After calling the player
Chapter 11
==================
Of course, this setting was intentional by Eric. At present, his main expectation for the players is to be a human meat handler.
After spending so much energy on him, the player's physical potential is indeed comparable to that of high-level Zerg. Even if there is only the space of the initial six grids, each grid can still hold 10 units of standard wood or stones. Mid-tier Zergs are much more efficient.
However, the players are relatively free and undisciplined, unlike the loyal and obedient Zerg born in the breeding pool. Doing this kind of mechanical work will soon get boring. Eric is not going to give any good rewards, so he can only draw Zhang Dabing hangs them.
The system wanted to condemn Eric, a self-taught black-hearted capitalist, but Eric also drew a big cake for him. He said that in the future, things like resurrection coins, backpack grids, and wings can also be used. Put a part of it on the game mall to sell, and think about the profit, the system will shut up obediently.
No matter what the purpose of entering the game is for most players, and which direction they want to develop in the future, they are currently moving bricks honestly according to Eric's ideas, with only one exception.
She is the oldest player in this test, and the name of the game character is "Mr. Zimu".
Teacher Zimu is a retired old teacher. When she was young, she was relatively open-minded. She would not object to her children or students playing games moderately, but she herself had no interest in games.Before that, she only played games like Lianliankan and Matchmaking, as well as Xiaoxiaole on her mobile phone. At best, she added Doudizhu and Mahjong, and it was gone.
She applied for the internal test qualification just to have more conversations with her grandson, but unexpectedly she was actually selected.
This is the first time Teacher Zimu has played a holographic game in this life, and it is also the first time she has played a massively multiplayer online game.
When pinching her face, she was keenly aware that "Natural Disaster" could make her young again, and she immediately became excited.
Grandma loves beauty much more than little girls.
Wrinkles and age spots should be removed one by one, and loose skin should be restored to firmness.
The older you get, the thinner it becomes, and you need to add more hair that can be seen on the scalp, and by the way, add more hairline.
A full head of silver hair doesn't look good, and black is more ordinary. She wants to be more trendy, and she can follow the example of young people and dye her hair, so she can get a pink-brown color that is very popular today.
And eyebrows, she had tattooed eyebrows when she was young, but the effect disappeared when she got older, and now it just happens to be added.
……
Teacher Zimu was obsessed with pinching her face. In fact, she didn't make it too detailed. At least her facial features and the like didn't change. She just wanted to restore her 18-year-old appearance, but it took a long time before she knew it.
She was the last player to enter the game. At this time, the other players had scattered and left, and she didn't meet anyone else along the way.
There is no beginner's guide for the game "Natural Disaster". When her grandson introduced it to her, he just said that it would be good to treat this game as a real world.
So Teacher Zimu didn't know about the menu at all, and she didn't know how to open the map. Fortunately, her sense of direction and memory are good. Goliath took her with her because she was the last player. Walked for a while.
When Teacher Zimu passed the bulletin board, she didn't know that there were tasks on it to pick up. When she heard from Vincent that she could find materials to make weapons from the forest, she went straight to find them.
She was still thinking about it on the way, now they are equivalent to savages in the Stone Age, the next step should be to find some sharp stones first, right?
She doesn't know how big the stone is or what type of stone it is, and she doesn't know how to combine the stone with wood to make a weapon.
For this reason, Teacher Zimu went offline to check the information.
It was at this time that Eric and the system discovered a big problem - what should the players do with their bodies after they go offline?
They hadn't even considered this matter before, so they could only discuss it urgently.
The current situation is that after the player goes offline, their game character will stay in place like a corpse, what posture it was before going offline, and what posture the body will continue to maintain after going offline, but it just falls into a state similar to hibernation. state, which can greatly reduce energy consumption, even if the player does not log in to the game for a long time.
But this leads to several problems.
One is what to do if the player goes offline in a dangerous place.
Although 30 minutes before the game time reaches the limit, the system will continue to prompt, but there will always be extreme situations, such as fighting or fleeing, half an hour is not enough to get out of the current situation, or the distance from a safe place is too high. It is too far to go back, or there is an emergency at home and you have to go offline urgently.
Eric: [If it is in battle, let them die directly, and you will revive them next time you go online. 】
System: [No problem.What about other situations? 】
Eric thought for a while and asked the system: [Can you make that kind of tent that is absolutely defensive or invisible? 】
[It is possible, but it takes a lot of energy. 】The system calculated it, and added: 【It may consume more energy than making a player's body alone, and every time you defend or activate the concealment effect, you need to continue to consume energy. 】
Eric: [Forget it, it's too bad. 】
The system suggested: 【Just let the players die as long as they log off outside the safe place. 】
Eric shook his head: [That won't work, there will always be situations where it's too late to reach the hotel when traveling a long distance. In the future, I still hope that I can send players to the capital to run errands for me.How about this, if a single player goes offline outside a safe place, he will die directly. When they act in groups, it depends on whether they learn or not. They will take turns to guard, take turns to rest, and take turns to watch the night like a mercenary group.By the way, they also have an advantage over the mercenary group. It doesn't matter if they can drag the bodies of offline players around. 】
The system thinks about that picture and finds it interesting, but this is true. Players do not need real sleep and rest in the game. As long as their satiety and physical strength are well controlled, they can move around without sleep until they are kicked out. Wire.
The second problem is what happens to players who randomly log off in a safe camp.
Just like Teacher Zimu, regardless of whether his body will block the way or scare other insects, he just goes offline next to the guard guarding the gate.
This location is safe, but it's not suitable, and it's okay that there are only ten players now. If there are more players in the future, we can't let them lie on the ground and affect the traffic.
Eric can't stand them like this, so he must restrain them.
Eric: [I will ask Clara to come out of an empty room in a while, and I will use it as a player-only lounge in the future, and let them all go there to log off.If I log out outside, I will also ask the guards to move their bodies, but that will deduct a certain amount of their reputation.Also, you send a notice to remind them that it is best for them to sit down the assembly line. If they stand up, they will end up lying on the ground. 】
System: [OK. 】
Eric: [Just such punitive measures are not enough. If the player’s reputation increases in the future, they may not care about this, so there must be some rewarding measures. For example, if the player goes offline at a designated location with a designated posture, Give them a time reward next time they go online, the same task can gain more experience or the decline in satiety will be slower. 】
System: [Oh, oh, that's a good idea.We can set several levels of buff and debuff states, such as adequate rest, good rest, bad rest, etc., do not punish according to regulations, and reward according to regulations. 】
Eric: [Don't classify by grade, let's use percentage. I plan to sell players' personal rooms and furniture in the future. 】
System: [Ka Ka Ka, that's great!Do you want to use the home system? 】
Eric: [Not so fast, at least after the tribe finds a formal territory, it will be possible to plan the layout of the territory carefully.Moreover, the tribe had to train its own carpenters, tanners, weavers, tailors, etc., otherwise the money would be earned by others. 】
The system very much agrees.
There is another question, what if a player or other creature performs malicious actions on the offline player's body?
Who knows what the players will do?Even if it's just drawing a bastard on someone's face and then taking a screenshot, the impact will be very bad.
I heard that the humans in that world still have programs that are dedicated to playing pranks on passers-by they don’t know. Eric can’t understand it at all. He doesn’t like such people.
And it may also make their game fall into the public opinion.
Therefore, Eric decided to send some soldiers to guard the player's lounge, and asked the system to write the relevant prohibitions into the player's rules. If there is a bad player, the account will be banned directly.
If it is outside the clan lair, then he has nothing to do, and there are many malicious creatures outside.
For example, some unscrupulous hotels will drug the passengers, and then kill people and rob them.
Similar situations can only make the system supervise more. If it really happens, then send an emergency mission to the players. If they fail to fight back, they can only be killed directly.
Eric and the system added some details to each other, and felt that there were no other problems, so he quickly sent out these contents as an online patch, and planned to notify the players every half an hour by means of system announcements, trying to make everyone They impress.
The other 9 people who were online didn't have any problems, only Teacher Zimu who went online again found himself surrounded by two soldiers with a dazed look on his face.
Who is she?
Where is she?
Why carry her away?
Of course, this setting was intentional by Eric. At present, his main expectation for the players is to be a human meat handler.
After spending so much energy on him, the player's physical potential is indeed comparable to that of high-level Zerg. Even if there is only the space of the initial six grids, each grid can still hold 10 units of standard wood or stones. Mid-tier Zergs are much more efficient.
However, the players are relatively free and undisciplined, unlike the loyal and obedient Zerg born in the breeding pool. Doing this kind of mechanical work will soon get boring. Eric is not going to give any good rewards, so he can only draw Zhang Dabing hangs them.
The system wanted to condemn Eric, a self-taught black-hearted capitalist, but Eric also drew a big cake for him. He said that in the future, things like resurrection coins, backpack grids, and wings can also be used. Put a part of it on the game mall to sell, and think about the profit, the system will shut up obediently.
No matter what the purpose of entering the game is for most players, and which direction they want to develop in the future, they are currently moving bricks honestly according to Eric's ideas, with only one exception.
She is the oldest player in this test, and the name of the game character is "Mr. Zimu".
Teacher Zimu is a retired old teacher. When she was young, she was relatively open-minded. She would not object to her children or students playing games moderately, but she herself had no interest in games.Before that, she only played games like Lianliankan and Matchmaking, as well as Xiaoxiaole on her mobile phone. At best, she added Doudizhu and Mahjong, and it was gone.
She applied for the internal test qualification just to have more conversations with her grandson, but unexpectedly she was actually selected.
This is the first time Teacher Zimu has played a holographic game in this life, and it is also the first time she has played a massively multiplayer online game.
When pinching her face, she was keenly aware that "Natural Disaster" could make her young again, and she immediately became excited.
Grandma loves beauty much more than little girls.
Wrinkles and age spots should be removed one by one, and loose skin should be restored to firmness.
The older you get, the thinner it becomes, and you need to add more hair that can be seen on the scalp, and by the way, add more hairline.
A full head of silver hair doesn't look good, and black is more ordinary. She wants to be more trendy, and she can follow the example of young people and dye her hair, so she can get a pink-brown color that is very popular today.
And eyebrows, she had tattooed eyebrows when she was young, but the effect disappeared when she got older, and now it just happens to be added.
……
Teacher Zimu was obsessed with pinching her face. In fact, she didn't make it too detailed. At least her facial features and the like didn't change. She just wanted to restore her 18-year-old appearance, but it took a long time before she knew it.
She was the last player to enter the game. At this time, the other players had scattered and left, and she didn't meet anyone else along the way.
There is no beginner's guide for the game "Natural Disaster". When her grandson introduced it to her, he just said that it would be good to treat this game as a real world.
So Teacher Zimu didn't know about the menu at all, and she didn't know how to open the map. Fortunately, her sense of direction and memory are good. Goliath took her with her because she was the last player. Walked for a while.
When Teacher Zimu passed the bulletin board, she didn't know that there were tasks on it to pick up. When she heard from Vincent that she could find materials to make weapons from the forest, she went straight to find them.
She was still thinking about it on the way, now they are equivalent to savages in the Stone Age, the next step should be to find some sharp stones first, right?
She doesn't know how big the stone is or what type of stone it is, and she doesn't know how to combine the stone with wood to make a weapon.
For this reason, Teacher Zimu went offline to check the information.
It was at this time that Eric and the system discovered a big problem - what should the players do with their bodies after they go offline?
They hadn't even considered this matter before, so they could only discuss it urgently.
The current situation is that after the player goes offline, their game character will stay in place like a corpse, what posture it was before going offline, and what posture the body will continue to maintain after going offline, but it just falls into a state similar to hibernation. state, which can greatly reduce energy consumption, even if the player does not log in to the game for a long time.
But this leads to several problems.
One is what to do if the player goes offline in a dangerous place.
Although 30 minutes before the game time reaches the limit, the system will continue to prompt, but there will always be extreme situations, such as fighting or fleeing, half an hour is not enough to get out of the current situation, or the distance from a safe place is too high. It is too far to go back, or there is an emergency at home and you have to go offline urgently.
Eric: [If it is in battle, let them die directly, and you will revive them next time you go online. 】
System: [No problem.What about other situations? 】
Eric thought for a while and asked the system: [Can you make that kind of tent that is absolutely defensive or invisible? 】
[It is possible, but it takes a lot of energy. 】The system calculated it, and added: 【It may consume more energy than making a player's body alone, and every time you defend or activate the concealment effect, you need to continue to consume energy. 】
Eric: [Forget it, it's too bad. 】
The system suggested: 【Just let the players die as long as they log off outside the safe place. 】
Eric shook his head: [That won't work, there will always be situations where it's too late to reach the hotel when traveling a long distance. In the future, I still hope that I can send players to the capital to run errands for me.How about this, if a single player goes offline outside a safe place, he will die directly. When they act in groups, it depends on whether they learn or not. They will take turns to guard, take turns to rest, and take turns to watch the night like a mercenary group.By the way, they also have an advantage over the mercenary group. It doesn't matter if they can drag the bodies of offline players around. 】
The system thinks about that picture and finds it interesting, but this is true. Players do not need real sleep and rest in the game. As long as their satiety and physical strength are well controlled, they can move around without sleep until they are kicked out. Wire.
The second problem is what happens to players who randomly log off in a safe camp.
Just like Teacher Zimu, regardless of whether his body will block the way or scare other insects, he just goes offline next to the guard guarding the gate.
This location is safe, but it's not suitable, and it's okay that there are only ten players now. If there are more players in the future, we can't let them lie on the ground and affect the traffic.
Eric can't stand them like this, so he must restrain them.
Eric: [I will ask Clara to come out of an empty room in a while, and I will use it as a player-only lounge in the future, and let them all go there to log off.If I log out outside, I will also ask the guards to move their bodies, but that will deduct a certain amount of their reputation.Also, you send a notice to remind them that it is best for them to sit down the assembly line. If they stand up, they will end up lying on the ground. 】
System: [OK. 】
Eric: [Just such punitive measures are not enough. If the player’s reputation increases in the future, they may not care about this, so there must be some rewarding measures. For example, if the player goes offline at a designated location with a designated posture, Give them a time reward next time they go online, the same task can gain more experience or the decline in satiety will be slower. 】
System: [Oh, oh, that's a good idea.We can set several levels of buff and debuff states, such as adequate rest, good rest, bad rest, etc., do not punish according to regulations, and reward according to regulations. 】
Eric: [Don't classify by grade, let's use percentage. I plan to sell players' personal rooms and furniture in the future. 】
System: [Ka Ka Ka, that's great!Do you want to use the home system? 】
Eric: [Not so fast, at least after the tribe finds a formal territory, it will be possible to plan the layout of the territory carefully.Moreover, the tribe had to train its own carpenters, tanners, weavers, tailors, etc., otherwise the money would be earned by others. 】
The system very much agrees.
There is another question, what if a player or other creature performs malicious actions on the offline player's body?
Who knows what the players will do?Even if it's just drawing a bastard on someone's face and then taking a screenshot, the impact will be very bad.
I heard that the humans in that world still have programs that are dedicated to playing pranks on passers-by they don’t know. Eric can’t understand it at all. He doesn’t like such people.
And it may also make their game fall into the public opinion.
Therefore, Eric decided to send some soldiers to guard the player's lounge, and asked the system to write the relevant prohibitions into the player's rules. If there is a bad player, the account will be banned directly.
If it is outside the clan lair, then he has nothing to do, and there are many malicious creatures outside.
For example, some unscrupulous hotels will drug the passengers, and then kill people and rob them.
Similar situations can only make the system supervise more. If it really happens, then send an emergency mission to the players. If they fail to fight back, they can only be killed directly.
Eric and the system added some details to each other, and felt that there were no other problems, so he quickly sent out these contents as an online patch, and planned to notify the players every half an hour by means of system announcements, trying to make everyone They impress.
The other 9 people who were online didn't have any problems, only Teacher Zimu who went online again found himself surrounded by two soldiers with a dazed look on his face.
Who is she?
Where is she?
Why carry her away?
You'll Also Like
-
In the end of the world, I become an immortal alone
Chapter 514 3 hours ago -
Immortal Emperor, you dare to steal the bride? Backhand dig your supreme bone
Chapter 653 3 hours ago -
Hogwarts: Wizards of Eternity
Chapter 168 7 hours ago -
Mystery: I Married the Queen of Mystery
Chapter 361 7 hours ago -
I am terminally ill, but I am healing the world with my songs
Chapter 212 7 hours ago -
The Witcher: Elemental Lords
Chapter 1288 7 hours ago -
I am farming in the real world
Chapter 271 7 hours ago -
Saint Emperor Devourer of Heaven
Chapter 2955 19 hours ago -
Cultivating Immortality, Starting from Childhood Sweethearts
Chapter 535 19 hours ago -
Colonial Suit
Chapter 1210 23 hours ago