a lot of training games. He is very good at what kind of routines the opposing jungler has. His red is reversed, and the red zone on the opposite side must have already If you have a good eye, if he goes against the red at this time, he will be seen by the eye, and the opponent's middle and top will come to support him, and he will be very dangerous if he hits the red.
So he chose to hit F6 first, and then hit the red buff after the opposite eye disappeared.Even when the opposite eye will disappear, he has calculated it well.
In order to prevent being turned against the wild, Zhong Chenming made an eye shot on the river outside his own blue buff. He also calculated the time to do the eye in the past, so as to prevent the blue buff on his side from being hit by the opponent, and to prevent the opponent's jungler from coming up. Come on GANK.
Ah Mian came back after hitting the red buff on the opposite side, and went straight to the top road. Since Zhong Chenming gave him a good eye in the wild area, he was about to make trouble.
The opposing jungler obviously thought the same way. After defeating Zhong Chenming's red buff, he went straight to the bottom lane to catch a wave.But everyone knows the routine, and the movement of the opponent's jungler is still watched by the ADC and support. They don't move forward at all, and they don't give the opponent's jungler a chance to catch the bottom lane.
Seeing that there was no chance in the bottom lane, the opposing jungler immediately chose to come to the middle lane.
And A-Mian is also waiting for the opportunity, the road is easy to grasp, because the distance between the defense tower and the defense tower is very far, and it is a one-man single-lane, even if it is not caught outside the tower, the level is slightly higher, Tower jumping is also killable.
After A-Mian finished playing the red BUFF, the opponent's top laner backed away very vigilantly, and he didn't get ahead at all. This is all the experience of fighting with his own teammates. A-Mian saw that there was no chance, so he ran to fight the stone man in the opposite jungle .
At this time, the opposing jungler has come to the middle.
Clockwork is a hero without displacement. Grabbing a wave in the early stage can help your side's Zed to establish an advantage. If you can catch the flash of Clockwork, then Clockwork will be almost crushed from the beginning to the end. When it reaches level [-], the tower will dare not come out.
In the first and second levels, Clockwork Robbery still pressed down to fight, and Zhong Chenming also chose to press down on the opponent's Jie, but his position was against the river above, that is, away from the direction where the opposing jungler came.
The jungler on the opposite side forced his way to catch a wave, and Zhong Chenming walked straight away from the river on the road. The jungler on the other side didn't pursue deeply, the distance was too far, and he ran away across a screen, and he couldn't catch up even if he wanted to.
Since he couldn't catch it, he had no choice but to pass by forcibly, and ran to hit his own blue. He felt that his red was gone, so he simply didn't go there.
The auxiliary signal is paying attention to the middle lane at the moment. He is an auxiliary and can observe the situation of the other lanes when he is free. Seeing Zhong Chenming slipping so fast, he said while aligning: "Okay, you have a good sense of clockwork."
Zhong Chenming didn't reply to him. He didn't have time to brag when he was playing games instead of chatting, so he responded with a smile.
A-Mian sneered with unknown meaning, and finally squatted down to grab the chance to hit the road, caught the road to death, and then went to his own blue BUFF.
I don't know how he did it, but the preset models of the game can all be swaggered by him, which is very impressive.
And Zhong Chenming started to match up with Jie's routine.
Zed is good at hitting the clockwork, mainly because Zed can show off his face. Zed has a lot of displacement and high burst, and clockwork's damage depends on the ball. As long as he uses his displacement to hide from the ball, clockwork can only stand and let him hit.
Even in the early stage, as long as Clockwork moves the ball and leaves its own range, Zed can move directly in front of Clockwork and chase after Clockwork. As an AD hero, Zed has much higher damage than Clockwork.
But Zhong Chenming's clockwork is different from ordinary clockwork. He got the initiative to push the line in the early stage, making Jie tired of pushing the line with him, and his skills are very accurate. Jie wants to move a little bit. Come over to consume Zhong Chenming, usually the skills can't hit Zhong Chenming, not to mention, he will be hit back, which is very hurt.
As for directly using the displacement skill to move to the clockwork and chase her A?
Think too much, I won't give you a chance at all.
feeling bad.
This was Jie's first thought on the line, why did he feel so uncomfortable when he hit the clockwork.
Now that the online fight is uncomfortable, he must call the jungler. Anyway, Ah Mian is obsessed with catching, and it seems that he has no intention of coming to the middle lane.
Although Zhong Chenming had been prepared for a long time, in this situation of pressing the line, he still surrendered a flash to escape safely when the opposing jungler came over. He communicated with his jungler: "You come to the middle, you have a head."
"Wait a minute." Ah Mian answered quickly, and went on the road after speaking. He seemed to have a good relationship with the top order, and discussed with the top order, "I'll go first later, and fight against the tower."
Zhong Chenming returned to the lane, A-Mian jumped the tower and killed the opponent's top laner. He was left with blood, and went home to resupply. Zhong Chenming didn't flash, and the jungler didn't come over.
Once the clockwork can no longer suppress Jie in the pawn line, it is easy to be suppressed and beaten by Jie.
Zhong Chenming is better, he has a different understanding of clockwork than others, and Jie is also a hero he is very familiar with, and he knows what he wants to do when Jie moves on the opposite side, so he still hasn't been crushed.
Going home for the first time, Zhong Chenming bought a lunch box and prepared to make a stick of time. The stick of time is a hero whose blood mana limit increases with time. The small "lunch box" that synthesizes the stick of time can also be used when upgrading Return blood back to blue, it is a very good line equipment.
There are actually better equipment choices for AP to play AD, but the battery life is not as strong as this equipment. Zhong Chenming’s build method has already been calculated that his jungler will not give him mana. Tiao is also a hero with a very brutal mana consumption.
Sure enough, as Zhong Chenming expected, when the second blue BUFF was refreshed, Ah Mian took Zhong Chenming home and hit the blue BUFF directly. "
"It's okay." Zhong Chenming was very calm about this matter, and didn't care whether Ah Mian's words made sense, and went online to face Jie directly, without looking at the blue BUFF.
Ah Mian saw that the opposite Jie was also online, and he still had blue BUFF on him, and added: "If you lack blue, you can go and get the one from the opposite middle lane, hehe."
Zhong Chenming is completely unmoved. If Jie does not die, it will be difficult to kill Jie alone. What Zhong Chenming wants to do is to fight in the middle. Just hold on.
Jie on the other side couldn't hold back any longer. After a set was consumed, he came up directly to kill Zhong Chenming solo.
The shadows rushed over, and the big red cross was drawn on Clockwork's body. This was Jie Xiangzhong Chenming's big move.
Zhong Chenming didn't rush, the operator clockwork walked down his tower, and recalled the ball outside.
As soon as the clockwork ball returns to the clockwork, a transparent shield appears on the clockwork, and then the air around the clockwork twists slightly. This is the clockwork's big move!
Jie naturally knew the effect of Clockwork's big move, he immediately pressed W, and moved to the position where W was placed before, the air around Clockwork trembled for a while, but no one was too big, it was empty.
Seeing that Clockwork's big move has been handed over, Zed will be killed in a flash, the ball on Clockwork's body moves slightly, and a circle of magnetic field lines appears at Clockwork's feet, Clockwork gets an acceleration effect, and Zed is slowed down.
Why is this clockwork so annoying.
Zed really felt uncomfortable, he didn't burst out enough now, he couldn't deal enough damage before the clockwork big move came out, now he turned in the flash and wanted to make up for the damage, but was dodged lightly by the clockwork, the clockwork robbery turned out to be Is it so easy to fight?
He felt that he must have played fake clockwork and fake robbery before.
Although Zed's big move didn't kill Chung Tiao, it made Chung Tiao very uncomfortable. This wave of Chung Tiao's blood line was half-blooded, but Zed's blood line was very healthy. It seemed that Chung Tiao was very dangerous.
Zhong Chenming did not choose to go home.
A robbery without a big move is nothing to be afraid of!
Ah Mian said at this moment: "Clockwork, don't you take the blue on the opposite side?"
The support on the opposite side is Thresh, a hero with a hook. He is very good at level [-], but Zhong Chenming doesn't have much hard control, and he is not easy to fight at level [-].
Because it is a training match, not a B/P training, so the default is not to ban the best heroes on the opposite side. Everyone got what they wanted, and this fight was also very serious.
Everyone knows that Hanbok No. [-] is playing a training match with them, and it's the first training match. I don't know how many managers are watching. If they don't take it seriously, they may have an accident.
Seeing the opponent's invasion, Ah Mian gave way directly, and he didn't force it. Since he knew that the opponent was strong at the first level, he naturally had to avoid it. Ah Mian made a big circle and got to the opposite F6 position, ready to start the game from the opposite F6 .
The support and ADC in the bottom lane made eyes on their own red BUFF to observe the movement of the opposing jungler.
Now that Ah Mian was gone and everyone didn't fight for it, the jungler on the opposite side unceremoniously accepted the red buff from Zhong Chenming's side.
And Ah Mian finished playing F6 in the opposite wild area, and started to fight the opposite red BUFF.
For Ah Mian, everyone is familiar with them, and they have played a lot of training games. He is very good at what kind of routines the opposing jungler has. His red is reversed, and the red zone on the opposite side must have already If you have a good eye, if he goes against the red at this time, he will be seen by the eye, and the opponent's middle and top will come to support him, and he will be very dangerous if he hits the red.
So he chose to hit F6 first, and then hit the red buff after the opposite eye disappeared.Even when the opposite eye will disappear, he has calculated it well.
In order to prevent being turned against the wild, Zhong Chenming made an eye shot on the river outside his own blue buff. He also calculated the time to do the eye in the past, so as to prevent the blue buff on his side from being hit by the opponent, and to prevent the opponent's jungler from coming up. Come on GANK.
Ah Mian came back after hitting the red buff on the opposite side, and went straight to the top road. Since Zhong Chenming gave him a good eye in the wild area, he was about to make trouble.
The opposing jungler obviously thought the same way. After defeating Zhong Chenming's red buff, he went straight to the bottom lane to catch a wave.But everyone knows the routine, and the movement of the opponent's jungler is still watched by the ADC and support. They don't move forward at all, and they don't give the opponent's jungler a chance to catch the bottom lane.
Seeing that there was no chance in the bottom lane, the opposing jungler immediately chose to come to the middle lane.
And A-Mian is also waiting for the opportunity, the road is easy to grasp, because the distance between the defense tower and the defense tower is very far, and it is a one-man single-lane, even if it is not caught outside the tower, the level is slightly higher, Tower jumping is also killable.
After A-Mian finished playing the red BUFF, the opponent's top laner backed away very vigilantly, and he didn't get ahead at all. This is all the experience of fighting with his own teammates. A-Mian saw that there was no chance, so he ran to fight the stone man in the opposite jungle .
At this time, the opposing jungler has come to the middle.
Clockwork is a hero without displacement. Grabbing a wave in the early stage can help your side's Zed to establish an advantage. If you can catch the flash of Clockwork, then Clockwork will be almost crushed from the beginning to the end. When it reaches level [-], the tower will dare not come out.
In the first and second levels, Clockwork Robbery still pressed down to fight, and Zhong Chenming also chose to press down on the opponent's Jie, but his position was against the river above, that is, away from the direction where the opposing jungler came.
The jungler on the opposite side forced his way to catch a wave, and Zhong Chenming walked straight away from the river on the road. The jungler on the other side didn't pursue deeply, the distance was too far, and he ran away across a screen, and he couldn't catch up even if he wanted to.
Since he couldn't catch it, he had no choice but to pass by forcibly, and ran to hit his own blue. He felt that his red was gone, so he simply didn't go there.
The auxiliary signal is paying attention to the middle lane at the moment. He is an auxiliary and can observe the situation of the other lanes when he is free. Seeing Zhong Chenming slipping so fast, he said while aligning: "Okay, you have a good sense of clockwork."
Zhong Chenming didn't reply to him. He didn't have time to brag when he was playing games instead of chatting, so he responded with a smile.
A-Mian sneered with unknown meaning, and finally squatted down to grab the chance to hit the road, caught the road to death, and then went to his own blue BUFF.
I don't know how he did it, but the preset models of the game can all be swaggered by him, which is very impressive.
And Zhong Chenming started to match up with Jie's routine.
Zed is good at hitting the clockwork, mainly because Zed can show off his face. Zed has a lot of displacement and high burst, and clockwork's damage depends on the ball. As long as he uses his displacement to hide from the ball, clockwork can only stand and let him hit.
Even in the early stage, as long as Clockwork moves the ball and leaves its own range, Zed can move directly in front of Clockwork and chase after Clockwork. As an AD hero, Zed has much higher damage than Clockwork.
But Zhong Chenming's clockwork is different from ordinary clockwork. He got the initiative to push the line in the early stage, making Jie tired of pushing the line with him, and his skills are very accurate. Jie wants to move a little bit. Come over to consume Zhong Chenming, usually the skills can't hit Zhong Chenming, not to mention, he will be hit back, which is very hurt.
As for directly using the displacement skill to move to the clockwork and chase her A?
Think too much, I won't give you a chance at all.
feeling bad.
This was Jie's first thought on the line, why did he feel so uncomfortable when he hit the clockwork.
Now that the online fight is uncomfortable, he must call the jungler. Anyway, Ah Mian is obsessed with catching, and it seems that he has no intention of coming to the middle lane.
Although Zhong Chenming had been prepared for a long time, in this situation of pressing the line, he still surrendered a flash to escape safely when the opposing jungler came over. He communicated with his jungler: "You come to the middle, you have a head."
"Wait a minute." Ah Mian answered quickly, and went on the road after speaking. He seemed to have a good relationship with the top order, and discussed with the top order, "I'll go first later, and fight against the tower."
Zhong Chenming returned to the lane, A-Mian jumped the tower and killed the opponent's top laner. He was left with blood, and went home to resupply. Zhong Chenming didn't flash, and the jungler didn't come over.
Once the clockwork can no longer suppress Jie in the pawn line, it is easy to be suppressed and beaten by Jie.
Zhong Chenming is better, he has a different understanding of clockwork than others, and Jie is also a hero he is very familiar with, and he knows what he wants to do when Jie moves on the opposite side, so he still hasn't been crushed.
Going home for the first time, Zhong Chenming bought a lunch box and prepared to make a stick of time. The stick of time is a hero whose blood mana limit increases with time. The small "lunch box" that synthesizes the stick of time can also be used when upgrading Return blood back to blue, it is a very good line equipment.
There are actually better equipment choices for AP to play AD, but the battery life is not as strong as this equipment. Zhong Chenming’s build method has already been calculated that his jungler will not give him mana. Tiao is also a hero with a very brutal mana consumption.
Sure enough, as Zhong Chenming expected, when the second blue BUFF was refreshed, Ah Mian took Zhong Chenming home and hit the blue BUFF directly. "
"It's okay." Zhong Chenming was very calm about this matter, and didn't care whether Ah Mian's words made sense, and went online to face Jie directly, without looking at the blue BUFF.
Ah Mian saw that the opposite Jie was also online, and he still had blue BUFF on him, and added: "If you lack blue, you can go and get the one from the opposite middle lane, hehe."
Zhong Chenming is completely unmoved. If Jie does not die, it will be difficult to kill Jie alone. What Zhong Chenming wants to do is to fight in the middle. Just hold on.
Jie on the other side couldn't hold back any longer. After a set was consumed, he came up directly to kill Zhong Chenming solo.
The shadows rushed over, and the big red cross was drawn on Clockwork's body. This was Jie Xiangzhong Chenming's big move.
Zhong Chenming didn't rush, the operator clockwork walked down his tower, and recalled the ball outside.
As soon as the clockwork ball returns to the clockwork, a transparent shield appears on the clockwork, and then the air around the clockwork twists slightly. This is the clockwork's big move!
Jie naturally knew the effect of Clockwork's big move, he immediately pressed W, and moved to the position where W was placed before, the air around Clockwork trembled for a while, but no one was too big, it was empty.
Seeing that Clockwork's big move has been handed over, Zed will be killed in a flash, the ball on Clockwork's body moves slightly, and a circle of magnetic field lines appears at Clockwork's feet, Clockwork gets an acceleration effect, and Zed is slowed down.
Why is this clockwork so annoying.
Zed really felt uncomfortable, he didn't burst out enough now, he couldn't deal enough damage before the clockwork big move came out, now he turned in the flash and wanted to make up for the damage, but was dodged lightly by the clockwork, the clockwork robbery turned out to be Is it so easy to fight?
He felt that he must have played fake clockwork and fake robbery before.
Although Zed's big move didn't kill Chung Tiao, it made Chung Tiao very uncomfortable. This wave of Chung Tiao's blood line was half-blooded, but Zed's blood line was very healthy. It seemed that Chung Tiao was very dangerous.
Zhong Chenming did not choose to go home.
A robbery without a big move is nothing to be afraid of!
Ah Mian said at this moment: "Clockwork, don't you take the blue on the opposite side?"
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