Cannon Fodder Genius Game Producer

Chapter 084 The first day of the explosion

The success of "Age of Super Evolution" has driven a new round of project hotspots for game production companies in the industry.

Previously, the price of cooperation between Tiaoman and IP-derived fan works had doubled at the stage when the IP development of "Mega Evolution" was announced to be successful. son's promotion.

Some companies rush to launch new projects or try to develop the IP of old projects to attract Two-dimensional players, while big companies like Huanyu are also very anxious, but they still have an internal review process to prepare First, conduct a round of screening through internal review to see which project is more suitable for such IP-oriented development.

Inspired by Budi Studio, Huanyu also focused on the projects that are still in the research and development stage, and planned to try to develop games and IP in parallel.

After taking stock of the projects that are being developed by various studios of Huanyu Company, "Future Life" by Lin Cheng's studio has also entered the candidate list.

Not long ago, Lin Cheng finally submitted his first version of the core gameplay demo.

Among them is the effect of the player character stepping on a jet skateboard in the air to "surf" passionately in the air in the future world. The conceptual gameplay similar to light work is integrated into the future world environment full of cyberpunk feeling. The impact effect at first glance and The scene effects of the future world satisfied the jury very much.

Although it was a bit late, the demo of "Future Life" successfully passed the review and became a key project of Huanyu Company's internal attention.

After all, Lin Cheng has had successful projects in his hands, and the two consecutive projects are completely different types of projects. Judging from the current performance of "Future Life", it is also very gratifying, which makes Huanyu's internal evaluation of Lin Cheng even more difficult. A little higher.

As for the demo of "Future Life" that hasn't been moved for a long time?

As for talents, it is understandable to have some weird tempers and behaviors sometimes.

***

Pei Shu didn't pay attention to the follow-up actions of various external companies to the success of "Age of Super Evolution". With the first week of "Age of Super Evolution" gradually stabilizing and a series of player statistics being very gratifying, BUBA studio held a celebration banquet to celebrate the success of "The Era of Super Evolution".

At the celebration banquet, Pei Shu announced again that at least 15% of the project's net profit of "Age of Evolution" this year will be used as dividends for the project team of "Age of Evolution" at the end of the year.

The announcement of this news made the project team of "Super Evolutionary Age" and all members of the Bulo studio feel excited again.

From Pei Shu's attitude, it can be seen that the dividends from the success of "Yi Nian Xian Mo" last year will not be limited to the first year and the first project.

The studio is generous, as long as everyone works hard and their projects can be successful, then the studio will not treat anyone badly if they don’t lose!

Pei Shu's attitude clearly wrote these on the bright side, and once again proved the "high welfare" of the studio, so that all new members or seniors in the studio sincerely look forward to it, hoping not to lose work Each project in the office can be improved step by step.

After a brief celebration, all the members of the BUBA studio have once again devoted themselves to their busy work routines.

Among the two previous projects approved in the same period, "The Era of Super Evolution" has been successfully tested, while the progress of "Legend of Xianyuan" once frustrated the members of the project team.

There is no other reason. Feng Chenchu's requirements on the art effects and gameplay performance of "Legend of Xianyuan" are so strict that they are abnormal. The art of the project team has not only come to the art team who has in-depth research on light-tracing effects, At the same time, a special martial arts instructor was also invited—yes, as a game, "Legend of Immortal Fate" in order to make the combat actions in the game achieve ethereal and real effects, Feng Chenchu ​​insisted on Pei Shu's support. Next, I found a professional martial arts instructor and a dance instructor.

Two masters, one is the orthodox successor of Taijiquan and Taijijian, and the other is a professional Chinese dance master. Because the studio is large enough, Pei Shu forced someone to separate a special dynamic dance area in the studio. In the capture room, let these two martial arts instructors use a full set of motion capture equipment to start working with the professional game combat skill design and planning and combat art team, and soak in the motion capture room every day in order to study real and beautiful combat effects.

According to Feng Chenchu's statement: This is cultivating immortals, of course it must be elegant and unrestrained. Xianxia and Xianxia can't just have immortal spirit without chivalrous spirit, so they also need to have some sense of chivalrous realism.Fighting should make people feel that this is a close to real combat experience-you are such a fairy, in short, what you pay attention to is a cool.

Often at this time, Pei Shu would smile and nod to encourage everyone.

"Don't worry about the cost of the project, the studio still has money."

Project team member: ...It's not a matter of having money or not.

The main reason is that this kind of development method, although it makes the members of the project team feel very happy, but it also makes them all feel very tormented. After all, Feng Chenchu ​​is really a bit picky, but the teacher is right—— Being able to participate in such a big production is a kind of self-improvement in itself.

In addition, in order to reassure everyone, the teacher also said that as long as "Legend of Xianyuan" can achieve the desired quality performance, no matter how much the final project income is, the studio will also start from "One Thought Immortal" and "Immortal Demon" this year. 2% of the project's net income in the Era of Super Evolution will be taken as a year-end bonus reward for the members of the "Legend of Xianyuan" project team.

This is what the boss said!

What else is there to say?

Of course it was a fight!

All the members of "Legend of Immortal Fate" can be said to be completely pained and happy. The pain is that Feng Chen Chuzhen is a bastard, and he picks and picks one. Of course, there is no meaning to say that it is good to not lose to the teacher. They The boss's level of pickiness is not the same as Feng Chenchu's beast, and he is not a good thing.

But how nice their boss is!

——This is for you, and also for the common growth of the studio.

——It is hoped that the process of making "Fairy Tale" can reserve enough technical strength for the studio, and also hope that "Fairy Tale" can become a new benchmark for high-quality games in the industry in the future.

_(:з」∠)_

OK, OK.

The teacher who doesn't lose is right, the teacher who doesn't lose is right, they will eat this bowl of chicken soup—— woo woo woo.

***

Although there were indeed many difficulties encountered in the process of game development, it doesn't matter, the studio has the "money ability". During the development of "Legend of Xianyuan", the project team of "Legend of Xianyuan" unconsciously One big boss after another was ushered in, and these big bosses were particularly excited during the development of "Legend of Xianyuan".

During the development of "Legend of Xianyuan", Wang Fei once wondered whether the purpose of Pei Shu's development of "Legend of Xianyuan" is to make an excellent game, or to fill the studio with a lot of people interested in various fields. There are bigwigs with world-class technology.

Regarding Wang Fei's question, Pei Shu held the coffee and smiled, and just asked, "Is there any difference in the result?"

Wang Fei: "..."

It really doesn't make a difference.

In short, with Pei Shu wielding his 'money ability', the Bulo studio has added a number of big boss-level members. The problems that trapped the members of the project team were also solved.

About two months after the launch of "The Era of Super Evolution", the full version 1.0 of "Sage Fate" was finally announced as successfully developed.

Now, this trial version of "Legend of Immortal Fate" 1.0 was placed in front of Pei Shu.

And Pei Shu also faced a new problem.

Different from the previous "One Thought Immortal Demon" and "Super Evolutionary Era", "Fairy Tale" is a game that is almost stand-alone. Exploring cultivators, the world in the secret realm has its own cycle and stories. Players are detached from the aborigines of the secret realm, and can see the joys and sorrows of the entire fairyland world from a bystander's perspective.

Of course, players can also communicate with each other - each player has an original identity, they come from the world of cultivating immortals outside the secret realm, they can communicate with each other through jade slips, there are also some problems in the world of immortal fate, players can pass Team up with immortal friends to conquer together.

But in general, this is a game suitable for single-player experience of autistic players.

For this game, if a few rounds of internal testing are conducted in advance, after the plot of the story is all spoiled, there will be no fun. What is needed is an experience of exploring and interpreting the story alone.

"Invite a dedicated test team. Since "Legend of Xianyuan" is a plan for a stand-alone game, we will follow the stand-alone game approach."

There was no objection to Pei Shu's decision, and soon the studio successfully found a top game testing team in the industry, and after signing a non-disclosure agreement, assigned the task to the other party.

For this matter, the only one who feels strange is the player who has been waiting for a long time.

In the "Legend of Xianyuan" section of the WG forum, some players found that the project team's updated project introduction - "Legend of Xianyuan" version 1.0 is under test.

Player: ? ? ?

Soon, someone in the forum started asking what was going on?

Subject: [What's going on?How did Legend of Xianyuan pass the test?Has the official issued an internal test invitation?Has anyone participated in the testing? ? ? 】

This building summoned a lot of players who were waiting for this game, and everyone seemed confused—yes, what's going on?

Why did you test it all of a sudden? ? ?

At this moment, someone silently replied: [Gossip, this time "Legend of Xianyuan" will not open the closed beta for players, and it has been handed over to a professional top team for special testing. 】

Players:! ! !This is how the same thing? ?

Someone couldn't help asking: [Isn't "Legend of Xianyuan" an online game?Is it actually a stand-alone game? ? ? 】

But the players who responded were not sure: [Yes, maybe?Otherwise, why find a professional team for internal testing instead of inviting players to test? 】

For a moment, all players felt very confused.

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