Cannon Fodder Genius Game Producer

Chapter 066 The first day of the explosion

Because Lin Cheng has such a successful blockbuster project as "Wasteland", Huanyu also attached great importance to the new project plan he submitted.

The core idea of ​​the game "Future Life" has passed the review of the Huanyu Group's project review meeting, and the budget for the demo stage of the project has also been in place.

Including the recruitment of project personnel, etc., all progressed very smoothly.

However, Lin Cheng, who was supposed to preside over the overall situation and rapidly advance the production of the project like the production stage of "Wasteland", suddenly stopped his actions, and did not start to deal with the demo production of "Future Life" for a long time.

In the private office, Lin Cheng did not know how many times he had told the system that the "Future Life" game prototype auxiliary reference function was turned on, but the responses he got were 'this function cannot be turned on for the current specified project'.

After getting this answer again, Lin Cheng was so angry that he threw the mouse out of his hand.

Hey!

Without the auxiliary reference of the game prototype, how could he reproduce the game? !

Whether it is the previous "Crazy Graduation Season" or "Wasteland", this system has enabled him the "Game Prototype Auxiliary Reference" function. In "Crazy Graduation Season" because it was the first mission, the system basically helped him to The game was engraved in front of his eyes.

Before Yao Yaozheng was about to submit "Future Life", Lin Cheng never thought that the auxiliary reference function of the game prototype would suddenly fail to open.

Shouldn't this be a feature that is all enabled by default? !

Lin Cheng couldn't believe that the system played him like this!

Before he was reborn, he had never played these games, nor had he worked as a project lead planner. Even if he had a full set of game design proposals, how would he know how to arrange people to make them?

If it wasn't for the support of the systematic game prototype auxiliary reference function before, even if the full game plan is ready, he can't even arrange for people to build the game system framework first or find someone to do the game concept map first. unclear.

You know, when there was a game prototype for reference before, he needed a game prototype on the left side of the system, and a game prototype on the right side through the system simulation function to compare the system with the "finished product" calculated and simulated by the content on the design case. Follow the game plan to advance the project down.

Now there is only a game design case, and Lin Cheng knows that the finished product simulated by the system through the game design case will inevitably have a certain deviation.

Under such circumstances, he didn't know how to start, and he didn't have a prototype reference, so he didn't know what the game of "Future Life" should look like...

The difference is a thousand miles away.

No matter how stupid Lin Cheng was, he knew that if he really wanted to make a "Life in the Future" by force, it would be far from the original version.

At this time, Lin Cheng was arguing with the system in his mind: "You tm turn on the auxiliary reference function of the game prototype for me!!!"

[Drip, the game prototype auxiliary reference for this project cannot be opened.In order to facilitate game production, the system has sorted out and recommended a number of system auxiliary functions for you, please select the corresponding functions and use them.

1. Original painting style simulation function: the system can complete the setting of the original painting style according to the setting and imagination in the host's brain, and output the corresponding style map and standard image of the game screen for the game art production staff to refer to the original painting style and art quality benchmark value.

2. Combat performance simulation function: The system can complete the performance simulation of the game's combat style according to the imagination set in the host's brain, and output the corresponding style video, which can be used as a reference for program and art special effects producers to make corresponding combat performance effects.

3. Plot story simulation function...

4. The project team has completed the content simulation assembly function...

5,……

The host has a vision beyond the current game market environment, please rely on its own advanced vision and powerful system capabilities to guide the cutting-edge direction for the current game market! 】

The system provided Lin Cheng with a series of options, and finally made a beep.

These options are indeed practical, and may be regarded as dream functions for game producers, but Lin Cheng is still full of anger when he looks at the entire row of functions.

Simulation simulation simulation... simulation ghost! ! !

If the system could have an entity, Lin Cheng wanted to strangle this shit system to death!

Yes, he was reborn ten years ago. That’s right. During his previous interview at Jixing Studio, he also explained to Wang Fei and the others the prospects of a series of future games.

But just like anyone who was reborn as a game migrant worker ten years ago, he can talk with others, talk about the audience market of games in the future, talk about mobile games will replace PC and become a brand new huge game market, talk about it First, with the future mobile phone performance and network support, mobile games will no longer be too limited by the size of the game installation package. In the next ten years, there will be mobile games that require several gigabytes to download and install but are equally popular...

All of these things, just because he can talk to people, doesn't mean he can make games that meet the standards of that era.

Backed by the system before, Lin Cheng didn't bother to think about these things at all, but when the system made such a fuss, Lin Cheng went completely crazy.

He has never played that "Future Life" at all. He knows that it is a game that will be launched around 2025 and then become popular, but this game is not his aesthetic at all, and he has never even looked at it.

If he hadn't got the design proposal now, he wouldn't even know what cyberpunk and Cthulhu elements this future life game actually has.

He used to think that this was a simulation game about the life of people in the future, just like the Sims.

Just think about it, he even thought that "Future Life" was a casual simulation game similar to "The Sims", and now he is asked to lead the production of this project, what kind of bird can he make? !

Lin Cheng was really mad, but he could only be angry with the system and himself. In front of his project team, he had to put on a confident look, otherwise if those people saw through him do not understand anything……

As soon as Lin Cheng thought of such a possibility, he trembled all over.

But faced with a system that could not communicate at all, in the end, he could only grit his teeth and start searching the Internet for what is cyberpunk style and what is Cthulhu, bit the bullet and began to study bit by bit what to do with his "Future Life" demo production.

***

Unlike Lin Cheng's production dilemma, which almost cost his life, in Jixing Studio, the demo production of the two projects "The Era of Super Evolution" and "Legend of Xianyuan" is progressing very smoothly.

After the settlement of the first month of the public beta, a series of money has already arrived in the books of the studio. After the money arrived, Pei Shu immediately settled the rent of the studio to For Li Chuyue, he originally thought that Li Chuyue would find all kinds of reasons to refuse, but this time he didn't.

After paying the site rent to Li Chuyue, Pei Shu was slightly relieved, but he quickly realized that although the site rent is not small, in fact, no matter it is for the current Bulo studio, Still to Li Chuyue, this expenditure and income are nothing.

But when Bulo Studio was first established, for Bulo Studio with an investment of only 80 yuan, the rent of the studio’s site was enough to crush the studio’s cash flow.

After all, Li Chuyue helped him behind his back, including accepting the rent he paid now, which also made him let go of his discomfort about this matter.

And from the beginning to the end, Li Chuyue didn't make it clear.

Thinking of this, Pei Shu smiled wryly.

He kept avoiding Li Chuyue's affection for him, and he didn't even think about how he viewed his feelings and the current Li Chuyue.

He just blindly thought that Xiao Lizi should still be the little brother in his impression, but he never thought that after being vacant for 8 years, maybe this little brother has become more mature than him in terms of psychological age.

"It's really... a headache."

Pei Shu sat paralyzed on his workstation, still not knowing how to deal with this little peach blossom that he reunited with after waking up.

Finally, Qiu Boyu sent him a demo screen recording file.

Seeing that work was coming, Pei Shu evasively clicked on receiving the file again, using work to numb the content that he didn't know how to deal with.

***

Of course, the official production of the game of "Super Evolution Era" was not so fast. What Qiu Boyu submitted this time was only a demo of the core gameplay.

The so-called core gameplay demo is a demo prototype that Qiu Boyu made in advance based on the core gameplay design of "Age of Super Evolution", and then extracts such as game combat methods and key game development modules.

Just like the prototype that Qiu Boyu just sent to Pei Shu, the only races that can be experienced in it are humans, zombies, and alien beasts—including the character models inside, which are only selected from free resources by the art master according to Qiu Boyu's needs. Pull it out, and after some adjustments, it will be temporarily used as a demo demonstration model.

After all, the overall art style of the game, Qiu Boyu is still in the middle of arguing with the art bosses every day. The two sides are still arguing about how to present the apocalyptic wasteland and the forms of alien beasts and zombies in front of players. .

In short, the significance of making a demo version is to let the core creators see whether this fighting method meets the original requirements, and whether the previously preset gameplay in the design case can achieve the expected effect in actual experience ?

If these effects cannot be achieved, then while it is still in the demo stage, quickly think about where the problem is, and fix it sooner rather than later.

After Pei Shu received this demo video, he simply called Qiu Boyu, Wang Fei, Feng Chenchu ​​and the studio members who worked with Qiu Boyu on "The Era of Super Evolution" together, and prepared to watch the current situation together. Demonstrate the video effect and see if you guys have any suggestions.

In this demonstration video, basically there is not much plot, the main perspective of the demonstration video is on the zombie race.

The zombie in the picture is a cartoon zombie image with blue-gray skin, blood-stained clothes, several bandages on the hands and feet, and a zombie rabbit beside him-it looks like a pet.

The zombie's flexibility is not very good, he may still be a little lame, and he always feels a little slow when walking. He is exploring in a wild area. During the exploration, he was attacked by vines. It was the one beside him The little white rabbit with steel teeth helped to gnaw off the vines before regaining his freedom.

Seeing this, Pei Shu couldn't help laughing—it's quite funny.

Unexpectedly, between the zombie and the zombie rabbit who looked like a pet, the rabbit was actually much stronger.

At this time, the presenter in the demonstration video finally clicked on the properties panel.

Player Race: Zombie

Player level: Lv3

Combat skills: normal attack (lack of weapons)

Pet: Zombie Rabbit

Pet race: Red-eyed steel-toothed rabbit

Pet level: Lv10

Pet fighting skills: culling (lv3), biting (lv5)

_(:з」∠)_

Okay, it is indeed the little white rabbit with steel teeth, and it is a very fierce and powerful little white rabbit with steel teeth.

After the player meets the first real monster, "Alien Beast", everyone can truly feel the power of this little white rabbit with steel teeth. Because of the lack of weapons, zombie players are helpless in the face of giant wolves. That low-level mutated giant wolf, between the player and the pet, is the steel-toothed little white rabbit that supports the house.

The mutant giant wolf was no match for the steel-toothed little white rabbit at all, and was finally gnawed to death by this seemingly weak and innocent steel-toothed little white rabbit.

Everyone: ...!Sure enough, what a fierce little white rabbit with steel teeth.

After the mutant giant wolf died, the zombie player took out his teeth from the giant wolf, and finally took out what he wanted - a virus that was extremely delicious to zombies.

Gollum.

The zombie player finished eating the virus in his hand and successfully completed a level upgrade of himself, but suddenly the zombie received a system prompt - the original virus in the zombie body and the swallowed virus swallowed each other, resulting in virus alienation!

After a short wait, due to the alienation of the virus, the body of the zombie player has also undergone tremendous changes, from a thin and dry zombie to a muscular zombie.

?

Is it really... a change full of surprises?

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