Otherworldly Architect
Chapter 69 Ming University Boss
At this time, Mingyan, relying on his incomparable familiarity with the game map, came to the final boss in front of him.
Of course, none of the bosses that should be fought, none of the side missions that should be done.
Even if the BOSS is defeated in the end, because of the lack of elements, at most it can only have an ending like "I die alone".
Be clear about your goals.
——He is not a professional gamer, nor is he a tester, so why bother?
——A good designer is one who can clear his own game!A level that can be cleared by the designer is a good level difficulty!
In the end, the boss has three stages. Each stage will add a new combo, and each combo will have corresponding variants. There are no dead angles in the whole body, up, down, front, back, left, and right, ensuring that players in any position can be taken care of.
In front of him, a little bit of blood clearly means a small leek, and a gust of wind can kill him instantly.
However, this majestic boss made a shocking appearance in the CG, waving his double swords, but failed to meet Mingyan.
It took a deep breath from time to time, and then exhaled three times in a row with different ranges, but it was clearly and precisely positioned, standing on the edge and barely dodging;
From time to time, it jumped high and used its rushing skills to surprise Mingyan 3 to 5 times in a row, but it was predicted by Mingyan in advance, and it got out of the way every time;
Sometimes it directly dances its two swords in rounds, and the bursts of wind form waves of death on the field, but it can only highlight the obvious moves——
It can be called Lingbo Weibu!
Under such circumstances, Mingyan can still maintain a little blood.
One of the designers next door dropped their jaws to the ground.
It is clear that this movement is elegant and nimble. As long as he is sure that he can dodge some skills, he will never take an extra step. It looks like he has just passed death.
But it was the time he gained that allowed him to swing his big sword and slash at the boss.
——An artifact with a 298% damage bonus, it cut off the boss with a huge amount of blood in one strike.
Everyone took a breath.
The secretary asked in confusion, "Who is the boss?"
She was stupefied, why was the character with the largest body size on the screen in front of her so busy all the time, but couldn't touch a single hair of her opponent?
And why is that very insignificant character swaying in the arena like dancing, and is cutting the enemy's blood volume with a knife with a knife in a very rhythmic sense?
...The secretary took out her mobile phone decisively and recorded the live broadcast on the screen.
BOSS will soon turn to the stage.
In the last stage, there is AOE damage that cannot be avoided, and it is triggered periodically.
A little blood clearly stated that he would definitely die, but he had already prepared a blood bottle—yes, he had always kept a lot of blood bottles in reserve, but he had never used them.
After he slowly recovered blood, the AOE damage happened just as expected.
At this time, something magical happened.
The blood recovery just offset the damage!It is said that there are still 2 points of blood left to survive!
Moreover, the big sword in his hand still maintains a 295% damage bonus, and the backhand is to cut down the main artery of the boss.
If the BOSS had feelings, he would probably be crying at this moment - he really couldn't come out.
The designers next door watched Mingyan almost in bewilderment the whole time, and killed the boss one by one.
Finally, with the roar of the BOSS, the one-week goal clearance CG jumped out.
In the first episode, many clues have not been collected, and players can only vaguely perceive the truth in the background of the game, and they have just initially established their own characters.
In the next two and three weeks, the truth of the world will be revealed slowly, and players will face more choices.
All in all, the online test is expected to take a total of two days.
During the whole afternoon, among the other players, the highest progress was the first BOSS.
When the vast majority of players leave the VR experience cabin, their faces are full of doubts about life.
--who am I?where am iwhat am i playing
It was in stark contrast to the scene of a thriving spring outing when I first came in!
Only Mingyan cleared the level alone, so his expression was extremely relaxed, and he followed the crowd out - which was also in stark contrast to his preoccupied appearance when he came in.
Generally, for offline testing, Bluestar will provide lunch and dinner.
But it's online now, so I don't pay much attention to it, but the players spontaneously proposed to chat together during lunch break.
And then they start.
"It's so difficult, really, I've been playing games for so many years, and it's the first time I fell on the same mob three times..."
"Three times is not bad! I know which mob you are talking about, and there are two guarding the goal together in the back, so I collapsed."
"Don't mention it, I'm crying, I just rolled to find 'Lafayette'..."
"Who is 'Lafayette'??"
"Xisyphus, little brother, why are you so behind in the news! Mortal Soul's first boss, Sisyphus, has long been famous on the forum."
"Oh, I know, it's the priest who appeared in the promotional video, right? Those in the closed beta said that this boss is very difficult to fight."
"It's okay, it's nothing compared to the swamp tentacle monster in the third level..."
"Fuck, there are tentacle monsters in this game??"
The big guys were discussing in full swing, sitting together as a group, doubting life together.
——I was really a game master in the past? ?
——What kind of hand speed, what kind of consciousness, what kind of operation, they are all fake, I can't take care of myself after being abused by a mob...
At this time, Mingyan was sitting in the corner, silently drinking his drink, hiding his achievements and fame.
Not long after, that Mingjiao believer suddenly found Mingyan, and came over to say hello again, saying, "Oh, handsome guy, we meet again."
His voice stopped suddenly, because he found that Mingyan was completely different from them, and the expression on his face was relaxed and comfortable.
--easy?Cozy?After an afternoon of Mortal Souls? !
The believer asked in shock: "Which boss have you defeated?"
It clearly said: "The body of the outer god Emmanuel."
What he said was the official name of the final big boss, but obviously no players have reached this place yet.
The believer looked at Mingyan with a confused face, and said, "Sounds awesome, what is the outer god? Is it hiding the boss? Is the body a corpse left after the San value is lost?"
He said it clearly but laughed without saying a word, and he didn't give any spoilers, just said: "You will know after you play."
"Awesome brother." The believer was very enthusiastic, and continued to learn from Mingyan, "How did you manage to defeat a hidden BOSS in one afternoon?"
Ming Yan said plainly: "It's very simple, just memorize all his moves, find the corresponding way to break them, and react in time."
"...Wow, brother, it's easy for you to say, but it's not easy! I guess the fastest move of the boss of Mortal Soul may have a total of 0.5 seconds of forward swing. It's not easy to react. "
Forward shaking refers to an action before the attack, such as raising the knife, such as taking a deep breath, there is a relatively obvious distinction between actions.
Correspondingly, of course, there is also "back swing", which is the action after the attack is over, such as retracting the knife and the like.
The former is an important factor for judging the BOSS action and then dodging; while the latter is the prime time for the player to attack after dodging.
The lower the error tolerance rate of the BOSS battle, the shorter the front and back swing time, leaving less time for the player to react, and higher requirements for the player's proficiency.
In all fairness, Mingyan's reaction is not fast, at least not as fast as these expert players.
However, these bosses were all designed by him!
If it was in other games, with a reaction time of 0.5 seconds, it is estimated that the ronin with this 1 point of blood would have died long ago;
But all the boss mechanisms in Soul of Mortal Sex are clearly familiar by heart, and he knows exactly what skills the boss wants to release when he raises his hand.
How are the bosses in general games made and configured?
Take the final boss "The Shell of the Outer God Emanuel" as an example. It has a move, which is to shoot a row of 5 blood cones from the arm to attack in a range.
It is stated clearly that after designing this skill, the requirements for corresponding actions and special effects will be raised and handed over to the corresponding personnel in charge of the boss in the art team.
After the discussion and communication are completed, the art team will respond to this requirement by making the BOSS move forward with raising the arm, attacking with the spike shot, swinging back with the arm back, and the special effects of the blood spike.
Once these resources are in place, technical artists start to combine and configure them into a coherent set of actions.
At this point, the task flow goes back to the designer, who needs to start fine-tuning it.
But this fine-tuning has a very large effect.
For example, how long does the forward movement last?
- This determines how much reaction time the player has.
For example, what is the total range of AOE?How long does it take to determine an attack?
——This determines whether the player's dodge is effective, and what kind of dodge has the effect.
For another example, the blood cone flew to the designated area for a total of 30 frames, so if it landed at frame 15, would the player be blood-deducted and hit stiffly at frame 15?
Or do we have to wait until the spike has fallen on the player, and then play a blood-red special effect on the player, and then deduct blood from the player at frame 25?
Does the screen vibrate when blood is deducted?Are the floors about to crack?Should the sound effects include the special effects of the cone itself, or should it include the screams of the game characters?
The details are countless.
But together they determine the so-called "hit feel".
The sense of shock, this kind of mysterious and mysterious feeling, the vast majority of players can't explain it clearly at all, and generally only know the reason.
But for designers, all of these are carefully designed and configured, and it may take more than ten hours to do something that may be as short as 1 second.
The worst thing is that if the test player feels that "the impact is not good enough" in 1 second, they have to call back and redo, and then configure it for a few hours.
Therefore, if you are a designer like Mingyan who strives for perfection, if you have watched a 30-frame animation dozens or hundreds of times, you will definitely be very familiar with every hand-raising movement of the boss.
The boss twitched his eyebrows, and he knew in his heart which exact area would be hit by how many points in the next few tenths of a second.
Can't hide from skills?
does not exist at all.
Of course, none of the bosses that should be fought, none of the side missions that should be done.
Even if the BOSS is defeated in the end, because of the lack of elements, at most it can only have an ending like "I die alone".
Be clear about your goals.
——He is not a professional gamer, nor is he a tester, so why bother?
——A good designer is one who can clear his own game!A level that can be cleared by the designer is a good level difficulty!
In the end, the boss has three stages. Each stage will add a new combo, and each combo will have corresponding variants. There are no dead angles in the whole body, up, down, front, back, left, and right, ensuring that players in any position can be taken care of.
In front of him, a little bit of blood clearly means a small leek, and a gust of wind can kill him instantly.
However, this majestic boss made a shocking appearance in the CG, waving his double swords, but failed to meet Mingyan.
It took a deep breath from time to time, and then exhaled three times in a row with different ranges, but it was clearly and precisely positioned, standing on the edge and barely dodging;
From time to time, it jumped high and used its rushing skills to surprise Mingyan 3 to 5 times in a row, but it was predicted by Mingyan in advance, and it got out of the way every time;
Sometimes it directly dances its two swords in rounds, and the bursts of wind form waves of death on the field, but it can only highlight the obvious moves——
It can be called Lingbo Weibu!
Under such circumstances, Mingyan can still maintain a little blood.
One of the designers next door dropped their jaws to the ground.
It is clear that this movement is elegant and nimble. As long as he is sure that he can dodge some skills, he will never take an extra step. It looks like he has just passed death.
But it was the time he gained that allowed him to swing his big sword and slash at the boss.
——An artifact with a 298% damage bonus, it cut off the boss with a huge amount of blood in one strike.
Everyone took a breath.
The secretary asked in confusion, "Who is the boss?"
She was stupefied, why was the character with the largest body size on the screen in front of her so busy all the time, but couldn't touch a single hair of her opponent?
And why is that very insignificant character swaying in the arena like dancing, and is cutting the enemy's blood volume with a knife with a knife in a very rhythmic sense?
...The secretary took out her mobile phone decisively and recorded the live broadcast on the screen.
BOSS will soon turn to the stage.
In the last stage, there is AOE damage that cannot be avoided, and it is triggered periodically.
A little blood clearly stated that he would definitely die, but he had already prepared a blood bottle—yes, he had always kept a lot of blood bottles in reserve, but he had never used them.
After he slowly recovered blood, the AOE damage happened just as expected.
At this time, something magical happened.
The blood recovery just offset the damage!It is said that there are still 2 points of blood left to survive!
Moreover, the big sword in his hand still maintains a 295% damage bonus, and the backhand is to cut down the main artery of the boss.
If the BOSS had feelings, he would probably be crying at this moment - he really couldn't come out.
The designers next door watched Mingyan almost in bewilderment the whole time, and killed the boss one by one.
Finally, with the roar of the BOSS, the one-week goal clearance CG jumped out.
In the first episode, many clues have not been collected, and players can only vaguely perceive the truth in the background of the game, and they have just initially established their own characters.
In the next two and three weeks, the truth of the world will be revealed slowly, and players will face more choices.
All in all, the online test is expected to take a total of two days.
During the whole afternoon, among the other players, the highest progress was the first BOSS.
When the vast majority of players leave the VR experience cabin, their faces are full of doubts about life.
--who am I?where am iwhat am i playing
It was in stark contrast to the scene of a thriving spring outing when I first came in!
Only Mingyan cleared the level alone, so his expression was extremely relaxed, and he followed the crowd out - which was also in stark contrast to his preoccupied appearance when he came in.
Generally, for offline testing, Bluestar will provide lunch and dinner.
But it's online now, so I don't pay much attention to it, but the players spontaneously proposed to chat together during lunch break.
And then they start.
"It's so difficult, really, I've been playing games for so many years, and it's the first time I fell on the same mob three times..."
"Three times is not bad! I know which mob you are talking about, and there are two guarding the goal together in the back, so I collapsed."
"Don't mention it, I'm crying, I just rolled to find 'Lafayette'..."
"Who is 'Lafayette'??"
"Xisyphus, little brother, why are you so behind in the news! Mortal Soul's first boss, Sisyphus, has long been famous on the forum."
"Oh, I know, it's the priest who appeared in the promotional video, right? Those in the closed beta said that this boss is very difficult to fight."
"It's okay, it's nothing compared to the swamp tentacle monster in the third level..."
"Fuck, there are tentacle monsters in this game??"
The big guys were discussing in full swing, sitting together as a group, doubting life together.
——I was really a game master in the past? ?
——What kind of hand speed, what kind of consciousness, what kind of operation, they are all fake, I can't take care of myself after being abused by a mob...
At this time, Mingyan was sitting in the corner, silently drinking his drink, hiding his achievements and fame.
Not long after, that Mingjiao believer suddenly found Mingyan, and came over to say hello again, saying, "Oh, handsome guy, we meet again."
His voice stopped suddenly, because he found that Mingyan was completely different from them, and the expression on his face was relaxed and comfortable.
--easy?Cozy?After an afternoon of Mortal Souls? !
The believer asked in shock: "Which boss have you defeated?"
It clearly said: "The body of the outer god Emmanuel."
What he said was the official name of the final big boss, but obviously no players have reached this place yet.
The believer looked at Mingyan with a confused face, and said, "Sounds awesome, what is the outer god? Is it hiding the boss? Is the body a corpse left after the San value is lost?"
He said it clearly but laughed without saying a word, and he didn't give any spoilers, just said: "You will know after you play."
"Awesome brother." The believer was very enthusiastic, and continued to learn from Mingyan, "How did you manage to defeat a hidden BOSS in one afternoon?"
Ming Yan said plainly: "It's very simple, just memorize all his moves, find the corresponding way to break them, and react in time."
"...Wow, brother, it's easy for you to say, but it's not easy! I guess the fastest move of the boss of Mortal Soul may have a total of 0.5 seconds of forward swing. It's not easy to react. "
Forward shaking refers to an action before the attack, such as raising the knife, such as taking a deep breath, there is a relatively obvious distinction between actions.
Correspondingly, of course, there is also "back swing", which is the action after the attack is over, such as retracting the knife and the like.
The former is an important factor for judging the BOSS action and then dodging; while the latter is the prime time for the player to attack after dodging.
The lower the error tolerance rate of the BOSS battle, the shorter the front and back swing time, leaving less time for the player to react, and higher requirements for the player's proficiency.
In all fairness, Mingyan's reaction is not fast, at least not as fast as these expert players.
However, these bosses were all designed by him!
If it was in other games, with a reaction time of 0.5 seconds, it is estimated that the ronin with this 1 point of blood would have died long ago;
But all the boss mechanisms in Soul of Mortal Sex are clearly familiar by heart, and he knows exactly what skills the boss wants to release when he raises his hand.
How are the bosses in general games made and configured?
Take the final boss "The Shell of the Outer God Emanuel" as an example. It has a move, which is to shoot a row of 5 blood cones from the arm to attack in a range.
It is stated clearly that after designing this skill, the requirements for corresponding actions and special effects will be raised and handed over to the corresponding personnel in charge of the boss in the art team.
After the discussion and communication are completed, the art team will respond to this requirement by making the BOSS move forward with raising the arm, attacking with the spike shot, swinging back with the arm back, and the special effects of the blood spike.
Once these resources are in place, technical artists start to combine and configure them into a coherent set of actions.
At this point, the task flow goes back to the designer, who needs to start fine-tuning it.
But this fine-tuning has a very large effect.
For example, how long does the forward movement last?
- This determines how much reaction time the player has.
For example, what is the total range of AOE?How long does it take to determine an attack?
——This determines whether the player's dodge is effective, and what kind of dodge has the effect.
For another example, the blood cone flew to the designated area for a total of 30 frames, so if it landed at frame 15, would the player be blood-deducted and hit stiffly at frame 15?
Or do we have to wait until the spike has fallen on the player, and then play a blood-red special effect on the player, and then deduct blood from the player at frame 25?
Does the screen vibrate when blood is deducted?Are the floors about to crack?Should the sound effects include the special effects of the cone itself, or should it include the screams of the game characters?
The details are countless.
But together they determine the so-called "hit feel".
The sense of shock, this kind of mysterious and mysterious feeling, the vast majority of players can't explain it clearly at all, and generally only know the reason.
But for designers, all of these are carefully designed and configured, and it may take more than ten hours to do something that may be as short as 1 second.
The worst thing is that if the test player feels that "the impact is not good enough" in 1 second, they have to call back and redo, and then configure it for a few hours.
Therefore, if you are a designer like Mingyan who strives for perfection, if you have watched a 30-frame animation dozens or hundreds of times, you will definitely be very familiar with every hand-raising movement of the boss.
The boss twitched his eyebrows, and he knew in his heart which exact area would be hit by how many points in the next few tenths of a second.
Can't hide from skills?
does not exist at all.
You'll Also Like
-
I Have Accomplished Nothing, So I Can Only Become the Pirate King
Chapter 121 9 hours ago -
After Picking Up the Lucky Girl, the Whole Village Became Prosperous
Chapter 94 21 hours ago -
One Piece: Dinosaur Summoner
Chapter 462 1 days ago -
Scourge of Naruto
Chapter 694 1 days ago -
Naruto: Kill Orochimaru at the beginning
Chapter 367 1 days ago -
This ninja is obviously not strong but he goes too far to seek death.
Chapter 787 1 days ago -
I'm driving a chariot in the apocalypse
Chapter 296 1 days ago -
My future diary cannot be the last one
Chapter 395 1 days ago -
Black Tech Base Vehicle of the Armageddon
Chapter 291 1 days ago -
I accidentally pulled out the black light virus and I became invincible.
Chapter 192 1 days ago