Starting from Zero

Vol 18 Chapter 122: Terrain interference?

"The specific mission changes are announced below. This battle will use the experimental fighting assistance system, which is the first time it has been used. The specific effect is unknown, but it is confirmed to be more effective than the fighting **** assistance system.

"No, isn't it better than the fighting **** system ??" Of course, as a fighting player, Zhenhong has a better understanding of the fighting auxiliary system than Kristina, their occupations that rely on spells to eat. So when she heard that it was more powerful than the God of Fighting system, she immediately cried out. However, this time the system just informs us of the changes it wants to make, rather than discussing with us, so for the really red words, the system does not have any meaning to adopt, but just keep talking about it?

"In addition to enabling the experimental fighting assistance system, this system will also open special assistance scenarios for you to use in combat." Special field on the second floor ??? "

The moment I heard that special scene, I and Zhenhong immediately felt bad, because we really knew the characteristics of Zero. Because "Zero" is a panoramic simulation type virtual reality online game, there is a significant difference from the game in the general sense that the terrain in "Zero" has a great impact on the game itself. For example, players in "Zero" can enter the underwater world as long as they purchase special items, and there are many special monsters and tasks in the underwater world waiting for players to solve. However, if you are a warrior, in this underwater world, you will find that no matter what you do, the movement will be much slower, because the resistance of water is greater than that of air. However, if you are a mage, be more careful. Because water itself has different effects on various types of magic. For example, if you are a fire mage, you are basically no different from ordinary people in the water, because almost all the spells you will lose here. And if you are a wind mage, be careful. Spells such as the wind blade are not unable to be released under water, but they will be slowed down sharply by the impact of water as soon as they are released. Not only will the range decrease significantly, but even the power will be much smaller. Of course, if you are a water mage, congratulations. In this place you can kill at least one other mage who is 200 levels higher than you. The above-mentioned aquatic environment is not just a special case, there are actually many such environments in Zero. Among them, the more famous ones are China's Wan Jianfeng, Japan's Mount Fuji Tunnel, the United States' Magic Cave, and the Russian Crystal Palace.

This Wan Jianfeng in our country is a mountain peak that does not exist in reality. There is a relatively ordinary mountain at its entrance. Climbing along the mountain road to the top of the mountain will find a cliff. At the edge of the cliff is a cable bridge connecting a small suspended mountain. After crossing the iron cable to reach the foot of the suspended mountain, you will face a staircase that extends upwards at an angle of almost eighty degrees, and follow this step to climb up to reach the top of the suspended mountain. After reaching the top of the mountain, you can see Wan Jianfeng opposite. This so-called Wan Jianfeng is actually not a mountain peak, but a dense sharp column like a plum pile standing upright?

Because the tops of these stone pillars are very sharp, looking from a distance looks like tens of thousands of swords with swords facing up there, hence the name Wan Jianfeng?

The suspended mountain connected to the iron cable bridge is actually not connected to Wan Jianfeng. There is no connection between them two or seven or eight meters away. There are only three ways to think about it in the past: jumping, magic transmission, or flying. As for the stone pillars in Wan Jianfeng over there, although it seems dense from a distance, the distance between them is actually different. Some are even closer than ten centimeters apart, and some are even seven or eight feet apart, but the distance between most stone pillars is between one and two meters. As long as you have a good balance, you can Stepping on each stone pillar to jump forward?

However, if you want to fight in this place, you must pay attention to the most powerful killing wind here. The entire Wan Jianfeng is full of violent turbulence. These airflows are not only fast, but also completely irregular. The wind direction changes from east to west for a while, and sometimes it turns into a whirlwind, so whether you are Be careful whether you are flying or good at jumping. Once you get caught in the turbulence and drop the stone pillars, it will be completely done, because ten meters below those stone pillars is the sea of ​​clouds, and in this layer of sea of ​​clouds there are countless scary monsters. So far it is said that none of them fell back again. According to the people who came back from the resurrection, the combat effectiveness of the creatures below was abnormal, and the number was like an ant. Even if you are a cow, you will be dead. Like this terrain, what do you think of the Master-type personnel who will not teleport? The Fuji Mountain Passage in Japan is similar to Wan Jianfeng, except that it is characterized by lava everywhere, and the magma drips from the top of the cave from time to time. , And the wall will randomly spray the steam that can instantly cook people. In this kind of place, if the fire resistance is not added to the top, it is purely death. There is also the magic cave in the United States. That place is a spider web-like underground cave. The intricate tunnels inside will definitely stun the rats, and the passages in some places are even less than one meter in diameter ~ www.wuxiaspot.com ~ The thin assassin is like a fish in this kind of place, but the sturdy macho is better not to go in, otherwise it will be stuck in a certain channel, then the fun will be great?

The last Russian crystal palace is also a very sturdy place. The temperature in that ghost place is close to absolute zero, and even the air can freeze. The fire-forbidden scorching city can be used to roast chicken in this place. If your magic is not strong enough, maybe it ’s not cooked. As in the above places, those are absolutely geographical scenes. People who do not adapt to this environment have a minimum of 200 levels of strength. Some environments do not even need natural creatures to kill players who are not suitable for these environments. Now the system actually says that we need to open a special scene to let us fight. In case the system finds a scene that specifically harms us, what can I do? I have relatively average attributes, but I do n’t have to worry about it. Although it is very strong, the adaptability is not as good as mine. In the event of an unlucky scene, one or more of them will be abolished, so how can we mix them up?

Because all of us are masters, we all know how much the scene has an impact on the battle, so when the system said to open up a special scene for us to fight, we all became nervous for the first time. Even the foreign girl, Christina, couldn't help but clasp her hands together and said, "Bless you gods, please don't let us draw a tragedy scene ???

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