Super technology leader
#326 - A different new world in the future!
Well, changing skins definitely costs money. Some games even rely on the money earned from skin sales to survive.
There are even some games that don't bother with content and focus solely on "skins," changing skin tones, makeup, hairstyles, and clothes. This is enough to keep some players hooked.
Changing clothes and hairstyles for a pretty avatar, then taking beautiful photos and posting them on social media, it's not just girls who like it, even tough guys enjoy it.
Real tough guys should play these kinds of games!
It's not just in games where you can change skins, but also on phones, tablets, cars, and even houses.
And the flashier the "skin," the more expensive it is, that's for sure.
So, in a "realistic" virtual space like the Mirage World, changing a character's skin provides different feedback, so of course, it costs money.
In regular games, you can only look at the skin you change, but in the Mirage World, you can not only look, but you can also touch.
Flesh skin, soft and bouncy.
Wood skin, I am Groot, touching it feels like wood, and be careful, the splinters can prick you.
Iron skin, touching it gives you a unique metallic feel. If you encounter Ironhide from "Transformers," you have to be careful of getting blasted into the sky.
Of course, this can't be experienced with the basic 0% immersion helmet. You need to buy a higher-end Mirage helmet.
The six people are currently experiencing 0%, which is like everything is hard plastic, but don't worry, it's a press conference. If we don't show some real stuff, how can we stimulate people's desire to buy?
Don't these kinds of effects cost money?
Besides, it's not like there aren't free options.
To get consumers to spend money, you have to start with free options first.
The Navigator City's appearance store, of course, has free "skins."
First, there's the user's own face. After putting on the helmet, there's a scan that collects the user's facial data, so you can use your own face in the game.
If you don't want to show your real face, it's okay, there are ten free faces to choose from.
There are also a few free styles for hair, tops, pants, and shoes.
If you run into someone with the same face or outfit, it doesn't matter, you can name yourself. Besides a proper name, you can also choose an improper name. If you don't have a name, you can just use your ID number.
ID numbers will never be the same.
Of course, like in some games, height and body type can be adjusted for free, but there's only one free chance.
Free "skins" are also the most ordinary styles, which only newbies will use.
Real big shots are flashy.
Like in some shooting or demolition games, newbies have standard uniforms and standard weapons.
But the big shots have golden guns, green hair, pink tops, blue and white striped pants, red shoes, and rainbow backpacks.
So flamboyant!
However, in a game, your items are basically from one series. No matter how much the clothing style changes, it can't create much variety. Navigator City is different. It's actually a transit station, so all kinds of styles can appear.
If the "Mirage" helmet is compared to a key, and the entire Mirage space is a house, then Navigator City is like a living room, which can connect all the rooms in the house.
Even if some rooms are upstairs or downstairs, the living room can connect them through stairs and passages.
Next, the Navigator will cooperate with major IP companies in the world and obtain authorization to use their images, which is what many brands are already doing, not just in the gaming field.
However, compared to them, in the Mirage space, those images will be even more wonderful.
Because it's a trial, there's no choice, so they got a set of free "skins" that look good and quickly started the next trial.
The press conference time is limited.
They initially experienced 0% immersion, so all parts of their bodies felt like hard plastic. Now, although they've gotten rid of the blocks and changed their skin to a "human body," all tactile sensations are still hard plastic.
But it doesn't matter, having a feeling is enough.
Subsequently, the surprise came. They tried the highest-level professional version of the 50% immersion helmet, and the level-by-level upgrade of feeling made them and everyone exclaim repeatedly.
Let's not talk about the price yet, all the press conferences are put at the end.
Continue!
There are currently two games in the Mirage World, which can be entered through the "Tower of Transmission," but Tang Chuan didn't plan to let them play, only let them experience it a little during the trial.
For example, a COS exhibition is being held in a park in the city, and they temporarily transformed into characters in the game and danced a few times on the spot.
On the special exhibition platform, the state in the game is completely simulated, including the scenery of mountains and rivers, including the state of being able to fly, they all experienced it.
The reason for not focusing on displaying the game, but putting it on an exhibition in the city, is naturally to avoid limiting the positioning of the "Mirage" helmet, and to prevent people from thinking of its association with games as soon as they think of it.
It's not a game console.
That kind of positioning is too small.
In this state, they can go shopping and buy things, especially when buying clothes. If your body data is exactly the same as your own data, when you try on clothes in the virtual store and they fit, you can place an order and have the manufacturer or store pack them up and send them to you by express delivery.
Many people don't buy clothes in physical stores now, but clothes bought online can't be tried on in advance, and there's always the problem of size when you buy them back.
After the Mirage helmet is released, if the store cooperates and imports the size data of the products into the Mirage space, and opens a store there, then users with Mirage helmets don't have to go to the store to buy clothes, and can directly enjoy the treatment of a physical store in the process of online shopping without leaving home.
Combining two fundamentally incongruous things together, this is the power of technology.
The newest novel is first published on Six Nine Book Bar!
There's also online teaching, which is a matter of concern for the entire society.
Previously, due to the global epidemic, many schools could not conduct normal classes and had to switch to online teaching, but people said that the feeling was not good, and it could only achieve a few tenths of the effect of school teaching at most.
After all, teachers and students are separated by the Internet. Although the video is turned on, the gap between face-to-face is still very large.
Some older teachers can't even handle the Internet, and the effect of the class is even worse.
With the Mirage helmet, those problems are no longer problems, ensuring that the teaching effect is the same as in school, and students can "gather in a class in a completely isolated state" to attend classes.
Alas, to repeat that sentence, combining two fundamentally incongruous things together, this is the power of technology!
Even if a company is willing to develop a new program, the effect of taking classes in the Mirage space will definitely be better than in a normal classroom.
With the development of technology, the way teachers teach is also changing.
In the earliest days, teachers had to teach students to recognize words in the sand, writing one with a stick in the sand, and letting students remember one. Once they remembered it, they would flatten the sand with a wooden board and write the next word.
And the students also had to practice in the sand.
Later, there were cheap pens and paper, and convenient blackboards and chalk, and the efficiency of imparting knowledge gradually began to accelerate.
Some special courses are more dependent on technological progress.
For example, courses that require teaching aids, such as geography.
In the past, geography teachers needed to draw maps on the blackboard to give lectures. If they didn't draw well, the lecture effect was not good. If they wanted to draw well, they had to waste time.
Later, there were projectors and multimedia, and you could directly display maps on the screen, but compared to future Mirage space teaching, they were immediately several grades lower.
In the Mirage space classroom, the geography teacher can summon a three-dimensional Earth model in the classroom with a wave of his hand, without even taking the small globe from the teaching aid room.
No one but the teacher can see that small globe clearly.
Now, with a wave of your hand, the regular classroom turns into a lecture hall, and then a two-meter-diameter Earth model appears in front, ensuring that everyone can see it clearly.
What?
Still can't see clearly?
Magnify it for me!
Big! Big! Big! Bigger!
I won't stop until I summon an army of ten thousand heavenly soldiers!
There are other subjects that require teaching aids, and the effect is guaranteed to be top-notch!
In Chinese class, when learning ancient poetry, with a wave of your hand, students can come to the Yellow River, next to the waterfall, or on the sea, so that they can fully understand the poets' feelings.
Need to go to the laboratory for chemistry class? Afraid that students will directly burn down the laboratory? It doesn't matter, simulate it in the Mirage laboratory first. If the simulation is okay, then enter the real laboratory.
In physics class, learn about nuclear fission reactions. With a wave of your hand, students are directly transferred to the desert, each with a pair of sunglasses, looking directly at the nuclear explosion!
Let them study the fission reaction properly!
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