Starting from Zero
Vol 22 Chapter 409: The meaning of magic circle
The magic array is an energy circuit arranged according to specific rules. This is the basic definition of the magic array by the system. Of course, there is a lot of derived information, but no matter how it is changed, the magic array is always an energy circuit. Because this is the basis of the magic circle. ∈♀ Vertex Novel,
Since the magic array is a kind of energy circuit, and energy itself has no fixed form, so if you want the energy to work as you want, you need to use some methods to affect the direction of energy flow.
The most traditional form of energy constraint is a low magic resistance line that is made using an impedance principle similar to that in circuits.
When the magic flows in space, it will naturally choose the channel with the least resistance to move forward, which is similar to the current characteristics in reality. Therefore, we can use low magic resistance materials, such as Mithril, to establish the energy circuit. Because Mithril's magic resistance is very small, the magic will not choose air or other substances with higher magic resistance as the flowing medium, but will move along these Mithril, so we have the simplest magic circuit. When you need to arrange the magic array, you just need to arrange the Mithril according to the structure you want, and the magic will naturally follow the trajectory of the Mithril line, so a controlled magic array is completed.
Of course, it is still the simplest way to use only low magic impedance materials to make the circuit. This method has many defects, such as magic interference.
Like electricity, magic can actually spread in the air. Even in theory, any substance in the game can allow magic to pass, but the amount of passing is different. Even the Adamantite whose magic resistance is extreme, although we generally think that it is totally non-magic, but it can actually transmit magic power, just because the magic resistance of Adamantite is too large, so the magic power would rather be from the surrounding air. The transmission will not pass from Adamantite. That's why everyone thinks that Adamantite is totally unguided.
Our guild had done an experiment before. A time bomb was set in a closed Adamantite box. This bomb detonated a magic shock reel instead of explosives, so when the bomb exploded, it would not have an external impact. Force, but just radiates a lot of magic impact. If Adamantine is really not at all magical, then in theory, when the bomb explodes, we should have no magic power outside. Because the box is completely sealed, the magic has to pass through the Adamantite box. Before everyone thought that Adamantite did not lead the magic, we all thought that there should be no magic signal outside.
However, the experimental results are exactly the opposite. We received the signal, although it was very faint, but the magic had really spread out. This shows that Adamantite is not not magical, but the magic resistance is too large. So it is impossible to measure the magic rate.
According to this principle, if a circuit is simply built with a material with low magic resistance, although most of the magic power will go along this line, there will still be some magic power directly chosen because the material between the circuits guides the magic. These substances flow over.
If only part of the magic power is lost because of this, but the key is that the magic array is a sophisticated man-made object, a little bit of magic will make a big difference in the result, so this unplanned magic flow to the magic array It is a very bad feature in itself.
To solve this problem is actually simple. Wrapping a substance with a low magic impedance with a substance with a high magic impedance forms a double-layer wire, just like a wire in reality. Inside is a highly conductive copper wire, and outside is almost non-conductive insulating rubber. In this way, the current will not be disturbed. Although it is impossible to completely guarantee that the current will not leak, but because the proportion of leakage is so small, it can be ignored.
Therefore, if the magic wire is wrapped with Adamantite to make a magic wire and then use this wire to arrange the magic array, the magic utilization and power of this magic array will be greatly improved, and it will also have anti-interference ability. This is the role of protection lines.
of course. Adamantite and Mithril are super expensive things in the game. Mithril is better. Adamantite is really more expensive than the essence of gold. Most people can't afford it. In most cases, a little gold in a piece of equipment is good. To use this gadget to create a wire protection layer, that is something that only local tyrants can do. Of course, as the first local tyrant in the game. We in the Frost Rose League do have this magic formation, but the area where the magic formation is used is more critical. It really needs this level of protection. It is not that we are rich and willful.
In fact, the protective layer is just a way of thinking. It is not necessary to use pure gold to isolate the leakage of energy, and the magic wire in the middle does not necessarily need to use Mithril. Although Mithril is much cheaper than Adamantite, Mithril is still quite expensive, as the price of gold and diamond is different. Although gold is much cheaper than diamonds, but gold itself cannot be said to be worthless, right? So, although Mithril has a higher output and a much lower price than Adamantite, it is definitely not something you can use casually.
In fact, as long as the magic wire has a low magic impedance material as the wire, and a high magic impedance material is used as the outer protective layer, it is not necessary to have Mithril and Adamantite.
The most commonly used magic scroll is the product of this kind of thinking.
Magic scrolls generally use animal skin or special paper as the substrate, and the magic array uses special magic potions or directly uses Warcraft blood to paint.
The beast skin used as the substrate here is generally the skin of Warcraft, not because of the magical impedance of the skin of Warcraft, but precisely because of its high magic resistance, so it is used. Warcraft generally has magic resistance, and this resistance is caused by their high skin magic resistance, because the magic can not penetrate, so when the magic is attacked, the damage will be reduced a lot.
The use of high magic impedance Warcraft skin as a substrate or a special high magic impedance paper as a substrate is to prevent the magic from flowing freely in the matrix layer and causing the magic to get out of control.
The Warcraft Blood and Magic Potion, which draws the magic scroll, exist as a wire. Its characteristics and matrix are exactly the reverse. Its characteristic is that the magic resistance is very low, which allows a lot of magic to flow on it. Moreover, the blood of Warcraft itself has the function of storing magic power. Because the scroll is not like the permanent magic array fixed on a solid object, it can install magic cores, magic crystals and the like as a power source, so it needs to store magic power by itself. Because of this, the material for drawing magic arrays must have high magic accumulation ability in addition to the characteristics of low magic impedance. Otherwise, the magic circle cannot be launched without energy supply.
The non-magic properties of the magic scroll's matrix material are also irritating here, that is, when the scroll is rolled up, because the matrix of the magic scroll is not magic, it will seal up the magic to prevent the magic from disappearing naturally. This is why most magic circles will take effect as soon as they are opened, because when you open, you also open the magic isolation channel at the same time, so that the magic can flow freely.
of course. In order to prevent the magic scroll from releasing the energy link in advance during the drawing process and the charging process, the patternist must also learn a spell called blockade. This spell is a must-have skill for the pattern designer. Its role is to stop the magic flow in a short time, so that the pattern designer has time to complete the magic array without letting it activate itself before being rolled up.
Finally, the permanent magic array, that is, the one that uses thicker and harder objects such as metal or rock as the basis, uses Mithril or magic crystal powder as the wire, and uses pure gold or magic seal as the protective coating. That luxurious magic formation. Their design is far from the general magic circle. Because of the fixed foundation, the structural stability is better. This magic array can often complete large or difficult and high-stability magic. In other words, any permanent magic array is usually not a small spell. For example, the teleportation array commonly used by everyone is a typical permanent type magic array.
These permanent magic arrays often have dedicated magic input ports, that is, the sockets of magic crystals, and will use magic gems as the center to perform one-way filtering or supercharge the magic. Anyway, this magic array is very powerful.
However, the permanent magic array is actually produced a few times. The reason everyone thinks that many of these permanent magic arrays is because they can be reused many times, and some can be used for tens of thousands of years. So long as it is a permanent type magic array, it is usually retained, and the result is that there are so many in the world that everyone mistakenly thinks that these permanent type magic arrays are used a lot. In fact, because of the difficulty and cost of making these permanent magic arrays, the production volume is not large. The real high-yield magic arrays are mainly temporary magic arrays drawn by magicians. And those magic scrolls.
The magic scroll was mentioned before, but the temporary magic circle is a super simple magic circle.
The so-called temporary magic circle is a magic circle made by the wizards in order to use the materials prepared in advance or temporarily found. For example, a space mage can directly draw a teleportation magic array on the ground to complete the teleportation. This magic array directly painted on the ground is the so-called temporary magic array.
Because the temporary magic circle is painted on the ground, the substrate is the ground. This determines that it will not be too stable, and it cannot support too high magic strength. Therefore, generally this magic array cannot be too complicated, and it needs to be drawn very large. The space distance is used to artificially increase the magic impedance of the ground, so that Strengthen the insulation effect between the wires.
In fact, in addition to this temporary magic array painted on the ground, there is a magic array that is not usually considered a magic array, that is, a floating magic array drawn by the magicians in front of themselves when they use magic.
This magic array does not have any matrix, wires, and insulation. It is entirely composed of energy, and it is suspended in a vacuum, without any support at all. Of course, normally the magic will not be so obedient to line up in the air according to your wishes, but the magician can use his own mental power to force the magic to be arranged in accordance with this rule. This is why only super advanced magic arrays can be drawn. The reason for this magic array is that the lower level magician can't draw the magic array while constraining the magic in the magic array with mental force. In addition, the magic array cannot be deformed and distorted during the entire process, which is quite difficult for the magic array suspended in the air, which is one of the reasons that makes the magic array suspended.
However, although this magic array is difficult to implement, once you learn to use this method to release magic, you will find that this is the powerful root of advanced magicians. Just as the magic power released by the magic spar we explained earlier is different from the magic power released by the magic array, if the mage can input his magic power into the floating magic array, then the same magic input will generate great power. Not the same. And, although in theory one mage can only inject magic into one magic at the same time. But there is no limit to how many magic arrays you can control. As long as you can get over, you can fully recharge a dozen magic arrays in advance, and then call out when you need them. Of course, learning this trick can only be regarded as just learning plural casting, and Christina's case belongs to another system.
Although this technique of drawing magic arrays in the void is a necessary way for the magician to be powerful. But the key to us is not here.
This gun can compress the magic and then launch the magic array with a complete magic structure. This is the most critical part. A gun is lifeless and naturally has no soul, so it cannot have spiritual power. Without mental power, this gun can fire the magic array. What does this mean?
This shows that the designer of this gun has a technology that can allow a pure energy magic array to maintain self-stability for a period of time without any external force constraints.
Is this technology very good?
Of course it's a cow, and it's overwhelming.
A stable pure energy magic array that requires no control at all. Even if it can only last for a short time, this meaning is not trivial. Because if the masters master this technology, then they can ignore their control. Just focus on developing the cast speed.
The reason for limiting multiple casts before was because the mage had limited energy. When he was maintaining two magic circles, it was basically impossible to distract the third magic circle, because it is impossible for people to really concentrate N is used. It can stabilize two or three magic arrays at the same time, and then draw a magic array. No one can do this kind of thing. However, if you finish the magic circle you can completely ignore it. It's different. As long as the time limit of the first magic array is reached, you will continue to complete the magic array. And set their startup time at the same time point, then when this time point is reached, how many magic arrays you can complete, you will have several ability to cast.
Although the maintenance time of this magic array is not too long, even if it does not care about the previous magic array, the mage cannot draw too many magic arrays. But compared to the previous situation where only two or three magic arrays can be maintained. If the speed is pure, many mages can complete three or four, and some of the fast five or six are not impossible. How much combat power can be improved by the mage?
This is second, and more importantly, the application of technical weapons.
As we all know, long-range weapons used by our guild. That is, cannons are generally divided into two types.
One of them is solid ammunition. The ammunition that is fired is basically a chemical cannonball, that is, it depends on the explosion of the explosives inside and the kinetic energy of the projectile to generate power. Another form of attack is energy attack. There are two types, one is the type of magic crystal cannon, and the other is the type of magic light cannon.
The artillery shell of the mysterious cannon is similar to a ball lightning, which means that it is a highly concentrated energy mass. This thing is unstable, and because it has a certain material structure, it will be affected by air, so the range and the speed of ammunition are very problematic. If it weren't for the power, we wouldn't have used it.
Ray weapons like magic light guns are another extreme. The speed of these directional rays is fast. Even if it is not the speed of light, it is at least ten times the speed of sound, and on average can have a speed of fifteen or six times the speed of sound. This kind of beam is difficult to dodge, and the high hit is natural.
However, the characteristics of such weapons determine that they are similar to lasers. The power will decrease sharply as the range increases. Therefore, to reach a very long range, it must have a large output power. This is also the reason why the power core of our battleships is becoming more and more abnormal, because the energy consumption of large energy weapons is really scary.
In addition to the problem of energy attenuation, scattering is also a big problem. Suspended matter in the air and the air itself will cause energy rays to be scattered or reduced, so the larger the range, the smaller the power. This problem is fatal.
Also, because the energy is converted into rays inside the emitter, the emitter itself generates heat. All energy ray weapons in our guild have special coolers, and some even need to use large frost arrays to get them. In addition, some energy ray weapons emit strong energy radiation when they are launched, which has a great deal of collateral damage to people on board and even exposes our whereabouts.
These determinations are real. Energy weapons have large side effects and are expensive. Conventional weapons are not powerful enough.
but. It would be different if we could master this technique that stabilizes the magic circle.
We can combine the characteristics of energy weapons and solid ammunition weapons just like this kind of gun. Its ammunition also has the safety and convenience characteristics of conventional weapons, but it also has the great power characteristics of energy compression weapons. Finally, the high-range, high-speed and high-precision characteristics of energy-ray weapons have been inherited. Most importantly, so many advantages have been inherited. With the exception of a slight increase in launch costs, this thing has few inherited flaws. How can we give up such a good technology?
Once our Frost Rose Alliance has mastered this magic array self-stabilizing technology, our weapon system will change over time, and then our battleship will be truly invincible.
Of course, reverse engineering of this kind of thing is not so simple to complete, especially recently. The technology recovered from Russia has not been fully interpreted yet. The gang of technicians in the New World are busy every day, but the analysis is only a small part, so it is estimated that even this The technical staff of the guild are required to conquer it first. It's definitely not too fast.
Anyway, this thing is at least an opportunity in our hands, so it must be taken seriously.
After talking to Warma about this gun, I went back to the space door and started talking about business.
In fact, when I returned to Isinger's Mobile Fortress to find Pandora, Woma was not always studying those guns. In fact, she only checked it roughly, and after clearing out the characteristics of this gun, she would not have gone deeper, otherwise she would not have discovered just such a thing.
Woma spent most of his time studying this space gate. This space door is very different from when I left.
Firstly, the outer shell of the space door base was completely removed. Now the dense magic array and energy pipes below are directly exposed to the air. We can directly see that some flashing energy circuits are beating like human pulses. This is actually the operating frequency of the space gate itself. To make Essinger ’s mobile teleportation team on the fortress and the space gate on the other side dock, we first need to make the two work at the same frequency. It's like a radio intercom. You want to talk, at least the two radios must use the same frequency?
The technical staff at Isinger Mobile Fortress certainly does not know the frequency of this space gate on our side, but Woma knows the frequency of our own transnational transmission array, so the synchronization work is not to adjust the one at Isinger Mobile Fortress. Transnational transmission array, but adjust the frequency of this space gate here.
Woma has long been able to reverse the frequency of the space gate, and now it is actually on the same frequency as the transnational transmission array at the Isinger Mobile Fortress. but. Co-frequency is only the first step, and the next step is to establish space-time beacons.
Pandora's space ability determines her ability to create a signal source that can be felt in multiple spaces, and the technicians on the transnational transmission array on the side of Isinger's Mobile Fortress have already seen the plan description given by Woma in advance. According to the instructions, they will start searching for the signal from Pandora on time after ten minutes, once the signal is established. Even the two sides are positioned to each other.
After Pandora's positioning, what Woma has to do is to activate this space gate, and then the transnational transmission array at the Isinger Mobile Fortress will be set to the active receiving mode, which means that the space gate on our side will be activated once The international teleportation team at the Isinger Mobile Fortress will automatically start and prepare for reception.
The rest is simple. As long as the space door is operated to maintain the stability of this passage, our people can quickly go back.
Now what Woma is doing is deciphering the structure and principle of the magic loop on this space door as soon as possible. Only by knowing these things can the space door be operated. After the passage is established, we will not all return to the Isinger Mobile Fortress, but let most of the people go back, Woma and some technicians stay here, and at the same time, the Isinger Mobile Fortress A batch of people and equipment will also be sent here.
This world has a large reserve of magic crystals, and we certainly cannot give up this place. Now that we have determined that a stable link can be established, it is even more impossible for us to abandon this place.
I don't want to give up this kind of place, the easiest way is to set up a permanent space door here so that we can travel between the two places.
Of course, relying on the personnel and equipment brought by those junior super aerospace warships will definitely not be able to establish a space gate here. Even if we can not repair the space gate left by this other civilization, we will not be able to do so, otherwise we will not need it. I went back and asked Isinger to move the fortress and prepare for so many things.
However, as long as the equipment and personnel from Isinger's mobile fortress come over, it will be different. The materials here are sufficient. As long as there are equipment and technicians, Woma can quickly get a large portal here.
Rather than forcibly activating someone's portal with energy, using your own portal is much simpler. Not only will the energy consumption drop drastically, but more importantly, it will be connected stably and reliably, and it will be turned on as needed.
As long as the space gates on both sides have been established, we can begin to develop this world. At that time, we will have a large amount of magic crystal reserves to use, and I do n’t believe that this world has only a kind of resources. There will definitely be a lot of resources here, anyway, it will definitely make a lot of money in the future.
Of course, those are long-term plans, and now I mainly pass this on to the first time.
"Did the last law be deciphered?" Warma asked as he looked at several technicians. They have been squatting here for a long time.
A technician during the period said: "One of the solar furnaces on the side of the junior super aerospace warship has gone out, and there is a short-term energy gap. The previous data has not been completely solved, so now we need to re-calculate it ~ www.wuxiaspot.com ~ But You can already see the general context. "
Another technician said: "We have removed the parts that have been made clear. As the lines are dismantled, the complexity will be lower and lower, so as soon as possible, follow this progress, and at most It will take ten minutes. "
"Very well, if your predictions are not wrong, you will have enough time in time. Now you want stability. I don't want your solution to be wrong."
"Rest assured, we will double count again."
As we prepare for the final process intensively on our side, here on the main map, the Isinger Mobile Fortress has just crossed the Hokkaido region of Japan and heading towards the Arctic Ocean. According to the plan, the Isinger Mobile Fortress must be in the sea water of the Arctic Ocean. Soak in the middle to meet the cooling needs, so now you have to go all the way north. However, at this time, there were some strange little black spots in front of Isinger's Mobile Fortress. Fortunately, the Eye of Hell discovered these black spots in advance and reminded the **** of war.
"Fleet?" War God said to himself while watching the screen sent by the reconnaissance mobile angel. (To be continued ...)
(Enlightenment Book Network)
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