StarCraft: Tyranid Empire
Chapter 469 Char Meat Grinder
Some time later, at sunset.
The sky was dark, and the ash clouds in the horizon were gilded with a layer of gold in the firelight of the lava ocean. This place is close to the North Pole of Char, and the violent solar wind brings a brilliant strip of blue-white aurora, which the soldiers of the Char Expedition call the skirt of the goddess of death.
The night in Char is not dark. Countless flowing lava lakes and oceans light up the starry sky like ever-burning fires, but visibility is still very low. When the orbital satellite positioning equipment failed to work properly, the dust kicked up by the artillery fire covered the entire battlefield like a thick fog.
Due to the rapid change in the situation, the Revolutionary Army's Char Expeditionary Force has changed from a defensive battle planned to stick to the landing point to a mobile battle advancing towards the main nest area.
After the reinforcements airdropped to the surface of Char arrived, commander Lieutenant General Jim Raynor ordered to abandon all heavy artillery and use more than 800 arc-light siege tanks and 600 "Annihilator" rail-equipped tanks from the 1st and 7th Armored Divisions. With the artillery's Sidewinder suspended armored vehicles as the main force, the 4th Motorized Division and the remaining four Marine Divisions with more than 100,000 men began to advance towards the main nest area.
A large number of half-track heavy armored personnel carriers and 88mm Kaimorian self-propelled artillery vehicles were at the rear. From time to time, a large number of revolutionary army winged Nightmare-class Wraith fighters and Grizzly heavy bomber groups roared past in the sky.
Grand Archon Fenix, known as the Templar Administrator, led several legions of Zealots to guard the two wings of Raynor's Ministry. It was as if the high-ranking Templars riding the storm commanded these protoss warriors with burning blades.
Tens of thousands of protoss dragon knights advanced among the rising stars and dust. Their four flexible walking legs were like a platform in the rugged terrain flowing with lava. Their speed was no less than that of human chariots.
This team of human revolutionary army and Durham protoss troops stretches for more than ten miles. In the sky, the roaring revolutionary army aircraft and the gorgeous protoss fighter planes are doing their best to block the hordes of alien dragons and explosives. Attack of the Midges, Swarm Guardians and Swarm Devourers.
"We are in trouble. The zerg life signal was found at 12 o'clock."
On an armored Foxtrot command vehicle, Chief of Staff Lieutenant General Charles Horner pointed out a strange movement on a piece of protoss detection equipment. When all radio equipment failed, these protoss equipment solved the urgent need.
"Well, I bet this won't be the last wave. The protoss will help us stop these bastards, and let the Phoenix fanatics kick the bugs' ass." In this kind of war with large armies, Raynor can't do anything All the while staying with his beloved foal.
"Keep moving forward. Once we stop, we will fall into the middle of millions of zerg." On the bumpy armored command vehicle, Renault asked Charles:
"How is the deployment of the psychic disruptor going?"
The psionic disruptor is the Revolutionary Army's most important weapon in their fight against the Zerg.
In the defensive battle, this powerful weapon that can interfere with the mind of the Zerg main hive is used to prevent the large-scale advancement of the Zerg swarm in a destructive manner. In offensive battles, psychic disruptors can help Revolutionary Army soldiers defend positions they captured at great cost.
Deploying a large number of psychic disruptors on the way forward can not only ensure that the advance route cleared by the vanguard force is clear, but also provide a path for the lonely and deep-rooted army to safely retreat to the landing point.
If the protoss were unable to teleport all their forces back to the fleet, this path would become a true lifeline.
"The engineering team has deployed five psionic jammers using next-generation technology, with a straight-line coverage of more than 300 miles. Currently, this type of psionic jammer has not encountered effective countermeasures from the Zerg."
"Very good, the distance between us and the Overlord's lair is getting closer and closer." Renault stood next to the small command podium in the command vehicle and skillfully used the Protoss console to retrieve the surveillance images of the Protoss detector.
The Protoss generously provided a large number of communication crystals and detectors to Renault's Char Expeditionary Force. These were used to equip officers and tanks above the squad level. Otherwise, even the marching coordination of armored troops and armored vehicles would be very successful. question.
Not surprisingly, these protoss devices that look like works of art work very well. They are directly connected to the protoss detectors all over the main battlefield of Char, allowing them to overlook the entire battlefield from an extremely wide perspective.
No matter how painstakingly the engineers of the Revolutionary Army study the working principles of these protoss equipment and weapons, they have never made any progress or gains. It seems that each of its ingenious and precise components is made in a way that humans have never seen or heard of before. , and then assembled in a shocking way that this race cannot understand.
So much so that Rory Swann, chief engineer of the Revolutionary Army, believed that even the protoss themselves might not understand how the shining Kedarin crystal worked.
"Tassadar's fleet is being besieged by the Zerg fleet, and they are unable to provide more orbital fire support for the ground forces." Raynor clicked on the console screen with many beautiful geometric shapes flashing on it, and gave further instructions to his troops. combat instructions.
The console's interface has been set up in human language, so even Renault can understand it. Even if the protoss doesn't do that, Raynor can still understand a little protoss text.
As the friendship between the Korhal Revolutionary Army and the Durham Protoss grows stronger, Marshal Augustus Mengsk has listed Protoss language as an elective course in the Revolutionary Army’s territorial schools, and in military academies of various branches of the military and those specializing in weapons research. In schools, the status of Star Spirit Language is becoming more and more important.
The continuous sound of artillery fire in the console screen indicates that Renault's arc tank is still advancing rapidly. Of course, it was Phoenix and his Protoss Templar troops who were responsible for eliminating the zerg.
Judging from the footage captured by the protoss fleet in the high-altitude orbit of Char, the entire Char swarm's main nest area of more than 1,000 square miles is covered with zerg. Tens of billions of zerg are roaring up into the sky, and the vast ocean is chilling.
The troops of Renault and Phoenix have opened a passage in the dense sea of insects, and are getting closer and closer to the nest area full of organic buildings.
It was the center of the battle between the UED expeditionary force landing force and the Overlord Guards. In less than 12 hours, that area was covered with the remains of battleships and armored vehicles. Corpses were everywhere, as well as countless zerg and humans. The stumps were scattered across the scarlet earth.
Just in the picture, a UED battlecruiser was falling into a sea of dark red lava, and was swallowed by the flowing lava without any suspense. The battleship that once symbolized humanity's supreme force in the Koprulu sector, with at least 4,000 crew members on board, sank in the blink of an eye from Reno.
"Now the zerg in the main nest area are also in chaos. The last time I saw this kind of scene was in Aiur." Raynor said: "Humans and protoss are dying one after another, and the corpses are piled up."
"With the help of the hybrid, the UED expeditionary force is approaching the hinterland of the main nest area, which is already certain to be the location of the second-generation master." Charles said to Renault.
"Even this kind of monster can't move even an inch deep in the Zerg's main nest area." Renault zoomed in on the footage of a protoss detector.
The impact of hybrids on the Char swarm is extremely significant. They can not only disrupt the main hive mind and cause the Zerg group members to kill each other, but can also severely damage them through the backlash between the spiritual links of the main hive mind.
Zerg-leaning hybrids can even wrestle with Ultralisk, while those more protoss-leaning and possessing white light wings can use their psychic powers to inflict devastating blows on dense swarms of insects, among other things. Possessing the ability to teleport similar to that of the Protoss Dark Templar, they can crush swarms of zerglings with their telepathic abilities.
However, the Char swarm is not vulnerable. As the battle line continues to advance deeper into the main nest area, the spiritual connection between the cerebrates and their group members becomes more and more stable, and the guardians of the swarm become more powerful.
In the hinterland of the main hive area, there are dense hidden clusters among the organic buildings that are dotted with hatcheries, splitting pools, and evolution chambers. Among them are a large number of terrifying giant Hydra Hydralisks and Toascray that can be resurrected by the hands of Cerebrates. Beasts, even those with blood-red skin, are far more powerful than their kind.
These enhanced Juggernaut Guards are fully capable of competing against hybrids, and there are even hybrids that are killed and devoured by swarms of zerg.
The UED expeditionary force's landing force suffered even more heavy casualties. Countless Earth soldiers spilled their blood on the purgatory planet far away from their homeland. There was even a platoon of UED soldiers who were harvested by several super Toascra beasts with terrifying giant scythes.
A new zerg variant also appeared on the battlefield for the first time, an insidious monster lurking underground, like a hunter lurking under the dunes.
They are likely to have evolved from the Hydra Hydralisks of the Tiamat swarm, and are also believed to be some kind of mutated spider-type guardians from deep within the main lair. Their attack method is to eject from the surface. Rows of dense spikes strong enough to penetrate steel and flesh.
A new variant of the Hydra Hydralisk can kill rows upon rows of Earth soldiers wearing power armor. In the core of the main nest area, among the treacherous volcanic rocks hills and ravines, a large number of lurkers hidden deep below the surface can set off spikes like waves. Any UED infantry who wants to pass through there will have to pay a heavy price. Big casualties.
The spikes piercing out from the ground are enough to penetrate the tanks of the UED expeditionary force and cut off the limbs of human beings, leaving them dead without a whole body and their bodies torn apart.
In the Earth Army's communication channels, these never-before-seen zerg variants are called "Char's Crypt Demons", which is enough to show their fear of this monster.
In the area where the fighting was the worst, the broken corpses of tens of thousands of UED soldiers lay on the front line less than 2,000 yards away. The fungus blanket quickly devoured them, and before long, these valuable human warriors would turn into terrifying alien monsters.
The zerg attack is vicious and merciless, tearing apart their enemies while they are still alive.
At this time, UED's advanced nano-medical technology did not even have much effect. Since being transported to the battlefield, the survival time of each UED soldier can even be calculated in seconds.
At the same time, more UED fleet landing pods were delivered to Char's main nest area. According to Protoss statistics, at least 1 million fully armed UED soldiers were transported to Char's surface, and they were deployed in half of Char's surface. More than half of the Earth's standard day is lost.
But this is just the beginning.
The Terrans buried on Char were told before they were drafted that they were there to protect Earth from protoss and zerg threats, not to uphold the rule of the United Earth Council. Therefore, the courage and fighting spirit of these soldiers are immeasurable.
It is almost certain that the person commanding this UED fleet is their commander Gerard Dugar, who is on the flagship Alexander.
Due to the unpredictability of the situation, it was many times more difficult for the UED expeditionary force to attack when both the Protoss and the Zerg were harmed. Far from their homeland and deep into enemy territory, it was difficult for this lone army to even see hope of victory, because it turned out that the zerg and protoss were much stronger than they had observed.
Therefore, this decisive attack is in an extremely embarrassing position. If this leads to a counterattack by the Zerg on Earth, then this war will affect several cantilevers of the galaxy.
From this, Renault can understand Dugar's determination.
"Reynold, humans on Earth have captured a main nest near the main nest area. It belongs to Nagar, the brainworm, the leader of the hunter group." Phoenix's head immersed in blue nutrient solution appeared on the screen in front of Renault. superior.
Although Phoenix and his people hate the hybrids in the hands of the UED, both Tassadar and Phoenix believe that it is not the time to settle accounts with the people on Earth.
No matter what, the first priority is to kill the Overlord.
"They are activating fusion weapons, proceed with caution."
"This rotten place like Char will not be worse no matter how much it is bombed." Renault said to Phoenix: "The people on Earth have already established a firm foothold. I even think they can really stand in front of the Lord."
"But I don't understand. Since only pure void energy can kill the Lord, how can the people on earth kill him?" He said:
"As far as I know, Earth's psychic technology is almost non-existent."
"General, our communication channel is back to normal!" At this time, the communications soldier in the command car who was responsible for controlling the radio station suddenly shouted to Renault.
"This is really a surprise. If you leave the broken Vulture car alone, it will not get better on its own." Renault said: "It turns out that the people on earth intercepted the communication. Dugar did not want us to find out what they were doing at first. .”
"I bet, Charles, they want to talk to us now."
"A communication was received on the communication channel, and it's for you." The communication soldier said to Renault.
"As soon as I said that, they came," Renault said.
"Open it."
"I am Gerard Dugar." The thin and resolute face of Marshal Dugar of the UED Expeditionary Force jumped out from the other projector screen that lit up.
"Commander of the Revolutionary Army, the zerg are the common enemy of all mankind, and the small conflicts between us are completely insignificant." Dugar was not a person who liked to talk nonsense, especially in this dangerous situation.
"Now, I hope to get the help of you and your protoss allies to form an alliance to jointly attack the Zerg main nest and kill that ghastly monster."
Renault and Charles looked at each other, both surprised that Dugar knew about their relationship with the protoss.
Of course, it's not entirely impossible to guess.
"Let's talk about it in detail."
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