During the journey to send Ma Cang Ye Wang back, the few people in the ox cart hardly talked, and kept a high degree of silence until they arrived at Ma Cang's house.

Perhaps it was because of the special status of the Son of the Dragon God, neither Asakura Yewang nor Fujiwara Takamichi dared to make mistakes, for fear of making mistakes.

It just so happens that Yuan Gongqian is also very bad at getting along with strangers, especially with the opposite sex. She is more afraid of the need to speak than the other three.

And Jiang Xue, the only one who has a position and ability to mediate, is still having a little temper because of Yuan Laijiu's "stacking hands" before. If there is any dissatisfaction or jealousy, there is no such thing, but her mood is more complicated. It was a little unclear for a while.

It has to be said that this kind of situation is very rare. When there are more than three people and Jiang Xue is present, this kind of "full silence" that is more embarrassing than the cold scene will basically not happen.

Because Jiang Xue would not allow such an extremely time-wasting and inefficient behavior to occur.

The reason why Jiang Xue can become a recognized top figure in the industry in the field of love games is because of her grasp of the rhythm of the game.

So, what is the ultimate goal of mastering the rhythm of the game and advocating multi-line parallelism?

It is efficiency, or rather, high efficiency.

If it is purely based on the level of strategy completion, Xia Jiayue, who ranks second in the industry, is the one who can achieve 100% strategy strategy for every game, including characters, plots, and CG. To about 95%, there is nothing to do with the rest, but this little flaw is nothing in the eyes of everyone, even the most critical patients with advanced obsessive-compulsive disorder will not ask Jiang Xue to drop the number one ranking because of this.

Why is this?

The reason is very simple to put it bluntly - it is because of "efficiency".

Why is "efficient" able to ensure Jiang Xue's ranking?

To explain this reason, another thing must be mentioned.

At present, these players who can be called "strategy masters" in the industry are essentially professional players.

No one who just wants to play a game to relax will be so dedicated to a love game, wanting to dig out every detail.

People who do this either love the game deeply, or do it profitably, and those who do both are professional gamers.

They choose to become pro gamers, to be the first to experience the newest games, but also to make a living from it, which is a way to have the best of both worlds.

The reason why professional gamers can exist is to "make a living with this". If you can't make money by playing games but have to pay, who has the hardware conditions to be a "professional gamer" except those who don't worry about money?

So, who will pay these professional players?

The majority of ordinary players?

This is just a joke. This is not an online game. You can also bring dungeons, build equipment, and sell strategies. When the love game is released, it will come with an official strategy. The skills that players find can only go to the forum to exchange forums. It is impossible to make a lot of money, which means that professional players in the stand-alone version of love games are doomed to live in completely different ways from professional players in online games.

In online games, if non-studio professional players find a game bug, they will often make a profit from it first, until the game company notices and blocks the bug or buys it away. A group of people hang up and beat them, but in the field of love games, the organization that pays these professional players is the game company.

After the virtual holographic technology was introduced into the field of love games, the love games that were once suppressed by VRMM suddenly ushered in a "second spring" - yes, VR technology is indeed very dazzling in the orthodox RPG field, but it is used in love games. In the game, the lethality is also unexpectedly strong.

A two-dimensional handsome guy in front of the screen says "I love you" to the player, and an impeccably beautiful person standing in front of him says "I love you" to himself, the distance between this can span several Pacific Ocean, the impact on players can be described as "shock".

Whether it is a love game for men or a love game for women, after receiving the blessing of VR technology, it has quickly entered a period of vigorous development, coupled with a game control center with strong computing power and self-running various high-AI models. The concept of NPC and sandbox games is introduced. If VRMM is equivalent to "Song of Adventure in Another World", then the holographic love game is equivalent to "Symphony of Love in Another World".

If you want to quantify the money-absorbing ability of this type of game, it is almost like "half the world" of holographic online games - online game masters are rare, and people who lack love abound in reality.

It is this "mass foundation" that is earned!

What?What should I do if I don’t know how to strategy?

It doesn't matter if you don't know how to guide, the game company will give you a guide when selling the game "KEY".

Stand-alone games cannot control the drop rate of items like online games to induce players to prolong the game time to earn points. "TOLL.

A stand-alone game has to charge for the game time, and the longer you play, the more you spend. If any developer did this in the era of keyboards, it would definitely be sprayed to death by players. There is a basis for existence.

Virtual holographic technology has extremely high requirements on hardware, and it is difficult for individuals to achieve this. Holographic online games only build a platform for players to log in. If a love game needs to build countless platforms, let alone technical problems, there are not many. One player can meet this kind of hardware requirements, so the solution is to refer to the practice of online games - put the core program of the love game on the network, and players can only connect to this network platform with the "KEY" released by the manufacturer. The center opens up a specific area for the player to store the player's "game world" according to the KEY, which is equivalent to a copy of the online game, the only difference is that the player of the love game can only be active in his own world, and cannot leave this copy to go to the world Map to meet up with other players.

In this case, players have also accepted the change that stand-alone games need to be charged by time.

Obviously, on this basis, whether a game can make money depends on how many players it can attract and how many people are willing to extend the game time.

Players look forward to good games, and game companies also look forward to attracting more players. In the process of developing new games, how to evaluate the game is a must.

A good game should not only have a part that is easy to understand and close to reality, so that players can easily get started, but also have a part that is far away from reality, so that players can temporarily substitute into this real fantasy dream to escape reality. Have a beautiful dream.

When the game is released, many companies will advertise how beautiful the picture, how moving the music, how beautiful the CG is, and how lingering the plot of their newly released game. Of course, in an era of fierce competition, these are indispensable for good games. However, when all games feel that they have reached these hard targets, will these games have the same sales results and reputation?

impossible.

So, what is it that determines the final outcome?

After careful research by the game company, the answer was obtained: complexity and addiction.

The complexity in "complexity" does not refer to difficulty. The game should be simple, but the game routes should be diverse. If a game has only one route and one ending, no matter how touching it is, players will not continue to play endlessly. Only "different "Choices will bring about different futures" are intuitively expressed, so that players can constantly feel the different scenery in the game world.

"Indulgence" is much simpler. As the name suggests, it is the degree to which people are addicted to the game.A game with a low degree of addiction will definitely not be able to keep players for a long time, so is the higher the degree of addiction, the better?

The game company once thought this way, but after several incidents in which love game players were overly addicted to the game and suffered mental problems, suicide, etc., the game company realized that the degree of addiction should be appropriate.

Therefore, people who test the game are essential.

Since the AI ​​of NPCs in the current games is getting higher and higher, they are no longer as "paper people" as in the era of keyboards, and their personalities are single and easy to master. Even the game designers and developers are not confident that they can succeed in the strategy. What comes to mind is the group of "game masters" in the past.The game company called them together and signed a contract, and only then did the "professional players" in the love game field come into being.

If you can understand the reason for the existence of "professional gamers", then you can understand why Jiang Xue has become No. 1 in the ranking because of her "efficiency", because she is the kind of person that the game company most welcomes and most urgently needs!

With a wealth of game experience, she can not only get through the game with a high degree of completion, but also make a relatively credible evaluation of the game content. Most importantly, she also has the advantage of "efficiency" on this basis.

time is money.

If there is a choice between a person who can complete 99% of the requirements in one month and a person who can complete 100% of the requirements in three months, who is the game company more inclined to choose?

The answer is obvious, and Jiang Xue has thus become the "No. [-]" that has attracted the attention of the industry.

So, let's talk about the weird silence in the Fujiwara family's ox cart.

Due to the characteristics of love games, any player who wants to succeed in the strategy must not be a dull gourd. No matter how charming a person is, if he can only rely on others to understand him unilaterally, he will definitely not be able to keep up with the tight rhythm of love games.Especially when multiple lines are parallel in the early stage of the strategy, the more objects that can be conquered are present, the more the player's own cultural literacy, knowledge experience and on-the-spot response will be tested. Eloquence is a hard standard to measure a player's level.

Silence is also a strategic choice, but, on this occasion, silence is not a good choice.After Jiang Xue sorted out her thoughts a little, she intuitively knew that she shouldn't have been so emotional just now.

When Ma Cang Yewang got off the car, Jiang Xue jumped out of the car, and said a little embarrassedly: "Sorry, Ma Cang Jun, I made you laugh."

King Ma Cang Ye looked at the ox cart, smiled and shook his head.

"This is Xue Ji."

Jiang Xue couldn't help but startled, and when she woke up, she almost laughed angrily.

"Ma Cang-kun's words... Do you think I'm such an immeasurable person?"

King Ma Cang Ye suddenly laughed.

"Of course not." He paused, raised his hand to close the half-opened fan in Jiang Xue's hand inadvertently, and avoided the fate of this poor fan being broken, and smiled slightly, "If one day, Xue Ji's An old friend came from afar, and Xue Ji devoted herself to entertaining her old friend, so I would feel a little bit disappointed."

Jiang Xue only thought that King Ma Cang Ye was comforting herself, and sneered in her heart, "Where is the old friend?" She smiled and watched King Ma Cang Ye go home, closed the door, and turned to go back to the bullock cart.

Minamoto Raiku stood silently beside the bullock cart, without any movement.

Fujiwara Takamichi came out of the carriage at some point, stood in front of him and waited, and when he saw Jiang Xue came back, he smiled, bent slightly, and stretched out his right hand.

"Xue Ji."

Jiang Xue's heart was cold and warm, and the extremely fast emotional alternation brought a rather wonderful feeling. She couldn't help stretching her smile, holding Fujiwara Takamichi's hand, and calling affectionately: "Brother."

There is an internal reason for this change in address, and as slow as Takatsu Fujiwara, he can feel a certain change in Jiang Xue's attitude towards him, and this change is exactly what he expected. He carefully protected Jiang Xue and went up Bullock cart, after sitting down in the carriage, he raised his hand and pushed his glasses to hide his mood.

Only the gods can know how nervous he is now, and his heart is about to jump out of his throat.

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